Files
free-file-sync-mirror/FreeFileSync/Source/ui/gui_status_handler.cpp
2025-12-10 14:38:26 -08:00

717 lines
28 KiB
C++

// *****************************************************************************
// * This file is part of the FreeFileSync project. It is distributed under *
// * GNU General Public License: https://www.gnu.org/licenses/gpl-3.0 *
// * Copyright (C) Zenju (zenju AT freefilesync DOT org) - All Rights Reserved *
// *****************************************************************************
#include "gui_status_handler.h"
#include <zen/shutdown.h>
#include <wx/app.h>
#include <wx/sound.h>
#include <wx/wupdlock.h>
using namespace zen;
using namespace fff;
namespace
{
constexpr std::chrono::seconds TEMP_PANEL_DISPLAY_DELAY(1);
}
StatusHandlerTemporaryPanel::StatusHandlerTemporaryPanel(MainDialog& dlg,
const std::chrono::system_clock::time_point& startTime,
bool ignoreErrors,
size_t autoRetryCount,
std::chrono::seconds autoRetryDelay,
const Zstring& soundFileAlertPending) :
mainDlg_(dlg),
ignoreErrors_(ignoreErrors),
autoRetryCount_(autoRetryCount),
autoRetryDelay_(autoRetryDelay),
soundFileAlertPending_(soundFileAlertPending),
startTime_(startTime)
{
mainDlg_.compareStatus_->init(*this, ignoreErrors_, autoRetryCount_); //clear old values before showing panel
//showStatsPanel(); => delay and avoid GUI distraction for short-lived tasks
mainDlg_.Update(); //don't wait until idle event!
//register keys
mainDlg_. Bind(wxEVT_CHAR_HOOK, &StatusHandlerTemporaryPanel::onLocalKeyEvent, this);
mainDlg_.m_buttonCancel->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &StatusHandlerTemporaryPanel::onAbortCompare, this);
}
void StatusHandlerTemporaryPanel::showStatsPanel()
{
assert(!mainDlg_.auiMgr_.GetPane(mainDlg_.compareStatus_->getAsWindow()).IsShown());
{
//------------------------------------------------------------------
const wxAuiPaneInfo& topPanel = mainDlg_.auiMgr_.GetPane(mainDlg_.m_panelTopButtons);
wxAuiPaneInfo& statusPanel = mainDlg_.auiMgr_.GetPane(mainDlg_.compareStatus_->getAsWindow());
//determine best status panel row near top panel
switch (topPanel.dock_direction)
{
case wxAUI_DOCK_TOP:
case wxAUI_DOCK_BOTTOM:
statusPanel.Layer (topPanel.dock_layer);
statusPanel.Direction(topPanel.dock_direction);
statusPanel.Row (topPanel.dock_row + 1);
break;
case wxAUI_DOCK_LEFT:
case wxAUI_DOCK_RIGHT:
statusPanel.Layer (std::max(0, topPanel.dock_layer - 1));
statusPanel.Direction(wxAUI_DOCK_TOP);
statusPanel.Row (0);
break;
//case wxAUI_DOCK_CENTRE:
}
const bool statusRowTaken = [&]
{
for (wxAuiPaneInfo& paneInfo : mainDlg_.auiMgr_.GetAllPanes())
//doesn't matter if paneInfo.IsShown() or not! => move down in either case!
if (&paneInfo != &statusPanel &&
paneInfo.dock_layer == statusPanel.dock_layer &&
paneInfo.dock_direction == statusPanel.dock_direction &&
paneInfo.dock_row == statusPanel.dock_row)
return true;
return false;
}();
//move all rows that are in the way one step further
if (statusRowTaken)
for (wxAuiPaneInfo& paneInfo : mainDlg_.auiMgr_.GetAllPanes())
if (&paneInfo != &statusPanel &&
paneInfo.dock_layer == statusPanel.dock_layer &&
paneInfo.dock_direction == statusPanel.dock_direction &&
paneInfo.dock_row >= statusPanel.dock_row)
++paneInfo.dock_row;
//------------------------------------------------------------------
statusPanel.Show();
mainDlg_.auiMgr_.Update();
mainDlg_.compareStatus_->getAsWindow()->Refresh(); //macOS: fix background corruption for the statistics boxes (call *after* wxAuiManager::Update()
}
}
StatusHandlerTemporaryPanel::~StatusHandlerTemporaryPanel()
{
if (!errorLog_.empty()) //prepareResult() was not called!
