Bump to version 65.2

This commit is contained in:
Artyom Zorin
2025-02-27 15:46:57 +00:00
parent f46cab04cb
commit bb69c75c70
41 changed files with 3713 additions and 4179 deletions
+71 -121
View File
@@ -21,27 +21,24 @@
* Some code was also adapted from the upstream Gnome Shell source code.
*/
const Clutter = imports.gi.Clutter;
const GdkPixbuf = imports.gi.GdkPixbuf;
const Gi = imports._gi;
const Gio = imports.gi.Gio;
const GLib = imports.gi.GLib;
const Gtk = imports.gi.Gtk;
const Meta = imports.gi.Meta;
const Shell = imports.gi.Shell;
const St = imports.gi.St;
const Mainloop = imports.mainloop;
const Config = imports.misc.config;
const Util = imports.misc.util;
const Main = imports.ui.main;
const MessageTray = imports.ui.messageTray;
import Clutter from 'gi://Clutter';
import Cogl from 'gi://Cogl';
import GdkPixbuf from 'gi://GdkPixbuf';
import Gio from 'gi://Gio';
import GLib from 'gi://GLib';
import Graphene from 'gi://Graphene';
import Meta from 'gi://Meta';
import Shell from 'gi://Shell';
import St from 'gi://St';
import * as Util from 'resource:///org/gnome/shell/misc/util.js';
import * as Main from 'resource:///org/gnome/shell/ui/main.js';
import * as MessageTray from 'resource:///org/gnome/shell/ui/messageTray.js';
var TRANSLATION_DOMAIN = imports.misc.extensionUtils.getCurrentExtension().metadata['gettext-domain'];
var SCROLL_TIME = Util.SCROLL_TIME / (Util.SCROLL_TIME > 1 ? 1000 : 1);
const SCROLL_TIME = Util.SCROLL_TIME / (Util.SCROLL_TIME > 1 ? 1000 : 1);
// simplify global signals and function injections handling
// abstract class
var BasicHandler = class {
export const BasicHandler = class {
constructor() {
this._storage = new Object();
@@ -101,7 +98,7 @@ var BasicHandler = class {
}
// Manage global signals
var GlobalSignalsHandler = class extends BasicHandler {
export const GlobalSignalsHandler = class extends BasicHandler {
_create(item) {
let handlers = [];
@@ -134,7 +131,7 @@ var GlobalSignalsHandler = class extends BasicHandler {
* Manage function injection: both instances and prototype can be overridden
* and restored
*/
var InjectionsHandler = class extends BasicHandler {
export const InjectionsHandler = class extends BasicHandler {
_create(item) {
let object = item[0];
@@ -157,7 +154,7 @@ var InjectionsHandler = class extends BasicHandler {
/**
* Manage timeouts: the added timeouts have their id reset on completion
*/
var TimeoutsHandler = class extends BasicHandler {
export const TimeoutsHandler = class extends BasicHandler {
_create(item) {
let name = item[0];
@@ -166,9 +163,11 @@ var TimeoutsHandler = class extends BasicHandler {
this._remove(item);
this[name] = Mainloop.timeout_add(delay, () => {
this[name] = GLib.timeout_add(GLib.PRIORITY_DEFAULT, delay, () => {
this[name] = 0;
timeoutHandler();
return GLib.SOURCE_REMOVE;
});
return [[name]];
@@ -182,7 +181,7 @@ var TimeoutsHandler = class extends BasicHandler {
let name = item[0];
if (this[name]) {
Mainloop.source_remove(this[name]);
GLib.Source.remove(this[name]);
this[name] = 0;
}
}
@@ -194,7 +193,7 @@ var TimeoutsHandler = class extends BasicHandler {
// This is wrapper to maintain compatibility with GNOME-Shell 3.30+ as well as
// previous versions.
