This adds offset to FrameBuffer::Plane. It enables representing frame buffers that store planes in the same dmabuf at different offsets, as for instance required by the V4L2 NV12 pixel format. Signed-off-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>