std::abort();
//Workaround wxAuiManager crash when starting panel resizing during comparison and holding button until after comparison has finished:
//- unlike regular window resizing, wxAuiManager does not run a dedicated event loop while the mouse button is held
//- wxAuiManager internally stores the panel index that is currently resized
//- our hiding of the compare status panel invalidates this index
// => the next mouse move will have wxAuiManager crash => another fine piece of "wxQuality" code
// => mitigate:
wxMouseCaptureLostEvent dummy;
mainDlg_.ProcessEvent(dummy); //trigger wxAuiManager::OnCaptureLost(); should be no-op if no mouse buttons are pressed
if (wxWindow::GetCapture() == &mainDlg_)
mainDlg_.ReleaseMouse();
mainDlg_.auiMgr_.GetPane(mainDlg_.compareStatus_->getAsWindow()).Hide();
mainDlg_.auiMgr_.Update();
//unregister keys
[[maybe_unused]] bool ubOk1 = mainDlg_. Unbind(wxEVT_CHAR_HOOK, &StatusHandlerTemporaryPanel::onLocalKeyEvent, this);
[[maybe_unused]] bool ubOk2 = mainDlg_.m_buttonCancel->Unbind(wxEVT_COMMAND_BUTTON_CLICKED, &StatusHandlerTemporaryPanel::onAbortCompare, this);
assert(ubOk1 && ubOk2);
mainDlg_.compareStatus_->teardown();
}
StatusHandlerTemporaryPanel::Result StatusHandlerTemporaryPanel::prepareResult() //noexcept!!
{
const std::chrono::milliseconds totalTime = mainDlg_.compareStatus_->pauseAndGetTotalTime();
//append "extra" log for sync errors that could not otherwise be reported:
if (const ErrorLog extraLog = fetchExtraLog();
!extraLog.empty())
{
append(errorLog_, extraLog);
std::stable_sort(errorLog_.begin(), errorLog_.end(), [](const LogEntry& lhs, const LogEntry& rhs) { return lhs.time < rhs.time; });
}
//determine post-sync status irrespective of further errors during tear-down
const TaskResult syncResult = [&]
{
if (taskCancelled())
{
logMsg(errorLog_, _("Stopped"), MSG_TYPE_ERROR); //= user cancel
return TaskResult::cancelled;
}
const ErrorLogStats logCount = getStats(errorLog_);
if (logCount.errors > 0)
return TaskResult::error;
else if (logCount.warnings > 0)
return TaskResult::warning;
else
return TaskResult::success;
}();
const ProcessSummary summary
{
startTime_, syncResult, {} /*jobNames*/,
getCurrentStats(),
getTotalStats (),
totalTime
};
return {summary, makeSharedRef<const ErrorLog>(std::exchange(errorLog_, {}))}; //see check in ~StatusHandlerTemporaryPanel()
}
void StatusHandlerTemporaryPanel::initNewPhase(int itemsTotal, int64_t bytesTotal, ProcessPhase phaseID)
{
StatusHandler::initNewPhase(itemsTotal, bytesTotal, phaseID);
mainDlg_.compareStatus_->initNewPhase(); //call after "StatusHandler::initNewPhase"
//macOS needs a full yield to update GUI and get rid of "dummy" texts
requestUiUpdate(true /*force*/); //throw CancelProcess
}
void StatusHandlerTemporaryPanel::logMessage(const std::wstring& msg, MsgType type)
{
logMsg(errorLog_, msg, [&]
{
switch (type)
{
case MsgType::info: return MSG_TYPE_INFO;
case MsgType::warning: return MSG_TYPE_WARNING;
case MsgType::error: return MSG_TYPE_ERROR;
}
assert(false);
return MSG_TYPE_ERROR;
}());
requestUiUpdate(false /*force*/); //throw CancelProcess
}
void StatusHandlerTemporaryPanel::reportWarning(const std::wstring& msg, bool& warningActive)
{
PauseTimers dummy(*mainDlg_.compareStatus_);
logMsg(errorLog_, msg, MSG_TYPE_WARNING);
if (!warningActive) //if errors are ignored, then warnings should also
return;
if (!mainDlg_.compareStatus_->getOptionIgnoreErrors())
{
forceUiUpdateNoThrow(); //noexcept! => don't throw here when error occurs during clean up!
