When a ControlList is deserialized, the code searches for a valid ControlInfoMap in the local cache and use its id map to initialize the list. If no valid ControlInfoMap is found, as it's usually the case for lists transporting libcamera controls and properties, the globally defined controls::controls id map is used unconditionally. This breaks the deserialization of libcamera properties, for which a wrong idmap is used at construction time. As the serialization header now transports an id_map_type field, store the idmap type at serialization time, and re-use it at deserialization time to identify the correct id map. Also make the validation stricter by imposing to list of V4L2 controls to have an associated ControlInfoMap available, as there is no globally defined idmap for such controls. To be able to retrieve the idmap associated with a ControlList, add an accessor function to the ControlList class. It might be worth in future using a ControlInfoMap to initialize the deserialized ControlList to implement controls validation against their limit. As such validation is not implemented at the moment, maintain the current behaviour and initialize the control list with an idmap. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
426 lines
10 KiB
C++
426 lines
10 KiB
C++
/* SPDX-License-Identifier: LGPL-2.1-or-later */
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/*
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* Copyright (C) 2019, Google Inc.
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*
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* controls.h - Control handling
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*/
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#ifndef __LIBCAMERA_CONTROLS_H__
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#define __LIBCAMERA_CONTROLS_H__
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#include <assert.h>
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#include <set>
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#include <stdint.h>
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#include <string>
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#include <unordered_map>
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#include <vector>
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#include <libcamera/base/class.h>
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#include <libcamera/base/span.h>
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#include <libcamera/geometry.h>
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namespace libcamera {
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class ControlValidator;
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enum ControlType {
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ControlTypeNone,
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ControlTypeBool,
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ControlTypeByte,
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ControlTypeInteger32,
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ControlTypeInteger64,
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ControlTypeFloat,
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ControlTypeString,
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ControlTypeRectangle,
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ControlTypeSize,
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};
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namespace details {
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template<typename T>
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struct control_type {
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};
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template<>
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struct control_type<void> {
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static constexpr ControlType value = ControlTypeNone;
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};
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template<>
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struct control_type<bool> {
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static constexpr ControlType value = ControlTypeBool;
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};
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template<>
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struct control_type<uint8_t> {
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static constexpr ControlType value = ControlTypeByte;
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};
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template<>
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struct control_type<int32_t> {
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static constexpr ControlType value = ControlTypeInteger32;
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};
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template<>
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struct control_type<int64_t> {
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static constexpr ControlType value = ControlTypeInteger64;
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};
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template<>
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struct control_type<float> {
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static constexpr ControlType value = ControlTypeFloat;
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};
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template<>
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struct control_type<std::string> {
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static constexpr ControlType value = ControlTypeString;
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};
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template<>
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struct control_type<Rectangle> {
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static constexpr ControlType value = ControlTypeRectangle;
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};
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template<>
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struct control_type<Size> {
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static constexpr ControlType value = ControlTypeSize;
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};
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template<typename T, std::size_t N>
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struct control_type<Span<T, N>> : public control_type<std::remove_cv_t<T>> {
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};
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} /* namespace details */
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class ControlValue
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{
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public:
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ControlValue();
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#ifndef __DOXYGEN__
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template<typename T, typename std::enable_if_t<!details::is_span<T>::value &&
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details::control_type<T>::value &&
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!std::is_same<std::string, std::remove_cv_t<T>>::value,
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std::nullptr_t> = nullptr>
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ControlValue(const T &value)
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: type_(ControlTypeNone), numElements_(0)
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{
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set(details::control_type<std::remove_cv_t<T>>::value, false,
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&value, 1, sizeof(T));
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}
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template<typename T, typename std::enable_if_t<details::is_span<T>::value ||
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std::is_same<std::string, std::remove_cv_t<T>>::value,
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std::nullptr_t> = nullptr>
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#else
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template<typename T>
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#endif
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ControlValue(const T &value)
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: type_(ControlTypeNone), numElements_(0)
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{
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set(details::control_type<std::remove_cv_t<T>>::value, true,
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value.data(), value.size(), sizeof(typename T::value_type));
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}
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~ControlValue();
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ControlValue(const ControlValue &other);
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ControlValue &operator=(const ControlValue &other);
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ControlType type() const { return type_; }
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bool isNone() const { return type_ == ControlTypeNone; }
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bool isArray() const { return isArray_; }
