Files
external_libcamera/include/libcamera/internal/v4l2_device.h
David Plowman e86aed6166 libcamera: video_device: Convert between ColorSpace class and V4L2 formats
Add functions to the V4L2Device class to convert to and from
libcamera ColorSpace.

These functions are added to the base V4L2Device class so that they can
be shared both by the video device class and subdevices.

With the ColorSpace class, the color space and related other fields
are stored together, corresponding to a number of fields in the
various different V4L2 format structures. Template functions are
therefore a convenient implementation, and we must explicitly
instantiate the templates that will be needed.

Note that unset color spaces are converted to requests for the
device's "default" color space.

Signed-off-by: David Plowman <david.plowman@raspberrypi.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2021-12-13 11:29:01 +02:00

91 lines
2.2 KiB
C++

/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
* Copyright (C) 2019, Google Inc.
*
* v4l2_device.h - Common base for V4L2 video devices and subdevices
*/
#pragma once
#include <map>
#include <memory>
#include <optional>
#include <vector>
#include <linux/videodev2.h>
#include <libcamera/base/log.h>
#include <libcamera/base/signal.h>
#include <libcamera/base/span.h>
#include <libcamera/base/unique_fd.h>
#include <libcamera/color_space.h>
#include <libcamera/controls.h>
namespace libcamera {
class EventNotifier;
class V4L2Device : protected Loggable
{
public:
void close();
bool isOpen() const { return fd_.isValid(); }
const ControlInfoMap &controls() const { return controls_; }
ControlList getControls(const std::vector<uint32_t> &ids);
int setControls(ControlList *ctrls);
const struct v4l2_query_ext_ctrl *controlInfo(uint32_t id) const;
const std::string &deviceNode() const { return deviceNode_; }
std::string devicePath() const;
int setFrameStartEnabled(bool enable);
Signal<uint32_t> frameStart;
void updateControlInfo();
protected:
V4L2Device(const std::string &deviceNode);
~V4L2Device();
int open(unsigned int flags);
int setFd(UniqueFD fd);
int ioctl(unsigned long request, void *argp);
int fd() const { return fd_.get(); }
template<typename T>
static std::optional<ColorSpace> toColorSpace(const T &v4l2Format);
template<typename T>
static int fromColorSpace(const std::optional<ColorSpace> &colorSpace, T &v4l2Format);
private:
static ControlType v4l2CtrlType(uint32_t ctrlType);
static std::unique_ptr<ControlId> v4l2ControlId(const v4l2_query_ext_ctrl &ctrl);
ControlInfo v4l2ControlInfo(const v4l2_query_ext_ctrl &ctrl);
ControlInfo v4l2MenuControlInfo(const v4l2_query_ext_ctrl &ctrl);
void listControls();
void updateControls(ControlList *ctrls,
Span<const v4l2_ext_control> v4l2Ctrls);
void eventAvailable();
std::map<unsigned int, struct v4l2_query_ext_ctrl> controlInfo_;
std::vector<std::unique_ptr<ControlId>> controlIds_;
ControlIdMap controlIdMap_;
ControlInfoMap controls_;
std::string deviceNode_;
UniqueFD fd_;
EventNotifier *fdEventNotifier_;
bool frameStartEnabled_;
};
} /* namespace libcamera */