Files
external_libcamera/src/libcamera/geometry.cpp
Laurent Pinchart 626172a16b libcamera: Drop file name from header comment blocks
Source files in libcamera start by a comment block header, which
includes the file name and a one-line description of the file contents.
While the latter is useful to get a quick overview of the file contents
at a glance, the former is mostly a source of inconvenience. The name in
the comments can easily get out of sync with the file name when files
are renamed, and copy & paste during development have often lead to
incorrect names being used to start with.

Readers of the source code are expected to know which file they're
looking it. Drop the file name from the header comment block.

The change was generated with the following script:

----------------------------------------

dirs="include/libcamera src test utils"

declare -rA patterns=(
	['c']=' \* '
	['cpp']=' \* '
	['h']=' \* '
	['py']='# '
	['sh']='# '
)

for ext in ${!patterns[@]} ; do
	files=$(for dir in $dirs ; do find $dir -name "*.${ext}" ; done)
	pattern=${patterns[${ext}]}

	for file in $files ; do
		name=$(basename ${file})
		sed -i "s/^\(${pattern}\)${name} - /\1/" "$file"
	done
done
----------------------------------------

This misses several files that are out of sync with the comment block
header. Those will be addressed separately and manually.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Daniel Scally <dan.scally@ideasonboard.com>
2024-05-08 22:39:50 +03:00

849 lines
24 KiB
C++

/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
* Copyright (C) 2019, Google Inc.
*
* Geometry-related structures
*/
#include <libcamera/geometry.h>
#include <sstream>
#include <stdint.h>
#include <libcamera/base/log.h>
/**
* \file geometry.h
* \brief Data structures related to geometric objects
*/
namespace libcamera {
/**
* \class Point
* \brief Describe a point in two-dimensional space
*
* The Point structure defines a point in two-dimensional space with integer
* precision. The coordinates of a Point may be negative as well as positive.
*/
/**
* \fn Point::Point()
* \brief Construct a Point with x and y set to 0
*/
/**
* \fn Point::Point(int xpos, int ypos)
* \brief Construct a Point at given \a xpos and \a ypos values
* \param[in] xpos The x-coordinate
* \param[in] ypos The y-coordinate
*/
/**
* \var Point::x
* \brief The x-coordinate of the Point
*/
/**
* \var Point::y
* \brief The y-coordinate of the Point
*/
/**
* \brief Assemble and return a string describing the point
* \return A string describing the point
*/
const std::string Point::toString() const
{
std::stringstream ss;
ss << *this;
return ss.str();
}
/**
* \fn Point Point::operator-() const
* \brief Negate a Point by negating both its x and y coordinates
* \return The negated point
*/
/**
* \brief Compare points for equality
* \return True if the two points are equal, false otherwise
*/
bool operator==(const Point &lhs, const Point &rhs)
{
return lhs.x == rhs.x && lhs.y == rhs.y;
}
/**
* \fn bool operator!=(const Point &lhs, const Point &rhs)
* \brief Compare points for inequality
* \return True if the two points are not equal, false otherwise
*/
/**
* \brief Insert a text representation of a Point into an output stream
* \param[in] out The output stream
* \param[in] p The point
* \return The output stream \a out
*/
std::ostream &operator<<(std::ostream &out, const Point &p)
{
out << "(" << p.x << ", " << p.y << ")";
return out;
}
/**
* \class Size
* \brief Describe a two-dimensional size
*
* The Size class defines a two-dimensional size with integer precision.
*/
/**
* \fn Size::Size()
* \brief Construct a Size with width and height set to 0
*/
/**
* \fn Size::Size(unsigned int width, unsigned int height)
* \brief Construct a Size with given \a width and \a height
* \param[in] width The Size width
* \param[in] height The Size height
*/
/**
* \var Size::width
* \brief The Size width
*/
/**
* \var Size::height
* \brief The Size height
*/
/**
* \fn bool Size::isNull() const
* \brief Check if the size is null
* \return True if both the width and height are 0, or false otherwise
*/
/**
* \brief Assemble and return a string describing the size
* \return A string describing the size
*/
const std::string Size::toString() const
{
std::stringstream ss;
ss << *this;
return ss.str();
}
/**
* \fn Size::alignDownTo(unsigned int hAlignment, unsigned int vAlignment)
* \brief Align the size down horizontally and vertically in place
* \param[in] hAlignment Horizontal alignment
* \param[in] vAlignment Vertical alignment
*
* This functions rounds the width and height down to the nearest multiple of
* \a hAlignment and \a vAlignment respectively.
