Files
external_libcamera/src/libcamera/request.cpp
Niklas Söderlund bd38112b77 libcamera: camera: Extend the interface to support capture
In order to support capture, the camera needs methods to allocate and
free buffers, to start and stop the capture and to queue requests.
Define those interfaces in the Camera class and implement them to call
the corresponding pipeline handler methods.

Once a camera is started the pipeline handler of the camera will begin
processing requests queued to the camera by the application until it
gets stopped.

Once a request is created it can be queued to the camera and the
application will be notified asynchronously once the request is
completed and be able to process all the buffers involved in the
request.

At this point the request objects don't support controls. This will be
extended in the future.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-02-06 07:41:51 +02:00

126 lines
2.9 KiB
C++

/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
* Copyright (C) 2019, Google Inc.
*
* request.cpp - Capture request handling
*/
#include <map>
#include <libcamera/buffer.h>
#include <libcamera/camera.h>
#include <libcamera/request.h>
#include <libcamera/stream.h>
#include "log.h"
/**
* \file request.h
* \brief Describes a frame capture request to be processed by a camera
*/
namespace libcamera {
LOG_DEFINE_CATEGORY(Request)
/**
* \class Request
* \brief A frame capture request
*
* A Request allows an application to associate buffers and controls on a
* per-frame basis to be queued to the camera device for processing.
*/
/**
* \brief Create a capture request for a camera
* \param[in] camera The camera that creates the request
*/
Request::Request(Camera *camera)
: camera_(camera)
{
}
/**
* \brief Set the streams to capture with associated buffers
* \param[in] streamMap The map of streams to buffers
* \return 0 on success or a negative error code otherwise
* \retval -EBUSY Buffers have already been set
*/
int Request::setBuffers(const std::map<Stream *, Buffer *> &streamMap)
{
if (!bufferMap_.empty()) {
LOG(Request, Error) << "Buffers already set";
return -EBUSY;
}
bufferMap_ = streamMap;
return 0;
}
/**
* \var Request::bufferMap_
* \brief Mapping of streams to buffers for this request
*
* The bufferMap_ tracks the buffers associated with each stream. If a stream is
* not utilised in this request there will be no buffer for that stream in the
* map.
*/
/**
* \brief Return the buffer associated with a stream
* \param[in] stream The stream the buffer is associated to
*
* \return The buffer associated with the stream, or nullptr if the stream is
* not part of this request
*/
Buffer *Request::findBuffer(Stream *stream) const
{
auto it = bufferMap_.find(stream);
if (it == bufferMap_.end())
return nullptr;
return it->second;
}
/**
* \brief Prepare the resources for the completion handler
*/
int Request::prepare()
{
for (auto const &pair : bufferMap_) {
Buffer *buffer = pair.second;
buffer->completed.connect(this, &Request::bufferCompleted);
pending_.insert(buffer);
}
return 0;
}
/**
* \brief Slot for the buffer completed signal
*
* The bufferCompleted method serves as slot where to connect the
* Buffer::completed signal that is emitted when a buffer has available
* data.
*
* The request completes when all the buffers it contains are ready to be
* presented to the application. It then emits the Camera::requestCompleted
* signal and is automatically deleted.
*/
void Request::bufferCompleted(Buffer *buffer)
{
buffer->completed.disconnect(this, &Request::bufferCompleted);
int ret = pending_.erase(buffer);
ASSERT(ret == 1);
if (!pending_.empty())
return;
std::map<Stream *, Buffer *> buffers(std::move(bufferMap_));
camera_->requestCompleted.emit(this, buffers);
delete this;
}
} /* namespace libcamera */