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std::size_t numElements() const { return numElements_; }
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Span<const uint8_t> data() const;
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Span<uint8_t> data();
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std::string toString() const;
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bool operator==(const ControlValue &other) const;
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bool operator!=(const ControlValue &other) const
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{
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return !(*this == other);
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}
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#ifndef __DOXYGEN__
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template<typename T, typename std::enable_if_t<!details::is_span<T>::value &&
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!std::is_same<std::string, std::remove_cv_t<T>>::value,
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std::nullptr_t> = nullptr>
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T get() const
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{
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assert(type_ == details::control_type<std::remove_cv_t<T>>::value);
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assert(!isArray_);
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return *reinterpret_cast<const T *>(data().data());
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}
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template<typename T, typename std::enable_if_t<details::is_span<T>::value ||
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std::is_same<std::string, std::remove_cv_t<T>>::value,
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std::nullptr_t> = nullptr>
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#else
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template<typename T>
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#endif
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T get() const
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{
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assert(type_ == details::control_type<std::remove_cv_t<T>>::value);
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assert(isArray_);
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using V = typename T::value_type;
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const V *value = reinterpret_cast<const V *>(data().data());
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return { value, numElements_ };
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}
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#ifndef __DOXYGEN__
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template<typename T, typename std::enable_if_t<!details::is_span<T>::value &&
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!std::is_same<std::string, std::remove_cv_t<T>>::value,
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std::nullptr_t> = nullptr>
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void set(const T &value)
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{
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set(details::control_type<std::remove_cv_t<T>>::value, false,
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reinterpret_cast<const void *>(&value), 1, sizeof(T));
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}
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template<typename T, typename std::enable_if_t<details::is_span<T>::value ||
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std::is_same<std::string, std::remove_cv_t<T>>::value,
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std::nullptr_t> = nullptr>
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#else
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template<typename T>
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#endif
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void set(const T &value)
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{
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set(details::control_type<std::remove_cv_t<T>>::value, true,
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value.data(), value.size(), sizeof(typename T::value_type));
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}
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void reserve(ControlType type, bool isArray = false,
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std::size_t numElements = 1);
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private:
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ControlType type_ : 8;
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bool isArray_;
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std::size_t numElements_ : 32;
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union {
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uint64_t value_;
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void *storage_;
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};
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void release();
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void set(ControlType type, bool isArray, const void *data,
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std::size_t numElements, std::size_t elementSize);
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};
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class ControlId
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{
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public:
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ControlId(unsigned int id, const std::string &name, ControlType type)
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: id_(id), name_(name), type_(type)
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{
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}
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unsigned int id() const { return id_; }
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const std::string &name() const { return name_; }
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ControlType type() const { return type_; }
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private:
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LIBCAMERA_DISABLE_COPY_AND_MOVE(ControlId)
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unsigned int id_;
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std::string name_;
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ControlType type_;
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};
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static inline bool operator==(unsigned int lhs, const ControlId &rhs)
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{
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return lhs == rhs.id();
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}
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static inline bool operator!=(unsigned int lhs, const ControlId &rhs)
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{
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return !(lhs == rhs);
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}
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static inline bool operator==(const ControlId &lhs, unsigned int rhs)
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{
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return lhs.id() == rhs;
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}
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static inline bool operator!=(const ControlId &lhs, unsigned int rhs)
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{
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return !(lhs == rhs);
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}
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template<typename T>
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class Control : public ControlId
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{
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public:
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using type = T;
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Control(unsigned int id, const char *name)
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: ControlId(id, name, details::control_type<std::remove_cv_t<T>>::value)
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{
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}
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private:
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LIBCAMERA_DISABLE_COPY_AND_MOVE(Control)
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};
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class ControlInfo
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{
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public:
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explicit ControlInfo(const ControlValue &min = 0,
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const ControlValue &max = 0,
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const ControlValue &def = 0);
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explicit ControlInfo(Span<const ControlValue> values,
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const ControlValue &def = {});
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explicit ControlInfo(std::set<bool> values, bool def);