*
* \return A reference to this object
*/
/**
* \fn Size::alignUpTo(unsigned int hAlignment, unsigned int vAlignment)
* \brief Align the size up horizontally and vertically in place
* \param[in] hAlignment Horizontal alignment
* \param[in] vAlignment Vertical alignment
*
* This functions rounds the width and height up to the nearest multiple of
* \a hAlignment and \a vAlignment respectively.
*
* \return A reference to this object
*/
/**
* \fn Size::boundTo(const Size &bound)
* \brief Bound the size to \a bound in place
* \param[in] bound The maximum size
*
* This function sets the width and height to the minimum of this size and the
* \a bound size.
*
* \return A reference to this object
*/
/**
* \fn Size::expandTo(const Size &expand)
* \brief Expand the size to \a expand
* \param[in] expand The minimum size
*
* This function sets the width and height to the maximum of this size and the
* \a expand size.
*
* \return A reference to this object
*/
/**
* \fn Size::growBy(const Size &margins)
* \brief Grow the size by \a margins in place
* \param[in] margins The margins to add to the size
*
* This function adds the width and height of the \a margin size to this size.
*
* \return A reference to this object
*/
/**
* \fn Size::shrinkBy(const Size &margins)
* \brief Shrink the size by \a margins in place
* \param[in] margins The margins to subtract to the size
*
* This function subtracts the width and height of the \a margin size from this
* size. If the width or height of the size are smaller than those of \a
* margins, the result is clamped to 0.
*
* \return A reference to this object
*/
/**
* \fn Size::alignedDownTo(unsigned int hAlignment, unsigned int vAlignment)
* \brief Align the size down horizontally and vertically
* \param[in] hAlignment Horizontal alignment
* \param[in] vAlignment Vertical alignment
* \return A Size whose width and height are equal to the width and height of
* this size rounded down to the nearest multiple of \a hAlignment and
* \a vAlignment respectively
*/
/**
* \fn Size::alignedUpTo(unsigned int hAlignment, unsigned int vAlignment)
* \brief Align the size up horizontally and vertically
* \param[in] hAlignment Horizontal alignment
* \param[in] vAlignment Vertical alignment
* \return A Size whose width and height are equal to the width and height of
* this size rounded up to the nearest multiple of \a hAlignment and
* \a vAlignment respectively
*/
/**
* \fn Size::boundedTo(const Size &bound)
* \brief Bound the size to \a bound
* \param[in] bound The maximum size
* \return A Size whose width and height are the minimum of the width and
* height of this size and the \a bound size
*/
/**
* \fn Size::expandedTo(const Size &expand)
* \brief Expand the size to \a expand
* \param[in] expand The minimum size
* \return A Size whose width and height are the maximum of the width and
* height of this size and the \a expand size
*/
/**
* \fn Size::grownBy(const Size &margins)
* \brief Grow the size by \a margins
* \param[in] margins The margins to add to the size
* \return A Size whose width and height are the sum of the width and height of
* this size and the \a margins size
*/
/**
* \fn Size::shrunkBy(const Size &margins)
* \brief Shrink the size by \a margins
* \param[in] margins The margins to subtract to the size
*
* If the width or height of the size are smaller than those of \a margins, the
* resulting size has its width or height clamped to 0.
*
* \return A Size whose width and height are the difference of the width and
* height of this size and the \a margins size, clamped to 0
*/
/**
* \brief Bound the size down to match the aspect ratio given by \a ratio
* \param[in] ratio The size whose aspect ratio must be matched
*
* The behaviour of this function is undefined if either the width or the
* height of the \a ratio is zero.