var DisplayWrapper = {
export const DisplayWrapper = {
getScreen() {
return global.screen || global.display;
},
@@ -209,7 +208,7 @@ var DisplayWrapper = {
};
let unredirectEnabled = true
var setDisplayUnredirect = (enable) => {
export const setDisplayUnredirect = (enable) => {
if (enable && !unredirectEnabled)
Meta.enable_unredirect_for_display(global.display);
else if (!enable && unredirectEnabled)
@@ -218,40 +217,34 @@ var setDisplayUnredirect = (enable) => {
unredirectEnabled = enable;
};
var getSystemMenuInfo = function() {
if (Config.PACKAGE_VERSION < '43')
return {
name: 'aggregateMenu',
constructor: imports.ui.panel.AggregateMenu
};
export const getSystemMenuInfo = function() {
return {
name: 'quickSettings',
constructor: imports.ui.panel.QuickSettings
constructor: Main.panel.statusArea.quickSettings.constructor
};
}
var getCurrentWorkspace = function() {
export const getCurrentWorkspace = function() {
return DisplayWrapper.getWorkspaceManager().get_active_workspace();
};
var getWorkspaceByIndex = function(index) {
export const getWorkspaceByIndex = function(index) {
return DisplayWrapper.getWorkspaceManager().get_workspace_by_index(index);
};
var getWorkspaceCount = function() {
export const getWorkspaceCount = function() {
return DisplayWrapper.getWorkspaceManager().n_workspaces;
};
var getStageTheme = function() {
export const getStageTheme = function() {
return St.ThemeContext.get_for_stage(global.stage);
};
var getScaleFactor = function() {
export const getScaleFactor = function() {
return getStageTheme().scale_factor || 1;
};
var findIndex = function(array, predicate) {
export const findIndex = function(array, predicate) {
if (array) {
if (Array.prototype.findIndex) {
return array.findIndex(predicate);
@@ -267,7 +260,7 @@ var findIndex = function(array, predicate) {
return -1;
};
var find = function(array, predicate) {
export const find = function(array, predicate) {
let index = findIndex(array, predicate);
if (index > -1) {
@@ -275,8 +268,8 @@ var find = function(array, predicate) {
}
};
var mergeObjects = function(main, bck) {
for (var prop in bck) {
export const mergeObjects = function(main, bck) {
for (const prop in bck) {
if (!main.hasOwnProperty(prop) && bck.hasOwnProperty(prop)) {
main[prop] = bck[prop];
}
@@ -285,24 +278,14 @@ var mergeObjects = function(main, bck) {
return main;
};
var hookVfunc = function(proto, symbol, func) {
if (!func) return
if (Gi.gobject_prototype_symbol && proto[Gi.gobject_prototype_symbol]) {
proto[Gi.gobject_prototype_symbol][Gi.hook_up_vfunc_symbol] (symbol, func);
} else {
proto[Gi.hook_up_vfunc_symbol] (symbol, func);
}
};
var getTrackedActorData = (actor) => {
export const getTrackedActorData = (actor) => {
let trackedIndex = Main.layoutManager._findActor(actor);
if (trackedIndex >= 0)
return Main.layoutManager._trackedActors[trackedIndex]
}
var getTransformedAllocation = function(actor) {
export const getTransformedAllocation = function(actor) {
let extents = actor.get_transformed_extents();
let topLeft = extents.get_top_left();
let bottomRight = extents.get_bottom_right();
@@ -310,13 +293,13 @@ var getTransformedAllocation = function(actor) {
return { x1: topLeft.x, x2: bottomRight.x, y1: topLeft.y, y2: bottomRight.y };
};
var setClip = function(actor, x, y, width, height) {
export const setClip = function(actor, x, y, width, height) {
actor.set_clip(0, 0, width, height);
actor.set_position(x, y);
actor.set_size(width, height);
};
var addKeybinding = function(key, settings, handler, modes) {
export const addKeybinding = function(key, settings, handler, modes) {
if (!Main.wm._allowedKeybindings[key]) {
Main.wm.addKeybinding(
key,
@@ -328,19 +311,19 @@ var addKeybinding = function(key, settings, handler, modes) {
}
};
var removeKeybinding = function(key) {
export const removeKeybinding = function(key) {
if (Main.wm._allowedKeybindings[key]) {
Main.wm.removeKeybinding(key);
}
};
var getrgbColor = function(color) {
color = typeof color === 'string' ? Clutter.color_from_string(color)[1] : color;
export const getrgbColor = function(color) {
color = typeof color === 'string' ? ColorUtils.color_from_string(color)[1] : color;
return { red: color.red, green: color.green, blue: color.blue };
};
var getrgbaColor = function(color, alpha, offset) {
export const getrgbaColor = function(color, alpha, offset) {
if (alpha <= 0) {