bool dontWarnAgain = false;
switch (showConfirmationDialog(&mainDlg_, DialogInfoType::warning,
PopupDialogCfg().setDetailInstructions(msg).
alertWhenPending(soundFileAlertPending_).
setCheckBox(dontWarnAgain, _("&Don't show this warning again")),
_("&Ignore")))
{
case ConfirmationButton::accept:
warningActive = !dontWarnAgain;
break;
case ConfirmationButton::cancel:
cancelProcessNow(CancelReason::user); //throw CancelProcess
break;
}
}
//else: if errors are ignored, then warnings should also
}
ProcessCallback::Response StatusHandlerTemporaryPanel::reportError(const ErrorInfo& errorInfo)
{
PauseTimers dummy(*mainDlg_.compareStatus_);
//log actual fail time (not "now"!)
const time_t failTime = std::chrono::system_clock::to_time_t(std::chrono::system_clock::now() -
std::chrono::duration_cast<std::chrono::system_clock::duration>(std::chrono::steady_clock::now() - errorInfo.failTime));
//auto-retry
if (errorInfo.retryNumber < autoRetryCount_)
{
logMsg(errorLog_, errorInfo.msg + L"\n-> " + _("Automatic retry"), MSG_TYPE_INFO, failTime);
delayAndCountDown(errorInfo.failTime + autoRetryDelay_ - std::chrono::steady_clock::now(),
[&, statusPrefix = _("Automatic retry") +
(errorInfo.retryNumber == 0 ? L"" : L' ' + formatNumber(errorInfo.retryNumber + 1)) + SPACED_DASH,
statusPostfix = SPACED_DASH + _("Error") + L": " + replaceCpy(errorInfo.msg, L'\n', L' ')](const std::wstring& timeRemMsg)
{ this->updateStatus(statusPrefix + timeRemMsg + statusPostfix); }); //throw CancelProcess
return ProcessCallback::retry;
}
//always, except for "retry":
auto guardWriteLog = makeGuard<ScopeGuardRunMode::onExit>([&] { logMsg(errorLog_, errorInfo.msg, MSG_TYPE_ERROR, failTime); });
if (!mainDlg_.compareStatus_->getOptionIgnoreErrors())
{
forceUiUpdateNoThrow(); //noexcept! => don't throw here when error occurs during clean up!
switch (showConfirmationDialog(&mainDlg_, DialogInfoType::error,
PopupDialogCfg().setDetailInstructions(errorInfo.msg).
alertWhenPending(soundFileAlertPending_),
_("&Ignore"), _("Ignore &all"), _("&Retry")))
{
case ConfirmationButton3::accept: //ignore
return ProcessCallback::ignore;
case ConfirmationButton3::accept2: //ignore all
mainDlg_.compareStatus_->setOptionIgnoreErrors(true);
return ProcessCallback::ignore;
case ConfirmationButton3::decline: //retry
guardWriteLog.dismiss();
logMsg(errorLog_, errorInfo.msg + L"\n-> " + _("Retrying operation..."), //explain why there are duplicate "doing operation X" info messages in the log!
