Source files in libcamera start by a comment block header, which
includes the file name and a one-line description of the file contents.
While the latter is useful to get a quick overview of the file contents
at a glance, the former is mostly a source of inconvenience. The name in
the comments can easily get out of sync with the file name when files
are renamed, and copy & paste during development have often lead to
incorrect names being used to start with.
Readers of the source code are expected to know which file they're
looking it. Drop the file name from the header comment block.
The change was generated with the following script:
----------------------------------------
dirs="include/libcamera src test utils"
declare -rA patterns=(
['c']=' \* '
['cpp']=' \* '
['h']=' \* '
['py']='# '
['sh']='# '
)
for ext in ${!patterns[@]} ; do
files=$(for dir in $dirs ; do find $dir -name "*.${ext}" ; done)
pattern=${patterns[${ext}]}
for file in $files ; do
name=$(basename ${file})
sed -i "s/^\(${pattern}\)${name} - /\1/" "$file"
done
done
----------------------------------------
This misses several files that are out of sync with the comment block
header. Those will be addressed separately and manually.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Daniel Scally <dan.scally@ideasonboard.com>
82 lines
1.6 KiB
C++
82 lines
1.6 KiB
C++
/* SPDX-License-Identifier: LGPL-2.1-or-later */
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/*
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* Copyright (C) 2019, Google Inc.
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*
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* Capture request handling
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*/
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#pragma once
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#include <map>
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#include <memory>
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#include <ostream>
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#include <stdint.h>
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#include <string>
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#include <unordered_set>
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#include <libcamera/base/class.h>
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#include <libcamera/base/signal.h>
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#include <libcamera/controls.h>
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#include <libcamera/fence.h>
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namespace libcamera {
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class Camera;
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class CameraControlValidator;
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class FrameBuffer;
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class Stream;
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class Request : public Extensible
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{
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LIBCAMERA_DECLARE_PRIVATE()
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public:
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enum Status {
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RequestPending,
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RequestComplete,
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RequestCancelled,
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};
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enum ReuseFlag {
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Default = 0,
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ReuseBuffers = (1 << 0),
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};
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using BufferMap = std::map<const Stream *, FrameBuffer *>;
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Request(Camera *camera, uint64_t cookie = 0);
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~Request();
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void reuse(ReuseFlag flags = Default);
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ControlList &controls() { return *controls_; }
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ControlList &metadata() { return *metadata_; }
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const BufferMap &buffers() const { return bufferMap_; }
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int addBuffer(const Stream *stream, FrameBuffer *buffer,
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std::unique_ptr<Fence> fence = nullptr);
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FrameBuffer *findBuffer(const Stream *stream) const;
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uint32_t sequence() const;
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uint64_t cookie() const { return cookie_; }
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Status status() const { return status_; }
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bool hasPendingBuffers() const;
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std::string toString() const;
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private:
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LIBCAMERA_DISABLE_COPY(Request)
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ControlList *controls_;
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ControlList *metadata_;
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BufferMap bufferMap_;
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const uint64_t cookie_;
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Status status_;
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};
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std::ostream &operator<<(std::ostream &out, const Request &r);
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} /* namespace libcamera */
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