audio: import aidl hal
* hardware/interfaces/audio/aidl/default/ at android-16.0.0_r1.
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/*
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* Copyright (C) 2024 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <memory>
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#define LOG_TAG "AHAL_EffectContext"
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#include "effect-impl/EffectContext.h"
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#include "include/effect-impl/EffectTypes.h"
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using aidl::android::hardware::audio::common::getChannelCount;
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using aidl::android::hardware::audio::common::getFrameSizeInBytes;
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using aidl::android::hardware::audio::effect::IEffect;
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using aidl::android::hardware::audio::effect::kReopenSupportedVersion;
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using aidl::android::media::audio::common::PcmType;
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using ::android::hardware::EventFlag;
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namespace aidl::android::hardware::audio::effect {
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EffectContext::EffectContext(size_t statusDepth, const Parameter::Common& common) {
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LOG_ALWAYS_FATAL_IF(RetCode::SUCCESS != setCommon(common), "illegalCommonParameter");
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// in/outBuffer size in float (FMQ data format defined for DataMQ)
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size_t inBufferSizeInFloat = common.input.frameCount * mInputFrameSize / sizeof(float);
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size_t outBufferSizeInFloat = common.output.frameCount * mOutputFrameSize / sizeof(float);
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// only status FMQ use the EventFlag
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mStatusMQ = std::make_shared<StatusMQ>(statusDepth, true /*configureEventFlagWord*/);
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mInputMQ = std::make_shared<DataMQ>(inBufferSizeInFloat);
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mOutputMQ = std::make_shared<DataMQ>(outBufferSizeInFloat);
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if (!mStatusMQ->isValid() || !mInputMQ->isValid() || !mOutputMQ->isValid()) {
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LOG(ERROR) << __func__ << " created invalid FMQ, statusMQ: " << mStatusMQ->isValid()
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<< " inputMQ: " << mInputMQ->isValid() << " outputMQ: " << mOutputMQ->isValid();
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}
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::android::status_t status =
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EventFlag::createEventFlag(mStatusMQ->getEventFlagWord(), &mEfGroup);
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LOG_ALWAYS_FATAL_IF(status != ::android::OK || !mEfGroup, " create EventFlagGroup failed ");
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mWorkBuffer.resize(std::max(inBufferSizeInFloat, outBufferSizeInFloat));
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}
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// reset buffer status by abandon input data in FMQ
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void EffectContext::resetBuffer() {
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auto buffer = static_cast<float*>(mWorkBuffer.data());
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if (mStatusMQ) {
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std::vector<IEffect::Status> status(mStatusMQ->availableToRead());
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}
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if (mInputMQ) {
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mInputMQ->read(buffer, mInputMQ->availableToRead());
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}
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}
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void EffectContext::dupeFmqWithReopen(IEffect::OpenEffectReturn* effectRet) {
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const size_t inBufferSizeInFloat = mCommon.input.frameCount * mInputFrameSize / sizeof(float);
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const size_t outBufferSizeInFloat =
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mCommon.output.frameCount * mOutputFrameSize / sizeof(float);
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const size_t bufferSize = std::max(inBufferSizeInFloat, outBufferSizeInFloat);
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if (!mInputMQ) {
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mInputMQ = std::make_shared<DataMQ>(inBufferSizeInFloat);
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}
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if (!mOutputMQ) {
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mOutputMQ = std::make_shared<DataMQ>(outBufferSizeInFloat);
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}
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if (mWorkBuffer.size() != bufferSize) {
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mWorkBuffer.resize(bufferSize);
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}
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dupeFmq(effectRet);
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}
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void EffectContext::dupeFmq(IEffect::OpenEffectReturn* effectRet) {
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if (effectRet && mStatusMQ && mInputMQ && mOutputMQ) {
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effectRet->statusMQ = mStatusMQ->dupeDesc();
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effectRet->inputDataMQ = mInputMQ->dupeDesc();
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effectRet->outputDataMQ = mOutputMQ->dupeDesc();
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}
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}
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float* EffectContext::getWorkBuffer() {
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return static_cast<float*>(mWorkBuffer.data());
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}
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size_t EffectContext::getWorkBufferSize() const {
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return mWorkBuffer.size();
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}
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std::shared_ptr<EffectContext::StatusMQ> EffectContext::getStatusFmq() const {
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return mStatusMQ;
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}
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std::shared_ptr<EffectContext::DataMQ> EffectContext::getInputDataFmq() const {
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return mInputMQ;
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}
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std::shared_ptr<EffectContext::DataMQ> EffectContext::getOutputDataFmq() const {
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return mOutputMQ;
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}
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size_t EffectContext::getInputFrameSize() const {
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return mInputFrameSize;
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}
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size_t EffectContext::getOutputFrameSize() const {
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return mOutputFrameSize;
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}
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int EffectContext::getSessionId() const {
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return mCommon.session;
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}
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int EffectContext::getIoHandle() const {
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return mCommon.ioHandle;
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}
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RetCode EffectContext::setOutputDevice(
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const std::vector<aidl::android::media::audio::common::AudioDeviceDescription>& device) {
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mOutputDevice = device;
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return RetCode::SUCCESS;
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}
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std::vector<aidl::android::media::audio::common::AudioDeviceDescription>
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EffectContext::getOutputDevice() {
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return mOutputDevice;
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}
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RetCode EffectContext::setAudioMode(const aidl::android::media::audio::common::AudioMode& mode) {
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mMode = mode;
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return RetCode::SUCCESS;
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}