MSG_TYPE_INFO, failTime);
return ProcessCallback::retry;
case ConfirmationButton3::cancel:
cancelProcessNow(CancelReason::user); //throw CancelProcess
break;
}
}
else
return ProcessCallback::ignore;
assert(false);
return ProcessCallback::ignore; //dummy return value
}
void StatusHandlerTemporaryPanel::reportFatalError(const std::wstring& msg)
{
PauseTimers dummy(*mainDlg_.compareStatus_);
logMsg(errorLog_, msg, MSG_TYPE_ERROR);
if (!mainDlg_.compareStatus_->getOptionIgnoreErrors())
{
forceUiUpdateNoThrow(); //noexcept! => don't throw here when error occurs during clean up!
switch (showConfirmationDialog(&mainDlg_, DialogInfoType::error,
PopupDialogCfg().setDetailInstructions(msg).
alertWhenPending(soundFileAlertPending_),
_("&Ignore"), _("Ignore &all")))
{
case ConfirmationButton2::accept: //ignore
break;
case ConfirmationButton2::accept2: //ignore all
mainDlg_.compareStatus_->setOptionIgnoreErrors(true);
break;
case ConfirmationButton2::cancel:
cancelProcessNow(CancelReason::user); //throw CancelProcess
break;
}
}
}
Statistics::ErrorStats StatusHandlerTemporaryPanel::getErrorStats() const
{
//errorLog_ is an "append only" structure, so we can make getErrorStats() complexity "constant time":
std::for_each(errorLog_.begin() + errorStatsRowsChecked_, errorLog_.end(), [&](const LogEntry& entry)
{
switch (entry.type)
{
case MSG_TYPE_INFO:
break;
case MSG_TYPE_WARNING:
++errorStatsBuf_.warningCount;
break;
case MSG_TYPE_ERROR:
++errorStatsBuf_.errorCount;
break;
}
});
errorStatsRowsChecked_ = errorLog_.size();
return errorStatsBuf_;
}
void StatusHandlerTemporaryPanel::forceUiUpdateNoThrow()
{
if (!mainDlg_.auiMgr_.GetPane(mainDlg_.compareStatus_->getAsWindow()).IsShown() &&
std::chrono::steady_clock::now() > panelInitTime_ + TEMP_PANEL_DISPLAY_DELAY)
showStatsPanel();
mainDlg_.compareStatus_->updateGui();
}
void StatusHandlerTemporaryPanel::onLocalKeyEvent(wxKeyEvent& event)
{
const int keyCode = event.GetKeyCode();
if (keyCode == WXK_ESCAPE)
return userRequestCancel();
event.Skip();
}
void StatusHandlerTemporaryPanel::onAbortCompare(wxCommandEvent& event)
{
userRequestCancel();
}
//########################################################################################################
StatusHandlerFloatingDialog::StatusHandlerFloatingDialog(wxFrame* parentDlg,
const std::vector<std::wstring>& jobNames,
const std::chrono::system_clock::time_point& startTime,
bool ignoreErrors,
size_t autoRetryCount,
std::chrono::seconds autoRetryDelay,
const Zstring& soundFileSyncComplete,
const Zstring& soundFileAlertPending,
const WindowLayout::Dimensions& dim,
bool autoCloseDialog) :
jobNames_(jobNames),
startTime_(startTime),
autoRetryCount_(autoRetryCount),
autoRetryDelay_(autoRetryDelay),
soundFileSyncComplete_(soundFileSyncComplete),
soundFileAlertPending_(soundFileAlertPending)
{
//set *after* initializer list => callbacks during construction to getErrorStats()!
progressDlg_ = SyncProgressDialog::create(dim, [this] { userRequestCancel(); }, *this, parentDlg, true /*showProgress*/, autoCloseDialog,
jobNames, std::chrono::system_clock::to_time_t(startTime), ignoreErrors, autoRetryCount, PostSyncAction::none);
}
StatusHandlerFloatingDialog::~StatusHandlerFloatingDialog()
{
if (progressDlg_) //prepareResult() was not called!