*
* \return A Size whose width and height are equal to the width and height
* of this Size aligned down to the aspect ratio of \a ratio
*/
Size Size::boundedToAspectRatio(const Size &ratio) const
{
ASSERT(ratio.width && ratio.height);
uint64_t ratio1 = static_cast<uint64_t>(width) *
static_cast<uint64_t>(ratio.height);
uint64_t ratio2 = static_cast<uint64_t>(ratio.width) *
static_cast<uint64_t>(height);
if (ratio1 > ratio2)
return { static_cast<unsigned int>(ratio2 / ratio.height), height };
else
return { width, static_cast<unsigned int>(ratio1 / ratio.width) };
}
/**
* \brief Expand the size to match the aspect ratio given by \a ratio
* \param[in] ratio The size whose aspect ratio must be matched
*
* The behaviour of this function is undefined if either the width or the
* height of the \a ratio is zero.
*
* \return A Size whose width and height are equal to the width and height
* of this Size expanded up to the aspect ratio of \a ratio
*/
Size Size::expandedToAspectRatio(const Size &ratio) const
{
ASSERT(ratio.width && ratio.height);
uint64_t ratio1 = static_cast<uint64_t>(width) *
static_cast<uint64_t>(ratio.height);
uint64_t ratio2 = static_cast<uint64_t>(ratio.width) *
static_cast<uint64_t>(height);
if (ratio1 < ratio2)
return { static_cast<unsigned int>(ratio2 / ratio.height), height };
else
return { width, static_cast<unsigned int>(ratio1 / ratio.width) };
}
/**
* \brief Center a rectangle of this size at a given Point
* \param[in] center The center point the Rectangle is to have
*
* A Rectangle of this object's size is positioned so that its center
* is at the given Point.
*
* \return A Rectangle of this size, centered at the given Point.
*/
Rectangle Size::centeredTo(const Point &center) const
{
int x = center.x - width / 2;
int y = center.y - height / 2;
return { x, y, width, height };
}
/**
* \brief Scale size up by the given factor
* \param[in] factor The factor
* \return The scaled Size
*/
Size Size::operator*(float factor) const
{
return Size(width * factor, height * factor);
}
/**
* \brief Scale size down by the given factor
* \param[in] factor The factor
* \return The scaled Size
*/
Size Size::operator/(float factor) const
{
return Size(width / factor, height / factor);
}
/**
* \brief Scale this size up by the given factor in place
* \param[in] factor The factor
* \return A reference to this object
*/
Size &Size::operator*=(float factor)
{
width *= factor;
height *= factor;
return *this;
}
/**
* \brief Scale this size down by the given factor in place
* \param[in] factor The factor
* \return A reference to this object
*/
Size &Size::operator/=(float factor)
{
width /= factor;
height /= factor;
return *this;
}
/**
* \brief Compare sizes for equality
* \return True if the two sizes are equal, false otherwise
*/
bool operator==(const Size &lhs, const Size &rhs)
{
return lhs.width == rhs.width && lhs.height == rhs.height;
}
/**
* \brief Compare sizes for smaller than order
*
* Sizes are compared on three criteria, in the following order.
*
* - A size with smaller width and smaller height is smaller.
* - A size with smaller area is smaller.
* - A size with smaller width is smaller.