return 'transparent; ';
}
@@ -360,14 +343,14 @@ var getrgbaColor = function(color, alpha, offset) {
return 'rgba(' + rgb.red + ',' + rgb.green + ',' + rgb.blue + ',' + (Math.floor(alpha * 100) * 0.01) + '); ' ;
};
var checkIfColorIsBright = function(color) {
export const checkIfColorIsBright = function(color) {
let rgb = getrgbColor(color);
let brightness = 0.2126 * rgb.red + 0.7152 * rgb.green + 0.0722 * rgb.blue;
return brightness > 128;
};
var getMouseScrollDirection = function(event) {
export const getMouseScrollDirection = function(event) {
let direction;
switch (event.get_scroll_direction()) {
@@ -384,7 +367,7 @@ var getMouseScrollDirection = function(event) {
return direction;
};
var checkIfWindowHasTransient = function(window) {
export const checkIfWindowHasTransient = function(window) {
let hasTransient;
window.foreach_transient(t => !(hasTransient = true));
@@ -392,7 +375,7 @@ var checkIfWindowHasTransient = function(window) {
return hasTransient;
};
var activateSiblingWindow = function(windows, direction, startWindow) {
export const activateSiblingWindow = function(windows, direction, startWindow) {
let windowIndex = windows.indexOf(global.display.focus_window);
let nextWindowIndex = windowIndex < 0 ?
startWindow ? windows.indexOf(startWindow) : 0 :
@@ -409,7 +392,7 @@ var activateSiblingWindow = function(windows, direction, startWindow) {
}
};
var animateWindowOpacity = function(window, tweenOpts) {
export const animateWindowOpacity = function(window, tweenOpts) {
//there currently is a mutter bug with the windowactor opacity, starting with 3.34
//https://gitlab.gnome.org/GNOME/mutter/issues/836
@@ -438,7 +421,7 @@ var animateWindowOpacity = function(window, tweenOpts) {
animate(window, tweenOpts);
};
var animate = function(actor, options) {
export const animate = function(actor, options) {
//the original animations used Tweener instead of Clutter animations, so we
//use "time" and "delay" properties defined in seconds, as opposed to Clutter
//animations "duration" and "delay" which are defined in milliseconds
@@ -471,15 +454,15 @@ var animate = function(actor, options) {
actor.ease.apply(actor, params);
}
var isAnimating = function(actor, prop) {
export const isAnimating = function(actor, prop) {
return !!actor.get_transition(prop);
}
var stopAnimations = function(actor) {
export const stopAnimations = function(actor) {
actor.remove_all_transitions();
}
var getIndicators = function(delegate) {
export const getIndicators = function(delegate) {
if (delegate instanceof St.BoxLayout) {
return delegate;
}
@@ -487,11 +470,11 @@ var getIndicators = function(delegate) {
return delegate.indicators;
}
var getPoint = function(coords) {
return new imports.gi.Graphene.Point(coords);
export const getPoint = function(coords) {
return new Graphene.Point(coords);
}
var notify = function(text, iconName, action, isTransient) {
export const notify = function(text, iconName, action, isTransient) {
let source = new MessageTray.SystemNotificationSource();
let notification = new MessageTray.Notification(source, 'Dash to Panel', text);
let notifyFunc = source.showNotification || source.notify;
@@ -522,9 +505,9 @@ var notify = function(text, iconName, action, isTransient) {
* it would be clamp to the current one in any case.
* Return the amount of shift applied
*/
var ensureActorVisibleInScrollView = function(scrollView, actor, fadeSize, onComplete) {
let vadjustment = scrollView.vscroll.adjustment;
let hadjustment = scrollView.hscroll.adjustment;
export const ensureActorVisibleInScrollView = function(scrollView, actor, fadeSize, onComplete) {
const vadjustment = scrollView.vadjustment;
const hadjustment = scrollView.hadjustment;
let [vvalue, vlower, vupper, vstepIncrement, vpageIncrement, vpageSize] = vadjustment.get_values();
let [hvalue, hlower, hupper, hstepIncrement, hpageIncrement, hpageSize] = hadjustment.get_values();
@@ -579,7 +562,12 @@ var ensureActorVisibleInScrollView = function(scrollView, actor, fadeSize, onCom
/**
* ColorUtils is adapted from https://github.com/micheleg/dash-to-dock
*/
var ColorUtils = {
let colorNs = Clutter.Color ? Clutter : Cogl
export const ColorUtils = {
color_from_string: colorNs.color_from_string,
Color: colorNs.Color,
colorLuminance(r, g, b, dlum) {
// Darken or brighten color by a fraction dlum
// Each rgb value is modified by the same fraction.