std::abort();
}
StatusHandlerFloatingDialog::Result StatusHandlerFloatingDialog::prepareResult()
{
//keep correct summary window stats considering count down timer, system sleep
const std::chrono::milliseconds totalTime = progressDlg_->pauseAndGetTotalTime();
//append "extra" log for sync errors that could not otherwise be reported:
if (const ErrorLog extraLog = fetchExtraLog();
!extraLog.empty())
{
append(errorLog_.ref(), extraLog);
std::stable_sort(errorLog_.ref().begin(), errorLog_.ref().end(), [](const LogEntry& lhs, const LogEntry& rhs) { return lhs.time < rhs.time; });
}
//determine post-sync status irrespective of further errors during tear-down
assert(!syncResult_);
syncResult_ = [&]
{
if (taskCancelled()) //= user cancel
{
assert(*taskCancelled() == CancelReason::user); //"stop on first error" is ffs_batch-only
logMsg(errorLog_.ref(), _("Stopped"), MSG_TYPE_ERROR);
return TaskResult::cancelled;
}
const ErrorLogStats logCount = getStats(errorLog_.ref());
if (logCount.errors > 0)
return TaskResult::error;
else if (logCount.warnings > 0)
return TaskResult::warning;
if (getTotalStats() == ProgressStats())
logMsg(errorLog_.ref(), _("Nothing to synchronize"), MSG_TYPE_INFO);
return TaskResult::success;
}();
assert(*syncResult_ == TaskResult::cancelled || currentPhase() == ProcessPhase::sync);
const ProcessSummary summary
{
startTime_, *syncResult_, jobNames_,
getCurrentStats(),
getTotalStats (),
totalTime
};
return {summary, errorLog_};
}
StatusHandlerFloatingDialog::DlgOptions StatusHandlerFloatingDialog::showResult()
{
bool autoClose = false;
bool suspend = false;
FinalRequest finalRequest = FinalRequest::none;
if (taskCancelled())
assert(*taskCancelled() == CancelReason::user); //"stop on first error" is only for ffs_batch
else
{
//--------------------- post sync actions ----------------------
//give user chance to cancel shutdown; do *not* consider the sync itself cancelled
auto proceedWithShutdown = [&](const std::wstring& operationName)
{
if (progressDlg_->getWindowIfVisible())
try
{
assert(!endsWith(operationName, L"."));
auto notifyStatus = [&](const std::wstring& timeRemMsg) { updateStatus(operationName + L"... " + timeRemMsg); /*throw CancelProcess*/ };
delayAndCountDown(std::chrono::seconds(10), notifyStatus); //throw CancelProcess
}
catch (CancelProcess&) { return false; }
return true;
};
switch (progressDlg_->getAndFreezePostSyncAction())
{
case PostSyncAction::none:
autoClose = progressDlg_->getOptionAutoCloseDialog();
break;
case PostSyncAction::exit:
autoClose = true;
finalRequest = FinalRequest::exit; //program exit must be handled by calling context!
break;
case PostSyncAction::sleep:
if (proceedWithShutdown(_("System: Sleep")))
{
autoClose = progressDlg_->getOptionAutoCloseDialog();
suspend = true;
}
break;
case PostSyncAction::shutdown:
if (proceedWithShutdown(_("System: Shut down")))
{
autoClose = true;
finalRequest = FinalRequest::shutdown; //system shutdown must be handled by calling context!
}
break;
}
}
if (suspend) //*before* showing results dialog
try
{
suspendSystem(); //throw FileError
}
catch (const FileError& e) { logMsg(errorLog_.ref(), e.toString(), MSG_TYPE_ERROR); }
//--------------------- sound notification ----------------------
if (!taskCancelled() && !suspend && !autoClose && //only play when actually showing results dialog
!soundFileSyncComplete_.empty())
{
//wxWidgets shows modal error dialog by default => "no, wxWidgets, NO!"
wxLog* oldLogTarget = wxLog::SetActiveTarget(new wxLogStderr); //transfer and receive ownership!