*
* \return True if \a lhs is smaller than \a rhs, false otherwise
*/
bool operator<(const Size &lhs, const Size &rhs)
{
if (lhs.width < rhs.width && lhs.height < rhs.height)
return true;
else if (lhs.width >= rhs.width && lhs.height >= rhs.height)
return false;
uint64_t larea = static_cast<uint64_t>(lhs.width) *
static_cast<uint64_t>(lhs.height);
uint64_t rarea = static_cast<uint64_t>(rhs.width) *
static_cast<uint64_t>(rhs.height);
if (larea < rarea)
return true;
else if (larea > rarea)
return false;
return lhs.width < rhs.width;
}
/**
* \fn bool operator!=(const Size &lhs, const Size &rhs)
* \brief Compare sizes for inequality
* \return True if the two sizes are not equal, false otherwise
*/
/**
* \fn bool operator<=(const Size &lhs, const Size &rhs)
* \brief Compare sizes for smaller than or equal to order
* \return True if \a lhs is smaller than or equal to \a rhs, false otherwise
* \sa bool operator<(const Size &lhs, const Size &rhs)
*/
/**
* \fn bool operator>(const Size &lhs, const Size &rhs)
* \brief Compare sizes for greater than order
* \return True if \a lhs is greater than \a rhs, false otherwise
* \sa bool operator<(const Size &lhs, const Size &rhs)
*/
/**
* \fn bool operator>=(const Size &lhs, const Size &rhs)
* \brief Compare sizes for greater than or equal to order
* \return True if \a lhs is greater than or equal to \a rhs, false otherwise
* \sa bool operator<(const Size &lhs, const Size &rhs)
*/
/**
* \brief Insert a text representation of a Size into an output stream
* \param[in] out The output stream
* \param[in] s The size
* \return The output stream \a out
*/
std::ostream &operator<<(std::ostream &out, const Size &s)
{
out << s.width << "x" << s.height;
return out;
}
/**
* \class SizeRange
* \brief Describe a range of sizes
*
* A SizeRange describes a range of sizes included in the [min, max] interval
* for both the width and the height. If the minimum and maximum sizes are
* identical it represents a single size.
*
* Size ranges may further limit the valid sizes through steps in the horizontal
* and vertical direction. The step values represent the increase in pixels
* between two valid width or height values, starting from the minimum. Valid
* sizes within the range are thus expressed as
*
* width = min.width + hStep * x
* height = min.height + vStep * y
*
* Where
*
* width <= max.width
* height < max.height
*
* Note that the step values are not equivalent to alignments, as the minimum
* width or height may not be a multiple of the corresponding step.
*
* The step values may be zero when the range describes only minimum and
* maximum sizes without implying that all, or any, intermediate size is valid.
* SizeRange instances the describe a single size have both set values set to 1.
*/
/**
* \fn SizeRange::SizeRange()
* \brief Construct a size range initialized to 0
*/
/**
* \fn SizeRange::SizeRange(const Size &size)
* \brief Construct a size range representing a single size
* \param[in] size The size
*/
/**
* \fn SizeRange::SizeRange(const Size &minSize, const Size &maxSize)
* \brief Construct a size range with specified min and max, and steps of 1
* \param[in] minSize The minimum size
* \param[in] maxSize The maximum size
*/
/**
* \fn SizeRange::SizeRange(const Size &minSize, const Size &maxSize,
* unsigned int hstep, unsigned int vstep)
* \brief Construct a size range with specified min, max and step
* \param[in] minSize The minimum size
* \param[in] maxSize The maximum size
* \param[in] hstep The horizontal step
* \param[in] vstep The vertical step
*/
/**
* \var SizeRange::min
* \brief The minimum size
*/
/**
* \var SizeRange::max
* \brief The maximum size
*/
/**
* \var SizeRange::hStep
* \brief The horizontal step
*/
/**
* \var SizeRange::vStep
* \brief The vertical step
*/
/**
* \brief Test if a size is contained in the range
* \param[in] size Size to check
* \return True if \a size is contained in the range
*/
bool SizeRange::contains(const Size &size) const
{
if (size.width < min.width || size.width > max.width ||
size.height < min.height || size.height > max.height ||
(hStep && (size.width - min.width) % hStep) ||
(vStep && (size.height - min.height) % vStep))
return false;
return true;
}
/**
* \brief Assemble and return a string describing the size range
* \return A string describing the SizeRange
*/
std::string SizeRange::toString() const
{
std::stringstream ss;
ss << *this;
return ss.str();
}
/**
* \brief Compare size ranges for equality
* \return True if the two size ranges are equal, false otherwise
*/
bool operator==(const SizeRange &lhs, const SizeRange &rhs)
{
return lhs.min == rhs.min && lhs.max == rhs.max;
}
/**
* \fn bool operator!=(const SizeRange &lhs, const SizeRange &rhs)
* \brief Compare size ranges for inequality
* \return True if the two size ranges are not equal, false otherwise
*/
/**
* \brief Insert a text representation of a SizeRange into an output stream
* \param[in] out The output stream
* \param[in] sr The size range
* \return The output stream \a out
*/
std::ostream &operator<<(std::ostream &out, const SizeRange &sr)
{
out << "(" << sr.min << ")-(" << sr.max << ")/(+"
<< sr.hStep << ",+" << sr.vStep << ")";
return out;
}
/**
* \class Rectangle
* \brief Describe a rectangle's position and dimensions
*
* Rectangles are used to identify an area of an image. They are specified by
* the coordinates of top-left corner and their horizontal and vertical size.
