buffer_handle_t doesn't provide sufficient info to map a buffer properly. cros::CameraBufferManager enables handling the buffer on ChromeOS, but no way is provided for other platforms. Therefore, we put the assumption that planes are in the same buffer and they are consecutive. This modifies the way of mapping in generic_camera_buffer with the assumption. Signed-off-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
151 lines
3.8 KiB
C++
151 lines
3.8 KiB
C++
/* SPDX-License-Identifier: LGPL-2.1-or-later */
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/*
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* Copyright (C) 2020, Google Inc.
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*
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* camera_stream.cpp - Camera HAL stream
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*/
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#include "camera_stream.h"
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#include <sys/mman.h>
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#include "camera_buffer.h"
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#include "camera_device.h"
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#include "camera_metadata.h"
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#include "jpeg/post_processor_jpeg.h"
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#include <libcamera/formats.h>
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using namespace libcamera;
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LOG_DECLARE_CATEGORY(HAL)
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/*
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* \class CameraStream
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* \brief Map a camera3_stream_t to a StreamConfiguration
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*
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* The CameraStream class maps a camera3_stream_t provided by Android
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* camera framework to a libcamera::StreamConfiguration.
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*
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* The StreamConfiguration is represented by its index as recorded in the
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* CameraConfiguration and not by pointer as StreamConfiguration is subject to
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* relocation.
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*
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* A single StreamConfiguration may be used to deliver one or more streams to
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* the Android framework. The mapping type between a camera3 stream to a
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* StreamConfiguration is described by the CameraStream::Type.
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*
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* CameraStream handles all the aspects of producing a stream with the size
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* and format requested by the camera3 stream from the data produced by
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* the associated libcamera::Stream, including the creation of the encoder
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* and buffer allocation.
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*/
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CameraStream::CameraStream(CameraDevice *const cameraDevice,
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CameraConfiguration *config, Type type,
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camera3_stream_t *camera3Stream, unsigned int index)
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: cameraDevice_(cameraDevice), config_(config), type_(type),
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camera3Stream_(camera3Stream), index_(index)
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{
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if (type_ == Type::Internal || type_ == Type::Mapped) {
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/*
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* \todo There might be multiple post-processors. The logic
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* which should be instantiated here, is deferred for the
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* future. For now, we only have PostProcessorJpeg and that
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* is what we instantiate here.
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*/
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postProcessor_ = std::make_unique<PostProcessorJpeg>(cameraDevice_);
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}
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if (type == Type::Internal) {
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allocator_ = std::make_unique<FrameBufferAllocator>(cameraDevice_->camera());
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mutex_ = std::make_unique<std::mutex>();
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}
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}
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const StreamConfiguration &CameraStream::configuration() const
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{
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return config_->at(index_);
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}
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Stream *CameraStream::stream() const
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{
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return configuration().stream();
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}
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int CameraStream::configure()
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{
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if (postProcessor_) {
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StreamConfiguration output = configuration();
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output.pixelFormat = formats::MJPEG;
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int ret = postProcessor_->configure(configuration(), output);
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if (ret)
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return ret;
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}
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if (allocator_) {
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int ret = allocator_->allocate(stream());
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if (ret < 0)
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return ret;
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/* Save a pointer to the reserved frame buffers */
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for (const auto &frameBuffer : allocator_->buffers(stream()))
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buffers_.push_back(frameBuffer.get());
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}
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camera3Stream_->max_buffers = configuration().bufferCount;
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return 0;
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}
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int CameraStream::process(const libcamera::FrameBuffer &source,
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buffer_handle_t camera3Dest,
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const CameraMetadata &requestMetadata,
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CameraMetadata *resultMetadata)
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{
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if (!postProcessor_)
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return 0;
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/*
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* \todo Buffer mapping and processing should be moved to a
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* separate thread.
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*/
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const StreamConfiguration &output = configuration();
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CameraBuffer dest(camera3Dest, formats::MJPEG, output.size,
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PROT_READ | PROT_WRITE);
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if (!dest.isValid()) {
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LOG(HAL, Error) << "Failed to map android blob buffer";
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return -EINVAL;
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}
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return postProcessor_->process(source, &dest, requestMetadata, resultMetadata);
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}
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FrameBuffer *CameraStream::getBuffer()
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{
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if (!allocator_)
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return nullptr;
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std::lock_guard<std::mutex> locker(*mutex_);
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if (buffers_.empty()) {
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LOG(HAL, Error) << "Buffer underrun";
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return nullptr;
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}
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FrameBuffer *buffer = buffers_.back();
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buffers_.pop_back();
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return buffer;
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}
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void CameraStream::putBuffer(libcamera::FrameBuffer *buffer)
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{
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if (!allocator_)
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return;
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std::lock_guard<std::mutex> locker(*mutex_);
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buffers_.push_back(buffer);
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}
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