There is a need to better control the order of operations an application performs on a camera for it to function correctly. Add a basic state machine to ensure applications perform operations on the camera in good order. Internal to the Camera states are added; Available, Acquired, Configured, Prepared and Running. Each state represents a higher state of configuration of the camera ultimately leading to the highest state where the camera is capturing frames. Each state supports a subset of operations the application may perform. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
88 lines
1.7 KiB
C++
88 lines
1.7 KiB
C++
/* SPDX-License-Identifier: LGPL-2.1-or-later */
|
|
/*
|
|
* Copyright (C) 2018, Google Inc.
|
|
*
|
|
* camera.h - Camera object interface
|
|
*/
|
|
#ifndef __LIBCAMERA_CAMERA_H__
|
|
#define __LIBCAMERA_CAMERA_H__
|
|
|
|
#include <map>
|
|
#include <memory>
|
|
#include <set>
|
|
#include <string>
|
|
|
|
#include <libcamera/request.h>
|
|
#include <libcamera/signal.h>
|
|
|
|
namespace libcamera {
|
|
|
|
class Buffer;
|
|
class PipelineHandler;
|
|
class Request;
|
|
class Stream;
|
|
class StreamConfiguration;
|
|
|
|
class Camera final
|
|
{
|
|
public:
|
|
static std::shared_ptr<Camera> create(PipelineHandler *pipe,
|
|
const std::string &name,
|
|
const std::set<Stream *> &streams);
|
|
|
|
Camera(const Camera &) = delete;
|
|
Camera &operator=(const Camera &) = delete;
|
|
|
|
const std::string &name() const;
|
|
|
|
Signal<Request *, const std::map<Stream *, Buffer *> &> requestCompleted;
|
|
Signal<Camera *> disconnected;
|
|
|
|
int acquire();
|
|
int release();
|
|
|
|
const std::set<Stream *> &streams() const;
|
|
std::map<Stream *, StreamConfiguration>
|
|
streamConfiguration(std::set<Stream *> &streams);
|
|
int configureStreams(std::map<Stream *, StreamConfiguration> &config);
|
|
|
|
int allocateBuffers();
|
|
int freeBuffers();
|
|
|
|
Request *createRequest();
|
|
int queueRequest(Request *request);
|
|
|
|
int start();
|
|
int stop();
|
|
|
|
private:
|
|
enum State {
|
|
CameraAvailable,
|
|
CameraAcquired,
|
|
CameraConfigured,
|
|
CameraPrepared,
|
|
CameraRunning,
|
|
};
|
|
|
|
Camera(PipelineHandler *pipe, const std::string &name);
|
|
~Camera();
|
|
|
|
bool stateBetween(State low, State high) const;
|
|
bool stateIs(State state) const;
|
|
|
|
friend class PipelineHandler;
|
|
void disconnect();
|
|
|
|
std::shared_ptr<PipelineHandler> pipe_;
|
|
std::string name_;
|
|
std::set<Stream *> streams_;
|
|
std::set<Stream *> activeStreams_;
|
|
|
|
bool disconnected_;
|
|
State state_;
|
|
};
|
|
|
|
} /* namespace libcamera */
|
|
|
|
#endif /* __LIBCAMERA_CAMERA_H__ */
|