ZEN_ON_SCOPE_EXIT(delete wxLog::SetActiveTarget(oldLogTarget));
wxSound::Play(utfTo<wxString>(soundFileSyncComplete_), wxSOUND_ASYNC);
}
//if (::GetForegroundWindow() != GetHWND())
// RequestUserAttention(); -> probably too much since task bar is already colorized with Taskbar::Status::error or Status::normal
const auto [autoCloseSelected, dim] = progressDlg_->destroy(autoClose,
finalRequest == FinalRequest::none /*restoreParentFrame*/,
*syncResult_, errorLog_);
//caveat: calls back to getErrorStats() => *share* (and not move) errorLog_
progressDlg_ = nullptr;
return {autoCloseSelected, dim, finalRequest};
}
void StatusHandlerFloatingDialog::initNewPhase(int itemsTotal, int64_t bytesTotal, ProcessPhase phaseID)
{
assert(phaseID == ProcessPhase::sync);
StatusHandler::initNewPhase(itemsTotal, bytesTotal, phaseID);
progressDlg_->initNewPhase(); //call after "StatusHandler::initNewPhase"
//macOS needs a full yield to update GUI and get rid of "dummy" texts
requestUiUpdate(true /*force*/); //throw CancelProcess
}
void StatusHandlerFloatingDialog::logMessage(const std::wstring& msg, MsgType type)
{
logMsg(errorLog_.ref(), msg, [&]
{
switch (type)
{
case MsgType::info: return MSG_TYPE_INFO;
case MsgType::warning: return MSG_TYPE_WARNING;
case MsgType::error: return MSG_TYPE_ERROR;
}
assert(false);
return MSG_TYPE_ERROR;
}());
requestUiUpdate(false /*force*/); //throw CancelProcess
}
void StatusHandlerFloatingDialog::reportWarning(const std::wstring& msg, bool& warningActive)
{
PauseTimers dummy(*progressDlg_);
logMsg(errorLog_.ref(), msg, MSG_TYPE_WARNING);
if (!warningActive)
return;
if (!progressDlg_->getOptionIgnoreErrors())
{
forceUiUpdateNoThrow(); //noexcept! => don't throw here when error occurs during clean up!
bool dontWarnAgain = false;
switch (showConfirmationDialog(progressDlg_->getWindowIfVisible(), DialogInfoType::warning,
PopupDialogCfg().setDetailInstructions(msg).
alertWhenPending(soundFileAlertPending_).
setCheckBox(dontWarnAgain, _("&Don't show this warning again")),
_("&Ignore")))
{
case ConfirmationButton::accept:
warningActive = !dontWarnAgain;
break;
case ConfirmationButton::cancel:
cancelProcessNow(CancelReason::user); //throw CancelProcess
break;
}
}
//else: if errors are ignored, then warnings should be, too
}
ProcessCallback::Response StatusHandlerFloatingDialog::reportError(const ErrorInfo& errorInfo)
{
PauseTimers dummy(*progressDlg_);
//log actual fail time (not "now"!)
const time_t failTime = std::chrono::system_clock::to_time_t(std::chrono::system_clock::now() -
std::chrono::duration_cast<std::chrono::system_clock::duration>(std::chrono::steady_clock::now() - errorInfo.failTime));
//auto-retry
if (errorInfo.retryNumber < autoRetryCount_)
{
logMsg(errorLog_.ref(), errorInfo.msg + L"\n-> " + _("Automatic retry"), MSG_TYPE_INFO, failTime);
delayAndCountDown(errorInfo.failTime + autoRetryDelay_ - std::chrono::steady_clock::now(),
[&, statusPrefix = _("Automatic retry") +
(errorInfo.retryNumber == 0 ? L"" : L' ' + formatNumber(errorInfo.retryNumber + 1)) + SPACED_DASH,
statusPostfix = SPACED_DASH + _("Error") + L": " + replaceCpy(errorInfo.msg, L'\n', L' ')](const std::wstring& timeRemMsg)
{ this->updateStatus(statusPrefix + timeRemMsg + statusPostfix); }); //throw CancelProcess
return ProcessCallback::retry;
}
//always, except for "retry":
auto guardWriteLog = makeGuard<ScopeGuardRunMode::onExit>([&] { logMsg(errorLog_.ref(), errorInfo.msg, MSG_TYPE_ERROR, failTime); });
if (!progressDlg_->getOptionIgnoreErrors())
{
forceUiUpdateNoThrow(); //noexcept! => don't throw here when error occurs during clean up!
