Files
external_libcamera/include/libcamera/internal/camera.h
Laurent Pinchart 86eac92fcf libcamera: camera: Make Camera::Private members private
To prepare for the Camera::Private structure being used by pipeline
handlers, turn all its members to private. Members that are useful for
pipeline handlers will be made public again, or will be exposed through
accessor functions, on a case-by-case basis.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2021-08-03 23:05:09 +03:00

64 lines
1.3 KiB
C++

/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
* Copyright (C) 2021, Google Inc.
*
* camera.h - Camera private data
*/
#ifndef __LIBCAMERA_INTERNAL_CAMERA_H__
#define __LIBCAMERA_INTERNAL_CAMERA_H__
#include <atomic>
#include <memory>
#include <set>
#include <string>
#include <libcamera/base/class.h>
#include <libcamera/camera.h>
namespace libcamera {
class PipelineHandler;
class Stream;
class Camera::Private : public Extensible::Private
{
LIBCAMERA_DECLARE_PUBLIC(Camera)
public:
Private(PipelineHandler *pipe, const std::string &id,
const std::set<Stream *> &streams);
~Private();
private:
enum State {
CameraAvailable,
CameraAcquired,
CameraConfigured,
CameraStopping,
CameraRunning,
};
bool isRunning() const;
int isAccessAllowed(State state, bool allowDisconnected = false,
const char *from = __builtin_FUNCTION()) const;
int isAccessAllowed(State low, State high,
bool allowDisconnected = false,
const char *from = __builtin_FUNCTION()) const;
void disconnect();
void setState(State state);
std::shared_ptr<PipelineHandler> pipe_;
std::string id_;
std::set<Stream *> streams_;
std::set<const Stream *> activeStreams_;
bool disconnected_;
std::atomic<State> state_;
};
} /* namespace libcamera */
#endif /* __LIBCAMERA_INTERNAL_CAMERA_H__ */