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aidl::android::media::audio::common::AudioMode EffectContext::getAudioMode() {
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return mMode;
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}
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RetCode EffectContext::setAudioSource(
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const aidl::android::media::audio::common::AudioSource& source) {
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mSource = source;
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return RetCode::SUCCESS;
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}
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aidl::android::media::audio::common::AudioSource EffectContext::getAudioSource() {
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return mSource;
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}
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RetCode EffectContext::setVolumeStereo(const Parameter::VolumeStereo& volumeStereo) {
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mVolumeStereo = volumeStereo;
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return RetCode::SUCCESS;
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}
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Parameter::VolumeStereo EffectContext::getVolumeStereo() {
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return mVolumeStereo;
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}
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RetCode EffectContext::setCommon(const Parameter::Common& common) {
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auto& input = common.input;
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auto& output = common.output;
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if (input.base.format.pcm != aidl::android::media::audio::common::PcmType::FLOAT_32_BIT ||
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output.base.format.pcm != aidl::android::media::audio::common::PcmType::FLOAT_32_BIT) {
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LOG(ERROR) << __func__ << " illegal IO, input "
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<< ::android::internal::ToString(input.base.format) << ", output "
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<< ::android::internal::ToString(output.base.format);
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return RetCode::ERROR_ILLEGAL_PARAMETER;
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}
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if (auto ret = updateIOFrameSize(common); ret != RetCode::SUCCESS) {
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return ret;
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}
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mInputChannelCount = getChannelCount(input.base.channelMask);
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mOutputChannelCount = getChannelCount(output.base.channelMask);
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if (mInputChannelCount == 0 || mOutputChannelCount == 0) {
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LOG(ERROR) << __func__ << " illegal channel count input " << mInputChannelCount
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<< ", output " << mOutputChannelCount;
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return RetCode::ERROR_ILLEGAL_PARAMETER;
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}
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mCommon = common;
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return RetCode::SUCCESS;
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}
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Parameter::Common EffectContext::getCommon() {
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return mCommon;
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}
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EventFlag* EffectContext::getStatusEventFlag() {
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return mEfGroup;
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}
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RetCode EffectContext::updateIOFrameSize(const Parameter::Common& common) {
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const auto prevInputFrameSize = mInputFrameSize;
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const auto prevOutputFrameSize = mOutputFrameSize;
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mInputFrameSize = ::aidl::android::hardware::audio::common::getFrameSizeInBytes(
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common.input.base.format, common.input.base.channelMask);
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mOutputFrameSize = ::aidl::android::hardware::audio::common::getFrameSizeInBytes(
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common.output.base.format, common.output.base.channelMask);
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// workBuffer and data MQ not allocated yet, no need to update
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if (mWorkBuffer.size() == 0 || !mInputMQ || !mOutputMQ) {
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return RetCode::SUCCESS;
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}
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// IEffect::reopen introduced in android.hardware.audio.effect-V2
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if (mVersion < kReopenSupportedVersion) {
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LOG(WARNING) << __func__ << " skipped for HAL version " << mVersion;
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return RetCode::SUCCESS;
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}
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bool needUpdateMq = false;
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if (mInputFrameSize != prevInputFrameSize ||
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mCommon.input.frameCount != common.input.frameCount) {
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mInputMQ.reset();
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needUpdateMq = true;
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}
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if (mOutputFrameSize != prevOutputFrameSize ||
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mCommon.output.frameCount != common.output.frameCount) {
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mOutputMQ.reset();
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needUpdateMq = true;
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}
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if (needUpdateMq) {
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return notifyDataMqUpdate();
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}
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return RetCode::SUCCESS;
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}
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RetCode EffectContext::notifyDataMqUpdate() {
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if (!mEfGroup) {
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LOG(ERROR) << __func__ << ": invalid EventFlag group";
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return RetCode::ERROR_EVENT_FLAG_ERROR;
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}
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if (const auto ret = mEfGroup->wake(kEventFlagDataMqUpdate); ret != ::android::OK) {
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LOG(ERROR) << __func__ << ": wake failure with ret " << ret;
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return RetCode::ERROR_EVENT_FLAG_ERROR;
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}
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LOG(VERBOSE) << __func__ << " : signal client for reopen";
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return RetCode::SUCCESS;
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}
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RetCode EffectContext::enable() {
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return RetCode::SUCCESS;
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}
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RetCode EffectContext::disable() {
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return RetCode::SUCCESS;
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}
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RetCode EffectContext::reset() {
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return RetCode::SUCCESS;
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}
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RetCode EffectContext::startDraining() {
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mIsDraining = true;
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return RetCode::SUCCESS;
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}
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RetCode EffectContext::finishDraining() {
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mIsDraining = false;
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return RetCode::SUCCESS;
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}
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bool EffectContext::isDraining() {
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return mIsDraining;
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}
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} // namespace aidl::android::hardware::audio::effect
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