The Lens Shading Correction algorithm applies multipliers to all pixels to compensate for the lens shading effect. The coefficients are specified in a downscaled table in the YAML tuning file. Signed-off-by: Florian Sylvestre <fsylvestre@baylibre.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>