Provide all licenses used in the project in a LICENSES folder and add SPDX license and copyright information for all files in accordance with the Reuse Software[0] specification. The copyright information is based on the file's git history, using a fairly generous definition of "non-trivial". As of the spec recommendation, the information is generally added as comments in the files themselves, except for - NEWS, README and similar top-level standard files, so that a SPDX code isn't the first thing people encounter - files that don't support comments (json) or where they'd be a bit awkward (.desktop, .service) - anything under po/, to not interfere with translation teams Those are covered by a .reuse/dep5 files, except for image assets, where separate .license files are used (It would be possible to add comments to SVG files, but I don't trust image editors to preserve them). [0] https://reuse.software/ Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell-extensions/-/merge_requests/224>
24 lines
597 B
JavaScript
24 lines
597 B
JavaScript
// SPDX-FileCopyrightText: 2023 Florian Müllner <fmuellner@gnome.org>
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//
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// SPDX-License-Identifier: GPL-2.0-or-later
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import St from 'gi://St';
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import * as Main from 'resource:///org/gnome/shell/ui/main.js';
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export default class Extension {
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_updateColorScheme(scheme) {
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Main.sessionMode.colorScheme = scheme;
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St.Settings.get().notify('color-scheme');
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}
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enable() {
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this._savedColorScheme = Main.sessionMode.colorScheme;
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this._updateColorScheme('prefer-light');
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}
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disable() {
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this._updateColorScheme(this._savedColorScheme);
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}
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}
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