*
* The measure unit of the rectangle coordinates and size, as well as the
* reference point from which the Rectangle::x and Rectangle::y displacements
* refers to, are defined by the context were rectangle is used.
*/
/**
* \fn Rectangle::Rectangle()
* \brief Construct a Rectangle with all coordinates set to 0
*/
/**
* \fn Rectangle::Rectangle(int x, int y, const Size &size)
* \brief Construct a Rectangle with the given position and size
* \param[in] x The horizontal coordinate of the top-left corner
* \param[in] y The vertical coordinate of the top-left corner
* \param[in] size The size
*/
/**
* \fn Rectangle::Rectangle(int x, int y, unsigned int width, unsigned int height)
* \brief Construct a Rectangle with the given position and size
* \param[in] x The horizontal coordinate of the top-left corner
* \param[in] y The vertical coordinate of the top-left corner
* \param[in] width The width
* \param[in] height The height
*/
/**
* \fn Rectangle::Rectangle(const Size &size)
* \brief Construct a Rectangle of \a size with its top left corner located
* at (0,0)
* \param[in] size The desired Rectangle size
*/
/**
* \var Rectangle::x
* \brief The horizontal coordinate of the rectangle's top-left corner
*/
/**
* \var Rectangle::y
* \brief The vertical coordinate of the rectangle's top-left corner
*/
/**
* \var Rectangle::width
* \brief The distance between the left and right sides
*/
/**
* \var Rectangle::height
* \brief The distance between the top and bottom sides
*/
/**
* \fn bool Rectangle::isNull() const
* \brief Check if the rectangle is null
* \return True if both the width and height are 0, or false otherwise
*/
/**
* \brief Assemble and return a string describing the rectangle
* \return A string describing the Rectangle
*/
const std::string Rectangle::toString() const
{
std::stringstream ss;
ss << *this;
return ss.str();
}
/**
* \brief Retrieve the center point of this rectangle
* \return The center Point
*/
Point Rectangle::center() const
{
return { x + static_cast<int>(width / 2), y + static_cast<int>(height / 2) };
}
/**
* \fn Size Rectangle::size() const
* \brief Retrieve the size of this rectangle
* \return The Rectangle size
*/
/**
* \fn Point Rectangle::topLeft() const
* \brief Retrieve the coordinates of the top left corner of this Rectangle
* \return The Rectangle's top left corner
*/
/**
* \brief Apply a non-uniform rational scaling in place to this Rectangle
* \param[in] numerator The numerators of the x and y scaling factors
* \param[in] denominator The denominators of the x and y scaling factors
*
* A non-uniform scaling is applied in place such the resulting x
* coordinates are multiplied by numerator.width / denominator.width,
* and similarly for the y coordinates (using height in place of width).
*
* \return A reference to this object
*/
Rectangle &Rectangle::scaleBy(const Size &numerator, const Size &denominator)
{
x = static_cast<int64_t>(x) * numerator.width / denominator.width;
y = static_cast<int64_t>(y) * numerator.height / denominator.height;
width = static_cast<uint64_t>(width) * numerator.width / denominator.width;
height = static_cast<uint64_t>(height) * numerator.height / denominator.height;
return *this;
}
/**
* \brief Translate this Rectangle in place by the given Point
* \param[in] point The amount to translate the Rectangle by
*
* The Rectangle is translated in the x-direction by the point's x coordinate
* and in the y-direction by the point's y coordinate.
*
* \return A reference to this object
*/
Rectangle &Rectangle::translateBy(const Point &point)
{
x += point.x;
y += point.y;
return *this;
}
/**
* \brief Calculate the intersection of this Rectangle with another
* \param[in] bound The Rectangle that is intersected with this Rectangle
*
* This function calculates the standard intersection of two rectangles. If the
* rectangles do not overlap in either the x or y direction, then the size
* of that dimension in the result (its width or height) is set to zero. Even
* when one dimension is set to zero, note that the other dimension may still
* have a positive value if there was some overlap.