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explicit ControlInfo(bool value);
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const ControlValue &min() const { return min_; }
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const ControlValue &max() const { return max_; }
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const ControlValue &def() const { return def_; }
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const std::vector<ControlValue> &values() const { return values_; }
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std::string toString() const;
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bool operator==(const ControlInfo &other) const
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{
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return min_ == other.min_ && max_ == other.max_;
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}
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bool operator!=(const ControlInfo &other) const
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{
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return !(*this == other);
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}
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private:
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ControlValue min_;
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ControlValue max_;
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ControlValue def_;
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std::vector<ControlValue> values_;
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};
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using ControlIdMap = std::unordered_map<unsigned int, const ControlId *>;
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class ControlInfoMap : private std::unordered_map<const ControlId *, ControlInfo>
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{
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public:
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using Map = std::unordered_map<const ControlId *, ControlInfo>;
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ControlInfoMap() = default;
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ControlInfoMap(const ControlInfoMap &other) = default;
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ControlInfoMap(std::initializer_list<Map::value_type> init,
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const ControlIdMap &idmap);
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ControlInfoMap(Map &&info, const ControlIdMap &idmap);
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ControlInfoMap &operator=(const ControlInfoMap &other) = default;
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using Map::key_type;
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using Map::mapped_type;
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using Map::value_type;
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using Map::size_type;
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using Map::iterator;
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using Map::const_iterator;
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using Map::begin;
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using Map::cbegin;
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using Map::end;
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using Map::cend;
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using Map::at;
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using Map::empty;
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using Map::size;
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using Map::count;
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using Map::find;
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mapped_type &at(unsigned int key);
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const mapped_type &at(unsigned int key) const;
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size_type count(unsigned int key) const;
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iterator find(unsigned int key);
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const_iterator find(unsigned int key) const;
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const ControlIdMap &idmap() const { return *idmap_; }
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private:
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bool validate();
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const ControlIdMap *idmap_ = nullptr;
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};
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class ControlList
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{
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private:
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using ControlListMap = std::unordered_map<unsigned int, ControlValue>;
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public:
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ControlList();
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ControlList(const ControlIdMap &idmap, const ControlValidator *validator = nullptr);
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ControlList(const ControlInfoMap &infoMap, const ControlValidator *validator = nullptr);
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using iterator = ControlListMap::iterator;
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using const_iterator = ControlListMap::const_iterator;
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iterator begin() { return controls_.begin(); }
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iterator end() { return controls_.end(); }
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const_iterator begin() const { return controls_.begin(); }
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const_iterator end() const { return controls_.end(); }
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bool empty() const { return controls_.empty(); }
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std::size_t size() const { return controls_.size(); }
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void clear() { controls_.clear(); }
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void merge(const ControlList &source);
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bool contains(const ControlId &id) const;
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bool contains(unsigned int id) const;
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template<typename T>
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T get(const Control<T> &ctrl) const
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{
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const ControlValue *val = find(ctrl.id());
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if (!val)
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return T{};
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return val->get<T>();
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}
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template<typename T, typename V>
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void set(const Control<T> &ctrl, const V &value)
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{
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ControlValue *val = find(ctrl.id());
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if (!val)
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return;
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val->set<T>(value);
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}
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template<typename T, typename V>
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void set(const Control<T> &ctrl, const std::initializer_list<V> &value)
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{
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ControlValue *val = find(ctrl.id());
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if (!val)
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return;
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val->set<T>(Span<const typename std::remove_cv_t<V>>{ value.begin(), value.size() });
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}
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const ControlValue &get(unsigned int id) const;
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void set(unsigned int id, const ControlValue &value);
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const ControlInfoMap *infoMap() const { return infoMap_; }
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const ControlIdMap *idMap() const { return idmap_; }
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private:
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const ControlValue *find(unsigned int id) const;
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ControlValue *find(unsigned int id);
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const ControlValidator *validator_;
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const ControlIdMap *idmap_;
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const ControlInfoMap *infoMap_;
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ControlListMap controls_;
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};
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} /* namespace libcamera */
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#endif /* __LIBCAMERA_CONTROLS_H__ */
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