Address a few issues I missed during patch review. Minor cosmetic change. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
199 lines
6.6 KiB
C++
199 lines
6.6 KiB
C++
/* SPDX-License-Identifier: LGPL-2.1-or-later */
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/*
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* Copyright (C) 2018, Google Inc.
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*
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* pipeline_handler.cpp - Pipeline handler infrastructure
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*/
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#include "device_enumerator.h"
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#include "log.h"
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#include "pipeline_handler.h"
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/**
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* \file pipeline_handler.h
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* \brief Create pipelines and cameras from a set of media devices
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*
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* Each pipeline supported by libcamera needs to be backed by a pipeline
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* handler implementation that operate on a set of media devices. The pipeline
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* handler is responsible for matching the media devices it requires with the
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* devices present in the system, and once all those devices can be acquired,
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* create corresponding Camera instances.
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*
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* Every subclass of PipelineHandler shall be registered with libcamera using
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* the REGISTER_PIPELINE_HANDLER() macro.
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*/
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namespace libcamera {
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/**
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* \class PipelineHandler
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* \brief Create and manage cameras based on a set of media devices
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*
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* The PipelineHandler matches the media devices provided by a DeviceEnumerator
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* with the pipelines it supports and creates corresponding Camera devices.
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*/
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/**
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* \fn PipelineHandler::match(DeviceEnumerator *enumerator)
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* \brief Match media devices and create camera instances
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* \param enumerator The enumerator providing all media devices found in the
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* system
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*
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* This function is the main entry point of the pipeline handler. It is called
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* by the device enumerator with the \a enumerator passed as an argument. It
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* shall acquire from the \a enumerator all the media devices it needs for a
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* single pipeline and create one or multiple Camera instances.
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*
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* If all media devices needed by the pipeline handler are found, they must all
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* be acquired by a call to MediaDevice::acquire(). This function shall then
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* create the corresponding Camera instances, store them internally, and return
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* true. Otherwise it shall not acquire any media device (or shall release all
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* the media devices is has acquired by calling MediaDevice::release()) and
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* return false.
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*
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* If multiple instances of a pipeline are available in the system, the
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* PipelineHandler class will be instanciated once per instance, and its match()
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* function called for every instance. Each call shall acquire media devices for
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* one pipeline instance, until all compatible media devices are exhausted.
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*
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* If this function returns true, a new instance of the pipeline handler will
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* be created and its match() function called,
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*
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* \return true if media devices have been acquired and camera instances
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* created, or false otherwise
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*/
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/**
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* \fn PipelineHandler::count()
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* \brief Retrieve the number of cameras handled by this pipeline handler
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* \return the number of cameras that were created by the match() function
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*/
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/**
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* \fn PipelineHandler::camera(unsigned int id)
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* \brief Retrieve one of the cameras handled by this pipeline handler
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* \param[in] id the camera index
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* \return a pointer to the Camera identified by \a id
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*/
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/**
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* \class PipelineHandlerFactory
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* \brief Registration of PipelineHandler classes and creation of instances
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*
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* To facilitate discovery and instantiation of PipelineHandler classes, the
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* PipelineHandlerFactory class maintains a registry of pipeline handler
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* classes. Each PipelineHandler subclass shall register itself using the
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* REGISTER_PIPELINE_HANDLER() macro, which will create a corresponding
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* instance of a PipelineHandlerFactory subclass and register it with the
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* static list of factories.
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*/
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/**
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* \fn PipelineHandlerFactory::create()
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* \brief Create an instance of the PipelineHandler corresponding to the factory
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*
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* This virtual function is implemented by the REGISTER_PIPELINE_HANDLER() macro.
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*
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* \return a pointer to a newly constructed instance of the PipelineHandler
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* subclass corresponding to the factory
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*/
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/**
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* \brief Add a pipeline handler class to the registry
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* \param[in] name Name of the pipeline handler class
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* \param[in] factory Factory to use to construct the pipeline handler
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*
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* The caller is responsible to guarantee the uniqueness of the pipeline handler
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* name.
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*/
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void PipelineHandlerFactory::registerType(const std::string &name,
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PipelineHandlerFactory *factory)
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{
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std::map<std::string, PipelineHandlerFactory *> &factories = registry();
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if (factories.count(name)) {
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LOG(Error) << "Registering '" << name << "' pipeline twice";
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return;
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}
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LOG(Debug) << "Registered pipeline handler \"" << name << "\"";
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factories[name] = factory;
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}
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/**
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* \brief Create an instance of a pipeline handler if it matches media devices
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* present in the system
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* \param[in] name Name of the pipeline handler to instantiate
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* \param[in] enumerator Device enumerator to search for a match for the handler
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*
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* This function matches the media devices required by pipeline \a name against
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* the devices enumerated by \a enumerator.
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*
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* \return the newly created pipeline handler instance if a match was found, or
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* nullptr otherwise
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*/
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PipelineHandler *PipelineHandlerFactory::create(const std::string &name,
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DeviceEnumerator *enumerator)
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{
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std::map<std::string, PipelineHandlerFactory *> &factories = registry();
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auto it = factories.find(name);
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if (it == factories.end()) {
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LOG(Error) << "Trying to create non-existing pipeline handler "
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<< name;
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return nullptr;
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}
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PipelineHandler *pipe = it->second->create();
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if (pipe->match(enumerator)) {
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LOG(Debug) << "Pipeline handler \"" << name << "\" matched";
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return pipe;
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}
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delete pipe;
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return nullptr;
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}
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/**
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* \brief Retrieve the names of all pipeline handlers registered with the
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* factory
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*
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* \return a list of all registered pipeline handler names
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*/
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std::vector<std::string> PipelineHandlerFactory::handlers()
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{
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std::map<std::string, PipelineHandlerFactory *> &factories = registry();
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std::vector<std::string> handlers;
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for (auto const &handler : factories)
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handlers.push_back(handler.first);
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return handlers;
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}
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/**
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* \brief Retrieve the list of all pipeline handler factories
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*
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* The static factories map is defined inside the function to ensures it gets
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* initialized on first use, without any dependency on link order.
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*
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* \return the list of pipeline handler factories
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*/
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std::map<std::string, PipelineHandlerFactory *> &PipelineHandlerFactory::registry()
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{
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static std::map<std::string, PipelineHandlerFactory *> factories;
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return factories;
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}
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/**
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* \def REGISTER_PIPELINE_HANDLER
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* \brief Register a pipeline handler with the pipeline handler factory
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* \param[in] handler Class name of PipelineHandler derived class to register
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*
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* Register a PipelineHandler subclass with the factory and make it available to
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* try and match devices.
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*/
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} /* namespace libcamera */
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