Files
external_libcamera/include/libcamera/internal/framebuffer.h
Laurent Pinchart d6d4710d04 libcamera: framebuffer: Make FrameBuffer class Extensible
Implement the D-Pointer design pattern in the FrameBuffer class to allow
changing internal data without affecting the public ABI.

Move the request_ field and the setRequest() function to the
FrameBuffer::Private class. This allows hiding the setRequest() function
from the public API, removing one todo item. More fields may be moved
later.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-07-12 19:59:22 +03:00

66 lines
1.2 KiB
C++

/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
* Copyright (C) 2020, Google Inc.
*
* framebuffer.h - Internal frame buffer handling
*/
#ifndef __LIBCAMERA_INTERNAL_FRAMEBUFFER_H__
#define __LIBCAMERA_INTERNAL_FRAMEBUFFER_H__
#include <sys/mman.h>
#include <vector>
#include <libcamera/base/class.h>
#include <libcamera/base/span.h>
#include <libcamera/framebuffer.h>
namespace libcamera {
class MappedBuffer
{
public:
using Plane = Span<uint8_t>;
~MappedBuffer();
MappedBuffer(MappedBuffer &&other);
MappedBuffer &operator=(MappedBuffer &&other);
bool isValid() const { return error_ == 0; }
int error() const { return error_; }
const std::vector<Plane> &maps() const { return maps_; }
protected:
MappedBuffer();
int error_;
std::vector<Plane> maps_;
private:
LIBCAMERA_DISABLE_COPY(MappedBuffer)
};
class MappedFrameBuffer : public MappedBuffer
{
public:
MappedFrameBuffer(const FrameBuffer *buffer, int flags);
};
class FrameBuffer::Private : public Extensible::Private
{
LIBCAMERA_DECLARE_PUBLIC(FrameBuffer)
public:
Private(FrameBuffer *buffer);
void setRequest(Request *request) { request_ = request; }
private:
Request *request_;
};
} /* namespace libcamera */
#endif /* __LIBCAMERA_INTERNAL_FRAMEBUFFER_H__ */