audio: import aidl hal
* hardware/interfaces/audio/aidl/default/ at android-16.0.0_r1.
This commit is contained in:
@@ -0,0 +1,130 @@
|
||||
/*
|
||||
* Copyright (C) 2022 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
|
||||
#define LOG_TAG "AHAL_EffectThread"
|
||||
#include <android-base/logging.h>
|
||||
#include <pthread.h>
|
||||
#include <sys/resource.h>
|
||||
|
||||
#include "effect-impl/EffectThread.h"
|
||||
#include "effect-impl/EffectTypes.h"
|
||||
|
||||
namespace aidl::android::hardware::audio::effect {
|
||||
|
||||
EffectThread::~EffectThread() {
|
||||
destroyThread();
|
||||
}
|
||||
|
||||
RetCode EffectThread::createThread(const std::string& name, int priority) {
|
||||
if (mThread.joinable()) {
|
||||
LOG(WARNING) << mName << __func__ << " thread already created, no-op";
|
||||
return RetCode::SUCCESS;
|
||||
}
|
||||
|
||||
mName = name;
|
||||
mPriority = priority;
|
||||
{
|
||||
std::lock_guard lg(mThreadMutex);
|
||||
mStop = true;
|
||||
mExit = false;
|
||||
}
|
||||
|
||||
mThread = std::thread(&EffectThread::threadLoop, this);
|
||||
LOG(VERBOSE) << mName << __func__ << " priority " << mPriority << " done";
|
||||
return RetCode::SUCCESS;
|
||||
}
|
||||
|
||||
RetCode EffectThread::destroyThread() {
|
||||
{
|
||||
std::lock_guard lg(mThreadMutex);
|
||||
mStop = mExit = true;
|
||||
}
|
||||
|
||||
mCv.notify_one();
|
||||
if (mThread.joinable()) {
|
||||
mThread.join();
|
||||
}
|
||||
|
||||
LOG(VERBOSE) << mName << __func__;
|
||||
return RetCode::SUCCESS;
|
||||
}
|
||||
|
||||
RetCode EffectThread::startThread() {
|
||||
{
|
||||
std::lock_guard lg(mThreadMutex);
|
||||
if (mDraining) {
|
||||
mDraining = false;
|
||||
} else {
|
||||
mStop = false;
|
||||
}
|
||||
mCv.notify_one();
|
||||
}
|
||||
|
||||
LOG(VERBOSE) << mName << __func__;
|
||||
return RetCode::SUCCESS;
|
||||
}
|
||||
|
||||
RetCode EffectThread::stopThread() {
|
||||
{
|
||||
std::lock_guard lg(mThreadMutex);
|
||||
mStop = true;
|
||||
mCv.notify_one();
|
||||
}
|
||||
|
||||
LOG(VERBOSE) << mName << __func__;
|
||||
return RetCode::SUCCESS;
|
||||
}
|
||||
|
||||
RetCode EffectThread::startDraining() {
|
||||
std::lock_guard lg(mThreadMutex);
|
||||
mDraining = true;
|
||||
mCv.notify_one();
|
||||
|
||||
LOG(VERBOSE) << mName << __func__;
|
||||
return RetCode::SUCCESS;
|
||||
}
|
||||
|
||||
RetCode EffectThread::finishDraining() {
|
||||
std::lock_guard lg(mThreadMutex);
|
||||
mDraining = false;
|
||||
mStop = true;
|
||||
mCv.notify_one();
|
||||
|
||||
LOG(VERBOSE) << mName << __func__;
|
||||
return RetCode::SUCCESS;
|
||||
}
|
||||
|
||||
void EffectThread::threadLoop() {
|
||||
pthread_setname_np(pthread_self(), mName.substr(0, kMaxTaskNameLen - 1).c_str());
|
||||
setpriority(PRIO_PROCESS, 0, mPriority);
|
||||
while (true) {
|
||||
{
|
||||
std::unique_lock l(mThreadMutex);
|
||||
::android::base::ScopedLockAssertion lock_assertion(mThreadMutex);
|
||||
mCv.wait(l, [&]() REQUIRES(mThreadMutex) { return mExit || !mStop; });
|
||||
if (mExit) {
|
||||
LOG(VERBOSE) << mName << " threadLoop EXIT!";
|
||||
return;
|
||||
}
|
||||
}
|
||||
process();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace aidl::android::hardware::audio::effect
|
||||
Reference in New Issue
Block a user