Files
external_libcamera/src/libcamera/camera_manager.cpp
Paul Elder effe4d6ced libcamera: camera_manager, pipeline_handler: allow retrieving cameras by device numbers
The V4L2 compatibility layer will need a way to map device numbers to
libcamera Camera instances. Expose a method in the camera manager to
retrieve Camera instances by devnum. The mapping from device numbers to
Camera instances is optionally declared by pipeline handlers when they
register cameras with the camera manager.

Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-03 19:53:14 -05:00

308 lines
8.9 KiB
C++

/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
* Copyright (C) 2018, Google Inc.
*
* camera_manager.h - Camera management
*/
#include <libcamera/camera_manager.h>
#include <libcamera/camera.h>
#include <libcamera/event_dispatcher.h>
#include "device_enumerator.h"
#include "event_dispatcher_poll.h"
#include "log.h"
#include "pipeline_handler.h"
#include "thread.h"
#include "utils.h"
/**
* \file camera_manager.h
* \brief The camera manager
*/
namespace libcamera {
LOG_DEFINE_CATEGORY(Camera)
/**
* \class CameraManager
* \brief Provide access and manage all cameras in the system
*
* The camera manager is the entry point to libcamera. It enumerates devices,
* associates them with pipeline managers, and provides access to the cameras
* in the system to applications. The manager owns all Camera objects and
* handles hot-plugging and hot-unplugging to manage the lifetime of cameras.
*
* To interact with libcamera, an application starts by creating a camera
* manager instance. Only a single instance of the camera manager may exist at
* a time. Attempting to create a second instance without first deleting the
* existing instance results in undefined behaviour.
*
* The manager is initially stopped, and shall be configured before being
* started. In particular a custom event dispatcher shall be installed if
* needed with CameraManager::setEventDispatcher().
*
* Once the camera manager is configured, it shall be started with start().
* This will enumerate all the cameras present in the system, which can then be
* listed with list() and retrieved with get().
*
* Cameras are shared through std::shared_ptr<>, ensuring that a camera will
* stay valid until the last reference is released without requiring any special
* action from the application. Once the application has released all the
* references it held to cameras, the camera manager can be stopped with
* stop().
*
* \todo Add interface to register a notification callback to the user to be
* able to inform it new cameras have been hot-plugged or cameras have been
* removed due to hot-unplug.
*/
CameraManager *CameraManager::self_ = nullptr;
CameraManager::CameraManager()
: enumerator_(nullptr)
{
if (self_)
LOG(Camera, Fatal)
<< "Multiple CameraManager objects are not allowed";
self_ = this;
}
CameraManager::~CameraManager()
{
self_ = nullptr;
}
/**
* \brief Start the camera manager
*
* Start the camera manager and enumerate all devices in the system. Once
* the start has been confirmed the user is free to list and otherwise
* interact with cameras in the system until either the camera manager
* is stopped or the camera is unplugged from the system.
*
* \return 0 on success or a negative error code otherwise
*/
int CameraManager::start()
{
if (enumerator_)
return -EBUSY;
LOG(Camera, Info) << "libcamera " << version_;
enumerator_ = DeviceEnumerator::create();
if (!enumerator_ || enumerator_->enumerate())
return -ENODEV;
/*
* TODO: Try to read handlers and order from configuration
* file and only fallback on all handlers if there is no
* configuration file.
*/
std::vector<PipelineHandlerFactory *> &factories = PipelineHandlerFactory::factories();
for (PipelineHandlerFactory *factory : factories) {
/*
* Try each pipeline handler until it exhaust
* all pipelines it can provide.
*/
while (1) {
std::shared_ptr<PipelineHandler> pipe = factory->create(this);
if (!pipe->match(enumerator_.get()))
break;
LOG(Camera, Debug)
<< "Pipeline handler \"" << factory->name()
<< "\" matched";
pipes_.push_back(std::move(pipe));
}
}
/* TODO: register hot-plug callback here */
return 0;
}
/**
* \brief Stop the camera manager
*
* Before stopping the camera manager the caller is responsible for making
* sure all cameras provided by the manager are returned to the manager.
*
* After the manager has been stopped no resource provided by the camera
* manager should be consider valid or functional even if they for one
* reason or another have yet to be deleted.
*/
void CameraManager::stop()
{
/* TODO: unregister hot-plug callback here */
/*
* Release all references to cameras and pipeline handlers to ensure
