libcamera implements a pipeline handler locking mechanism based on advisory locks on media devices, to prevent concurrent access to cameras from the same pipeline handler from different processes (this only works between multiple libcamera instances, as other processes won't use advisory locks on media devices). A side effect of the implementation prevents multiple cameras created by the same pipeline handler from being used concurrently. Fix this by turning the PipelineHandler lock() and unlock() functions into acquire() and release(), with a use count to replace the boolean lock flag. The Camera class is updated accordingly. As a consequence of this change, the IPU3 pipeline handler will fail to operate properly when the cameras it exposes are operated concurrently. The android.hardware.camera2.cts.MultiViewTest#testDualCameraPreview test fails as a result. This should be fixed in the IPU3 pipeline handler to implement mutual exclusion between cameras. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Tested-by: David Plowman <david.plowman@raspberrypi.com>
135 lines
3.3 KiB
C++
135 lines
3.3 KiB
C++
/* SPDX-License-Identifier: LGPL-2.1-or-later */
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/*
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* Copyright (C) 2018, Google Inc.
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*
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* pipeline_handler.h - Pipeline handler infrastructure
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*/
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#pragma once
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#include <memory>
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#include <queue>
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#include <set>
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#include <string>
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#include <sys/types.h>
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#include <vector>
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#include <libcamera/base/mutex.h>
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#include <libcamera/base/object.h>
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#include <libcamera/controls.h>
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#include <libcamera/stream.h>
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#include "libcamera/internal/ipa_proxy.h"
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namespace libcamera {
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class Camera;
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class CameraConfiguration;
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class CameraManager;
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class DeviceEnumerator;
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class DeviceMatch;
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class FrameBuffer;
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class MediaDevice;
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class PipelineHandler;
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class Request;
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class PipelineHandler : public std::enable_shared_from_this<PipelineHandler>,
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public Object
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{
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public:
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PipelineHandler(CameraManager *manager);
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virtual ~PipelineHandler();
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virtual bool match(DeviceEnumerator *enumerator) = 0;
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MediaDevice *acquireMediaDevice(DeviceEnumerator *enumerator,
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const DeviceMatch &dm);
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bool acquire();
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void release();
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virtual CameraConfiguration *generateConfiguration(Camera *camera,
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const StreamRoles &roles) = 0;
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virtual int configure(Camera *camera, CameraConfiguration *config) = 0;
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virtual int exportFrameBuffers(Camera *camera, Stream *stream,
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std::vector<std::unique_ptr<FrameBuffer>> *buffers) = 0;
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virtual int start(Camera *camera, const ControlList *controls) = 0;
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void stop(Camera *camera);
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bool hasPendingRequests(const Camera *camera) const;
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void registerRequest(Request *request);
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void queueRequest(Request *request);
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bool completeBuffer(Request *request, FrameBuffer *buffer);
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void completeRequest(Request *request);
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const char *name() const { return name_; }
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protected:
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void registerCamera(std::shared_ptr<Camera> camera);
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void hotplugMediaDevice(MediaDevice *media);
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virtual int queueRequestDevice(Camera *camera, Request *request) = 0;
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virtual void stopDevice(Camera *camera) = 0;
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CameraManager *manager_;
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private:
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void unlockMediaDevices();
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void mediaDeviceDisconnected(MediaDevice *media);
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virtual void disconnect();
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void doQueueRequest(Request *request);
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void doQueueRequests();
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std::vector<std::shared_ptr<MediaDevice>> mediaDevices_;
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std::vector<std::weak_ptr<Camera>> cameras_;
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std::queue<Request *> waitingRequests_;
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const char *name_;
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Mutex lock_;
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unsigned int useCount_ LIBCAMERA_TSA_GUARDED_BY(lock_);
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friend class PipelineHandlerFactory;
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};
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class PipelineHandlerFactory
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{
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public:
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PipelineHandlerFactory(const char *name);
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virtual ~PipelineHandlerFactory() = default;
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std::shared_ptr<PipelineHandler> create(CameraManager *manager);
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const std::string &name() const { return name_; }
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static void registerType(PipelineHandlerFactory *factory);
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static std::vector<PipelineHandlerFactory *> &factories();
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private:
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virtual PipelineHandler *createInstance(CameraManager *manager) = 0;
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std::string name_;
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};
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#define REGISTER_PIPELINE_HANDLER(handler) \
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class handler##Factory final : public PipelineHandlerFactory \
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{ \
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public: \
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handler##Factory() : PipelineHandlerFactory(#handler) {} \
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\
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private: \
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PipelineHandler *createInstance(CameraManager *manager) \
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{ \
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return new handler(manager); \
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} \
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}; \
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static handler##Factory global_##handler##Factory;
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} /* namespace libcamera */
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