switch (showConfirmationDialog(progressDlg_->getWindowIfVisible(), DialogInfoType::error,
PopupDialogCfg().setDetailInstructions(errorInfo.msg).
alertWhenPending(soundFileAlertPending_),
_("&Ignore"), _("Ignore &all"), _("&Retry")))
{
case ConfirmationButton3::accept: //ignore
return ProcessCallback::ignore;
case ConfirmationButton3::accept2: //ignore all
progressDlg_->setOptionIgnoreErrors(true);
return ProcessCallback::ignore;
case ConfirmationButton3::decline: //retry
guardWriteLog.dismiss();
logMsg(errorLog_.ref(), errorInfo.msg + L"\n-> " + _("Retrying operation..."), //explain why there are duplicate "doing operation X" info messages in the log!
MSG_TYPE_INFO, failTime);
return ProcessCallback::retry;
case ConfirmationButton3::cancel:
cancelProcessNow(CancelReason::user); //throw CancelProcess
break;
}
}
else
return ProcessCallback::ignore;
assert(false);
return ProcessCallback::ignore; //dummy value
}
void StatusHandlerFloatingDialog::reportFatalError(const std::wstring& msg)
{
PauseTimers dummy(*progressDlg_);
logMsg(errorLog_.ref(), msg, MSG_TYPE_ERROR);
if (!progressDlg_->getOptionIgnoreErrors())
{
forceUiUpdateNoThrow(); //noexcept! => don't throw here when error occurs during clean up!
switch (showConfirmationDialog(progressDlg_->getWindowIfVisible(), DialogInfoType::error,
PopupDialogCfg().setDetailInstructions(msg).
alertWhenPending(soundFileAlertPending_),
_("&Ignore"), _("Ignore &all")))
{
case ConfirmationButton2::accept: //ignore
break;
case ConfirmationButton2::accept2: //ignore all
progressDlg_->setOptionIgnoreErrors(true);
break;
case ConfirmationButton2::cancel:
cancelProcessNow(CancelReason::user); //throw CancelProcess
break;
}
}
}
Statistics::ErrorStats StatusHandlerFloatingDialog::getErrorStats() const
{
//errorLog_ is an "append only" structure, so we can make getErrorStats() complexity "constant time":
std::for_each(errorLog_.ref().begin() + errorStatsRowsChecked_, errorLog_.ref().end(), [&](const LogEntry& entry)
{
switch (entry.type)
{
case MSG_TYPE_INFO:
break;
case MSG_TYPE_WARNING:
++errorStatsBuf_.warningCount;
break;
case MSG_TYPE_ERROR:
++errorStatsBuf_.errorCount;
break;
}
});
errorStatsRowsChecked_ = errorLog_.ref().size();
return errorStatsBuf_;
}
void StatusHandlerFloatingDialog::updateDataProcessed(int itemsDelta, int64_t bytesDelta) //noexcept!
{
StatusHandler::updateDataProcessed(itemsDelta, bytesDelta);
//note: this method should NOT throw in order to properly allow undoing setting of statistics!
progressDlg_->notifyProgressChange(); //noexcept
//for "curveDataBytes_->addRecord()"
}
void StatusHandlerFloatingDialog::forceUiUpdateNoThrow()
{
progressDlg_->updateGui();
}