* they all get destroyed before the device enumerator deletes the
* media devices.
*/
pipes_.clear();
cameras_.clear();
enumerator_.reset(nullptr);
}
/**
* \fn CameraManager::cameras()
* \brief Retrieve all available cameras
*
* Before calling this function the caller is responsible for ensuring that
* the camera manager is running.
*
* \return List of all available cameras
*/
/**
* \brief Get a camera based on name
* \param[in] name Name of camera to get
*
* Before calling this function the caller is responsible for ensuring that
* the camera manager is running.
*
* \return Shared pointer to Camera object or nullptr if camera not found
*/
std::shared_ptr<Camera> CameraManager::get(const std::string &name)
{
for (std::shared_ptr<Camera> camera : cameras_) {
if (camera->name() == name)
return camera;
}
return nullptr;
}
/**
* \brief Retrieve a camera based on device number
* \param[in] devnum Device number of camera to get
*
* This method is meant solely for the use of the V4L2 compatibility
* layer, to map device nodes to Camera instances. Applications shall
* not use it and shall instead retrieve cameras by name.
*
* Before calling this function the caller is responsible for ensuring that
* the camera manager is running.
*
* \return Shared pointer to Camera object, which is empty if the camera is
* not found
*/
std::shared_ptr<Camera> CameraManager::get(dev_t devnum)
{
auto iter = camerasByDevnum_.find(devnum);
if (iter == camerasByDevnum_.end())
return nullptr;
return iter->second.lock();
}
/**
* \brief Add a camera to the camera manager
* \param[in] camera The camera to be added
* \param[in] devnum The device number to associate with \a camera
*
* This function is called by pipeline handlers to register the cameras they
* handle with the camera manager. Registered cameras are immediately made
* available to the system.
*
* \a devnum is used by the V4L2 compatibility layer to map V4L2 device nodes
* to Camera instances.
*/
void CameraManager::addCamera(std::shared_ptr<Camera> camera, dev_t devnum)
{
for (std::shared_ptr<Camera> c : cameras_) {
if (c->name() == camera->name()) {
LOG(Camera, Warning)
<< "Registering camera with duplicate name '"
<< camera->name() << "'";
break;
}
}
cameras_.push_back(std::move(camera));
if (devnum) {
unsigned int index = cameras_.size() - 1;
camerasByDevnum_[devnum] = cameras_[index];
}
}
/**
* \brief Remove a camera from the camera manager
* \param[in] camera The camera to be removed
*
* This function is called by pipeline handlers to unregister cameras from the
* camera manager. Unregistered cameras won't be reported anymore by the
* cameras() and get() calls, but references may still exist in applications.
*/
void CameraManager::removeCamera(Camera *camera)
{
auto iter = std::find_if(cameras_.begin(), cameras_.end(),
[camera](std::shared_ptr<Camera> &c) {
return c.get() == camera;
});
if (iter == cameras_.end())
return;
LOG(Camera, Debug)
<< "Unregistering camera '" << camera->name() << "'";
auto iter_d = std::find_if(camerasByDevnum_.begin(), camerasByDevnum_.end(),
[camera](const std::pair<dev_t, std::weak_ptr<Camera>> &p) {
return p.second.lock().get() == camera;
});
if (iter_d != camerasByDevnum_.end())
camerasByDevnum_.erase(iter_d);
cameras_.erase(iter);
}
/**
* \fn const std::string &CameraManager::version()
* \brief Retrieve the libcamera version string
* \return The libcamera version string
*/
/**
* \brief Set the event dispatcher
* \param[in] dispatcher Pointer to the event dispatcher
*
* libcamera requires an event dispatcher to integrate event notification and
* timers with the application event loop. Applications that want to provide
* their own event dispatcher shall call this function once and only once before
* the camera manager is started with start(). If no event dispatcher is
* provided, a default poll-based implementation will be used.
*
* The CameraManager takes ownership of the event dispatcher and will delete it
* when the application terminates.
*/
void CameraManager::setEventDispatcher(std::unique_ptr<EventDispatcher> dispatcher)
{
thread()->setEventDispatcher(std::move(dispatcher));
}
/**
* \brief Retrieve the event dispatcher
*
* This function retrieves the event dispatcher set with setEventDispatcher().
* If no dispatcher has been set, a default poll-based implementation is created
* and returned, and no custom event dispatcher may be installed anymore.
*
* The returned event dispatcher is valid until the camera manager is destroyed.
*
* \return Pointer to the event dispatcher
*/
EventDispatcher *CameraManager::eventDispatcher()
{
return thread()->eventDispatcher();
}
} /* namespace libcamera */