Files
external_libcamera/include/libcamera/camera.h
Niklas Söderlund eb4030f6c0 libcamera: allocator: Add FrameBufferAllocator to help applications allocate buffers
The FrameBuffer interface is based on the idea that all buffers are
allocated externally to libcamera and are only used by it. This is meant
to create a simpler API centered around usage of buffers, regardless of
where they come from.

Linux however lacks a centralized allocator at the moment, and not all
users of libcamera are expected to use another device that could provide
suitable buffers for the camera. This patch thus adds a helper class to
allocate buffers internally in libcamera, in a way that matches the
needs of the FrameBuffer-based API.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2020-01-12 16:10:37 +01:00

139 lines
2.9 KiB
C++

/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
* Copyright (C) 2018, Google Inc.
*
* camera.h - Camera object interface
*/
#ifndef __LIBCAMERA_CAMERA_H__
#define __LIBCAMERA_CAMERA_H__
#include <memory>
#include <set>
#include <stdint.h>
#include <string>
#include <libcamera/controls.h>
#include <libcamera/request.h>
#include <libcamera/signal.h>
#include <libcamera/stream.h>
namespace libcamera {
class Buffer;
class FrameBufferAllocator;
class PipelineHandler;
class Request;
class CameraConfiguration
{
public:
enum Status {
Valid,
Adjusted,
Invalid,
};
using iterator = std::vector<StreamConfiguration>::iterator;
using const_iterator = std::vector<StreamConfiguration>::const_iterator;
virtual ~CameraConfiguration();
void addConfiguration(const StreamConfiguration &cfg);
virtual Status validate() = 0;
StreamConfiguration &at(unsigned int index);
const StreamConfiguration &at(unsigned int index) const;
StreamConfiguration &operator[](unsigned int index)
{
return at(index);
}
const StreamConfiguration &operator[](unsigned int index) const
{
return at(index);
}
iterator begin();
const_iterator begin() const;
iterator end();
const_iterator end() const;
bool empty() const;
std::size_t size() const;
protected:
CameraConfiguration();
std::vector<StreamConfiguration> config_;
};
class Camera final : public std::enable_shared_from_this<Camera>
{
public:
static std::shared_ptr<Camera> create(PipelineHandler *pipe,
const std::string &name,
const std::set<Stream *> &streams);
Camera(const Camera &) = delete;
Camera &operator=(const Camera &) = delete;
const std::string &name() const;
Signal<Request *, Buffer *> bufferCompleted;
Signal<Request *> requestCompleted;
Signal<Camera *> disconnected;
int acquire();
int release();
const ControlInfoMap &controls();
const std::set<Stream *> &streams() const;
std::unique_ptr<CameraConfiguration> generateConfiguration(const StreamRoles &roles);
int configure(CameraConfiguration *config);
int allocateBuffers();
int freeBuffers();
Request *createRequest(uint64_t cookie = 0);
int queueRequest(Request *request);
int start();
int stop();
private:
enum State {
CameraAvailable,
CameraAcquired,
CameraConfigured,
CameraPrepared,
CameraRunning,
};
Camera(PipelineHandler *pipe, const std::string &name);
~Camera();
bool stateBetween(State low, State high) const;
bool stateIs(State state) const;
friend class PipelineHandler;
void disconnect();
void requestComplete(Request *request);
std::shared_ptr<PipelineHandler> pipe_;
std::string name_;
std::set<Stream *> streams_;
std::set<Stream *> activeStreams_;
bool disconnected_;
State state_;
/* Needed to update allocator_ and to read state_ and activeStreams_. */
friend class FrameBufferAllocator;
FrameBufferAllocator *allocator_;
};
} /* namespace libcamera */
#endif /* __LIBCAMERA_CAMERA_H__ */