/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */ const Clutter = imports.gi.Clutter; const Lang = imports.lang; const Mainloop = imports.mainloop; const St = imports.gi.St; const Main = imports.ui.main; const Workspace = imports.ui.workspace; const WorkspacesView = imports.ui.workspacesView; function injectToFunction(parent, name, func) { let origin = parent[name]; parent[name] = function() { let ret; ret = origin.apply(this, arguments); if (ret === undefined) ret = func.apply(this, arguments); return ret; } return origin; } let winInjections, workspaceInjections, workViewInjections, createdActors, connectedSignals; function resetState() { winInjections = { }; workspaceInjections = { }; workViewInjections = { }; createdActors = [ ]; connectedSignals = [ ]; } function enable() { resetState(); Workspace.WindowOverlay.prototype.showTooltip = function() { this._text.raise_top(); this._text.show(); this._text.text = (this._windowClone.slotId + 1).toString(); } winInjections['showTooltip'] = undefined; Workspace.WindowOverlay.prototype.hideTooltip = function() { if (this._text && this._text.visible) this._text.hide(); } winInjections['hideTooltip'] = undefined; Workspace.Workspace.prototype.showTooltip = function() { if (this._tip == null || this._actualGeometry == null) return; this._tip.text = (this.metaWorkspace.index() + 1).toString(); // Hand code this instead of using _getSpacingAndPadding // because that fails on empty workspaces let node = this.actor.get_theme_node(); let padding = { left: node.get_padding(St.Side.LEFT), top: node.get_padding(St.Side.TOP), bottom: node.get_padding(St.Side.BOTTOM), right: node.get_padding(St.Side.RIGHT), }; let area = Workspace.padArea(this._actualGeometry, padding); this._tip.x = area.x; this._tip.y = area.y; this._tip.show(); this._tip.raise_top(); } workspaceInjections['showTooltip'] = undefined; Workspace.Workspace.prototype.hideTooltip = function() { if (this._tip == null) return; if (!this._tip.get_parent()) return; this._tip.hide(); } workspaceInjections['hideTooltip'] = undefined; Workspace.Workspace.prototype.getWindowWithTooltip = function(id) { for (let i = 0; i < this._windows.length; i++) { if ((this._windows[i].slotId + 1) == id) return this._windows[i].metaWindow; } return null; } workspaceInjections['getWindowWithTooltip'] = undefined; Workspace.Workspace.prototype.showWindowsTooltips = function() { for (let i in this._windowOverlays) { if (this._windowOverlays[i] != null) this._windowOverlays[i].showTooltip(); } } workspaceInjections['showWindowsTooltips'] = undefined; Workspace.Workspace.prototype.hideWindowsTooltips = function() { for (let i in this._windowOverlays) { if (this._windowOverlays[i] != null) this._windowOverlays[i].hideTooltip(); } } workspaceInjections['hideWindowsTooltips'] = undefined; WorkspacesView.WorkspacesView.prototype._hideTooltips = function() { if (global.stage.get_key_focus() == global.stage) global.stage.set_key_focus(this._prevFocusActor); this._pickWindow = false; for (let i = 0; i < this._workspaces.length; i++) this._workspaces[i].hideWindowsTooltips(); } workViewInjections['_hideTooltips'] = undefined; WorkspacesView.WorkspacesView.prototype._hideWorkspacesTooltips = function() { global.stage.set_key_focus(this._prevFocusActor); this._pickWorkspace = false; for (let i = 0; i < this._workspaces.length; i++) this._workspaces[i].hideTooltip(); } workViewInjections['_hideWorkspacesTooltips'] = undefined; WorkspacesView.WorkspacesView.prototype._onKeyRelease = function(s, o) { if (this._pickWindow && (o.get_key_symbol() == Clutter.KEY_Alt_L || o.get_key_symbol() == Clutter.KEY_Alt_R)) this._hideTooltips(); if (this._pickWorkspace && (o.get_key_symbol() == Clutter.KEY_Control_L || o.get_key_symbol() == Clutter.KEY_Control_R)) this._hideWorkspacesTooltips(); } workViewInjections['_onKeyRelease'] = undefined; WorkspacesView.WorkspacesView.prototype._onKeyPress = function(s, o) { if(Main.overview.viewSelector._activePage != Main.overview.viewSelector._workspacesPage) return false; if ((o.get_key_symbol() == Clutter.KEY_Alt_L || o.get_key_symbol() == Clutter.KEY_Alt_R) && !this._pickWorkspace) { this._prevFocusActor = global.stage.get_key_focus(); global.stage.set_key_focus(null); this._active = global.screen.get_active_workspace_index(); this._pickWindow = true; this._workspaces[global.screen.get_active_workspace_index()].showWindowsTooltips(); return true; } if ((o.get_key_symbol() == Clutter.KEY_Control_L || o.get_key_symbol() == Clutter.KEY_Control_R) && !this._pickWindow) { this._prevFocusActor = global.stage.get_key_focus(); global.stage.set_key_focus(null); this._pickWorkspace = true; for (let i = 0; i < this._workspaces.length; i++) this._workspaces[i].showTooltip(); return true; } if (global.stage.get_key_focus() != global.stage) return false; // ignore shift presses, they're required to get numerals in azerty keyboards if ((this._pickWindow || this._pickWorkspace) && (o.get_key_symbol() == Clutter.KEY_Shift_L || o.get_key_symbol() == Clutter.KEY_Shift_R)) return true; if (this._pickWindow) { if (this._active != global.screen.get_active_workspace_index()) { this._hideTooltips(); return false; } let c = o.get_key_symbol() - Clutter.KEY_KP_0; if (c > 9 || c <= 0) { c = o.get_key_symbol() - Clutter.KEY_0; if (c > 9 || c <= 0) { this._hideTooltips(); global.log(c); return false; } } let win = this._workspaces[this._active].getWindowWithTooltip(c); this._hideTooltips(); if (win) Main.activateWindow(win, global.get_current_time()); return true; } if (this._pickWorkspace) { let c = o.get_key_symbol() - Clutter.KEY_KP_0; if (c > 9 || c <= 0) { c = o.get_key_symbol() - Clutter.KEY_0; if (c > 9 || c <= 0) { this._hideWorkspacesTooltips(); return false; } } let workspace = this._workspaces[c - 1]; if (workspace !== undefined) workspace.metaWorkspace.activate(global.get_current_time()); this._hideWorkspacesTooltips(); return true; } return false; } workViewInjections['_onKeyPress'] = undefined; winInjections['_init'] = injectToFunction(Workspace.WindowOverlay.prototype, '_init', function(windowClone, parentActor) { this._id = null; createdActors.push(this._text = new St.Label({ style_class: 'extension-windowsNavigator-window-tooltip' })); this._text.hide(); parentActor.add_actor(this._text); }); winInjections['relayout'] = injectToFunction(Workspace.WindowOverlay.prototype, 'relayout', function(animate) { let [cloneX, cloneY, cloneWidth, cloneHeight] = this._windowClone.slot; let textX = cloneX - 2; let textY = cloneY - 2; this._text.set_position(Math.floor(textX) + 5, Math.floor(textY) + 5); this._text.raise_top(); }); workspaceInjections['_init'] = injectToFunction(Workspace.Workspace.prototype, '_init', function(metaWorkspace) { if (metaWorkspace && metaWorkspace.index() < 9) { createdActors.push(this._tip = new St.Label({ style_class: 'extension-windowsNavigator-window-tooltip', visible: false })); this.actor.add_actor(this._tip); let signalId = this.actor.connect('notify::scale-x', Lang.bind(this, function() { this._tip.set_scale(1 / this.actor.scale_x, 1 / this.actor.scale_x); })); connectedSignals.push({ obj: this.actor, id: signalId }); } else this._tip = null; }); workViewInjections['_init'] = injectToFunction(WorkspacesView.WorkspacesView.prototype, '_init', function(width, height, x, y, workspaces) { this._pickWorkspace = false; this._pickWindow = false; this._keyPressEventId = global.stage.connect('key-press-event', Lang.bind(this, this._onKeyPress)); this._keyReleaseEventId = global.stage.connect('key-release-event', Lang.bind(this, this._onKeyRelease)); connectedSignals.push({ obj: global.stage, id: this._keyPressEventId }); connectedSignals.push({ obj: global.stage, id: this._keyReleaseEventId }); }); workViewInjections['_onDestroy'] = injectToFunction(WorkspacesView.WorkspacesView.prototype, '_onDestroy', function() { global.stage.disconnect(this._keyPressEventId); global.stage.disconnect(this._keyReleaseEventId); connectedSignals = [ ]; }); } function removeInjection(object, injection, name) { if (injection[name] === undefined) delete object[name]; else object[name] = injection[name]; } function disable() { let i; for (i in workspaceInjections) removeInjection(Workspace.Workspace.prototype, workspaceInjections, i); for (i in winInjections) removeInjection(Workspace.WindowOverlay.prototype, winInjections, i); for (i in workViewInjections) removeInjection(WorkspacesView.WorkspacesView.prototype, workViewInjections, i); for each (i in connectedSignals) i.obj.disconnect(i.id); for each (i in createdActors) i.destroy(); resetState(); } function init() { /* do nothing */ }