@@ -690,7 +678,7 @@ const MAX_CACHED_ITEMS = 1000;
const BATCH_SIZE_TO_DELETE = 50;
const DOMINANT_COLOR_ICON_SIZE = 64;
var DominantColorExtractor = class {
export const DominantColorExtractor = class {
constructor(app){
this._app = app;
@@ -701,14 +689,9 @@ var DominantColorExtractor = class {
*/
_getIconPixBuf() {
let iconTexture = this._app.create_icon_texture(16);
let isGtk3 = !!Gtk.IconTheme.prototype.set_custom_theme;
if (themeLoader === null) {
let ifaceSettings = new Gio.Settings({ schema: "org.gnome.desktop.interface" });
let themeFunc = isGtk3 ? 'set_custom_theme' : 'set_theme_name';
themeLoader = new Gtk.IconTheme(),
themeLoader[themeFunc](ifaceSettings.get_string('icon-theme')); // Make sure the correct theme is loaded
themeLoader = new St.IconTheme();
}
// Unable to load the icon texture, use fallback
@@ -730,19 +713,11 @@ var DominantColorExtractor = class {
// Get the pixel buffer from the icon theme
if (iconTexture instanceof Gio.ThemedIcon) {
let params = [iconTexture.get_names()[0], DOMINANT_COLOR_ICON_SIZE, 0];
if (!isGtk3) {
params.splice(1, 0, null);
params.splice(3, 1, 1, 1, 1);
}
let icon_info = themeLoader.lookup_icon.apply(themeLoader, params);
let icon_info = themeLoader.lookup_icon(iconTexture.get_names()[0],
DOMINANT_COLOR_ICON_SIZE, 0);
if (icon_info !== null) {
if (isGtk3) return icon_info.load_icon();
return GdkPixbuf.Pixbuf.new_from_file(icon_info.get_file().get_path());
return icon_info.load_icon();
}
}
@@ -880,7 +855,7 @@ var DominantColorExtractor = class {
};
var drawRoundedLine = function(cr, x, y, width, height, isRoundLeft, isRoundRight, stroke, fill) {
export const drawRoundedLine = function(cr, x, y, width, height, isRoundLeft, isRoundRight, stroke, fill) {
if (height > width) {
y += Math.floor((height - width) / 2.0);
height = width;
@@ -888,8 +863,8 @@ var drawRoundedLine = function(cr, x, y, width, height, isRoundLeft, isRoundRigh
height = 2.0 * Math.floor(height / 2.0);
var leftRadius = isRoundLeft ? height / 2.0 : 0.0;
var rightRadius = isRoundRight ? height / 2.0 : 0.0;
const leftRadius = isRoundLeft ? height / 2.0 : 0.0;
const rightRadius = isRoundRight ? height / 2.0 : 0.0;
cr.moveTo(x + width - rightRadius, y);
cr.lineTo(x + leftRadius, y);
@@ -912,28 +887,3 @@ var drawRoundedLine = function(cr, x, y, width, height, isRoundLeft, isRoundRigh
cr.setSource(stroke);
cr.stroke();
}
/**
* Check if an app exists in the system.
*/
var checkedCommandsMap = new Map();
function checkIfCommandExists(app) {
let answer = checkedCommandsMap.get(app);
if (answer === undefined) {
// Command is a shell built in, use shell to call it.
// Quotes around app value are important. They let command operate
// on the whole value, instead of having shell interpret it.
let cmd = "sh -c 'command -v \"" + app + "\"'";
try {
let out = GLib.spawn_command_line_sync(cmd);
// out contains 1: stdout, 2: stderr, 3: exit code
answer = out[3] == 0;
} catch (ex) {
answer = false;
}
checkedCommandsMap.set(app, answer);
}
return answer;
}