*
* \return A Rectangle that is the intersection of the input rectangles
*/
Rectangle Rectangle::boundedTo(const Rectangle &bound) const
{
int topLeftX = std::max(x, bound.x);
int topLeftY = std::max(y, bound.y);
int bottomRightX = std::min<int>(x + width, bound.x + bound.width);
int bottomRightY = std::min<int>(y + height, bound.y + bound.height);
unsigned int newWidth = std::max(bottomRightX - topLeftX, 0);
unsigned int newHeight = std::max(bottomRightY - topLeftY, 0);
return { topLeftX, topLeftY, newWidth, newHeight };
}
/**
* \brief Enclose a Rectangle so as not to exceed another Rectangle
* \param[in] boundary The limit that the returned Rectangle will not exceed
*
* The Rectangle is modified so that it does not exceed the given \a boundary.
* This process involves translating the Rectangle if any of its edges
* lie beyond \a boundary, so that those edges then lie along the boundary
* instead.
*
* If either width or height are larger than \a boundary, then the returned
* Rectangle is clipped to be no larger. But other than this, the
* Rectangle is not clipped or reduced in size, merely translated.
*
* Note that this is not a conventional Rectangle intersection function
* which is provided by boundedTo().
*
* \return A Rectangle that does not extend beyond a boundary Rectangle
*/
Rectangle Rectangle::enclosedIn(const Rectangle &boundary) const
{
/* We can't be bigger than the boundary rectangle. */
Rectangle result = boundedTo(Rectangle{ x, y, boundary.size() });
result.x = std::clamp<int>(result.x, boundary.x,
boundary.x + boundary.width - result.width);
result.y = std::clamp<int>(result.y, boundary.y,
boundary.y + boundary.height - result.height);
return result;
}
/**
* \brief Apply a non-uniform rational scaling to this Rectangle
* \param[in] numerator The numerators of the x and y scaling factors
* \param[in] denominator The denominators of the x and y scaling factors
*
* A non-uniform scaling is applied such the resulting x
* coordinates are multiplied by numerator.width / denominator.width,
* and similarly for the y coordinates (using height in place of width).
*
* \return The non-uniformly scaled Rectangle
*/
Rectangle Rectangle::scaledBy(const Size &numerator, const Size &denominator) const
{
int scaledX = static_cast<int64_t>(x) * numerator.width / denominator.width;
int scaledY = static_cast<int64_t>(y) * numerator.height / denominator.height;
unsigned int scaledWidth = static_cast<uint64_t>(width) * numerator.width / denominator.width;
unsigned int scaledHeight = static_cast<uint64_t>(height) * numerator.height / denominator.height;
return { scaledX, scaledY, scaledWidth, scaledHeight };
}
/**
* \brief Translate a Rectangle by the given amounts
* \param[in] point The amount to translate the Rectangle by
*
* The Rectangle is translated in the x-direction by the point's x coordinate
* and in the y-direction by the point's y coordinate.
*
* \return The translated Rectangle
*/
Rectangle Rectangle::translatedBy(const Point &point) const
{
return { x + point.x, y + point.y, width, height };
}
/**
* \brief Compare rectangles for equality
* \return True if the two rectangles are equal, false otherwise
*/
bool operator==(const Rectangle &lhs, const Rectangle &rhs)
{
return lhs.x == rhs.x && lhs.y == rhs.y &&
lhs.width == rhs.width && lhs.height == rhs.height;
}
/**
* \fn bool operator!=(const Rectangle &lhs, const Rectangle &rhs)
* \brief Compare rectangles for inequality
* \return True if the two rectangles are not equal, false otherwise
*/
/**
* \brief Insert a text representation of a Rectangle into an output stream
* \param[in] out The output stream
* \param[in] r The rectangle
* \return The output stream \a out
*/
std::ostream &operator<<(std::ostream &out, const Rectangle &r)
{
out << "(" << r.x << ", " << r.y << ")/" << r.width << "x" << r.height;
return out;
}
} /* namespace libcamera */