For debugging purposes, threads can be assigned a name, which eases distinguishing between them in e.g. htop or gdb. This uses a Linux-specific API for now which is limited to 15 characters (+ null terminator), so truncation is done and names for existing thread instantiations were chosen to be consise. [Kieran: Apply checkstyle suggestions, rebase on proxy rework] Signed-off-by: Schulz, Andreas <andreas.schulz2@karlstorz.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Daniel Scally <dan.scally@ideasonboard.com> Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
448 lines
12 KiB
C++
448 lines
12 KiB
C++
/* SPDX-License-Identifier: LGPL-2.1-or-later */
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/*
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* Copyright (C) 2018, Google Inc.
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*
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* Camera management
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*/
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#include "libcamera/internal/camera_manager.h"
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#include <libcamera/base/log.h>
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#include <libcamera/base/utils.h>
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#include <libcamera/camera.h>
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#include <libcamera/property_ids.h>
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#include "libcamera/internal/camera.h"
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#include "libcamera/internal/device_enumerator.h"
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#include "libcamera/internal/global_configuration.h"
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#include "libcamera/internal/ipa_manager.h"
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#include "libcamera/internal/pipeline_handler.h"
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/**
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* \file libcamera/camera_manager.h
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* \brief The camera manager
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*/
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/**
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* \internal
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* \file libcamera/internal/camera_manager.h
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* \brief Internal camera manager support
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*/
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/**
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* \brief Top-level libcamera namespace
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*/
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namespace libcamera {
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LOG_DEFINE_CATEGORY(Camera)
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#ifndef __DOXYGEN_PUBLIC__
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CameraManager::Private::Private()
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: Thread("CameraManager"), initialized_(false)
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{
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ipaManager_ = std::make_unique<IPAManager>(this->configuration());
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}
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int CameraManager::Private::start()
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{
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int status;
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/* Start the thread and wait for initialization to complete. */
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Thread::start();
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{
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MutexLocker locker(mutex_);
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cv_.wait(locker, [&]() LIBCAMERA_TSA_REQUIRES(mutex_) {
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return initialized_;
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});
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status = status_;
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}
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/* If a failure happened during initialization, stop the thread. */
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if (status < 0) {
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exit();
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wait();
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return status;
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}
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return 0;
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}
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void CameraManager::Private::run()
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{
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LOG(Camera, Debug) << "Starting camera manager";
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int ret = init();
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mutex_.lock();
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status_ = ret;
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initialized_ = true;
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mutex_.unlock();
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cv_.notify_one();
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if (ret < 0) {
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cleanup();
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return;
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}
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/* Now start processing events and messages. */
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exec();
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cleanup();
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}
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int CameraManager::Private::init()
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{
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enumerator_ = DeviceEnumerator::create();
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if (!enumerator_ || enumerator_->enumerate())
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return -ENODEV;
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createPipelineHandlers();
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enumerator_->devicesAdded.connect(this, &Private::createPipelineHandlers);
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return 0;
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}
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void CameraManager::Private::createPipelineHandlers()
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{
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/*
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* \todo Try to read handlers and order from configuration
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* file and only fallback on environment variable or all handlers, if
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* there is no configuration file.
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*/
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const auto pipesList =
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configuration().envListOption("LIBCAMERA_PIPELINES_MATCH_LIST",
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{ "pipelines_match_list" },
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",");
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if (pipesList.has_value()) {
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/*
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* When a list of preferred pipelines is defined, iterate
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* through the ordered list to match the enumerated devices.
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*/
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for (const auto &pipeName : pipesList.value()) {
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const PipelineHandlerFactoryBase *factory;
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factory = PipelineHandlerFactoryBase::getFactoryByName(pipeName);
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if (!factory)
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continue;
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LOG(Camera, Debug)
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<< "Found listed pipeline handler '"
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<< pipeName << "'";
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pipelineFactoryMatch(factory);
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}
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return;
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}
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const std::vector<PipelineHandlerFactoryBase *> &factories =
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PipelineHandlerFactoryBase::factories();
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/* Match all the registered pipeline handlers. */
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for (const PipelineHandlerFactoryBase *factory : factories) {
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LOG(Camera, Debug)
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<< "Found registered pipeline handler '"
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<< factory->name() << "'";
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/*
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* Try each pipeline handler until it exhaust
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* all pipelines it can provide.
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*/
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pipelineFactoryMatch(factory);
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}
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}
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void CameraManager::Private::pipelineFactoryMatch(const PipelineHandlerFactoryBase *factory)
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{
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CameraManager *const o = LIBCAMERA_O_PTR();
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/* Provide as many matching pipelines as possible. */
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while (1) {
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std::shared_ptr<PipelineHandler> pipe = factory->create(o);
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if (!pipe->match(enumerator_.get()))
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break;
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LOG(Camera, Debug)
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<< "Pipeline handler \"" << factory->name()
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<< "\" matched";
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}
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}
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void CameraManager::Private::cleanup()
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{
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enumerator_->devicesAdded.disconnect(this);
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/*
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* Release all references to cameras to ensure they all get destroyed
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* before the device enumerator deletes the media devices. Cameras are
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* destroyed via Object::deleteLater() API, hence we need to explicitly
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* process deletion requests from the thread's message queue as the event
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* loop is not in action here.
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*/
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{
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MutexLocker locker(mutex_);
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cameras_.clear();
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}
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dispatchMessages(Message::Type::DeferredDelete);
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enumerator_.reset(nullptr);
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}
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/**
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* \brief Add a camera to the camera manager
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* \param[in] camera The camera to be added
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*
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* This function is called by pipeline handlers to register the cameras they
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* handle with the camera manager. Registered cameras are immediately made
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* available to the system.
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*
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* Device numbers from the SystemDevices property are used by the V4L2
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* compatibility layer to map V4L2 device nodes to Camera instances.
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*
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* \context This function shall be called from the CameraManager thread.
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*/
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void CameraManager::Private::addCamera(std::shared_ptr<Camera> camera)
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{
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ASSERT(Thread::current() == this);
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{
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MutexLocker locker(mutex_);
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for (const std::shared_ptr<Camera> &c : cameras_) {
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if (c->id() == camera->id()) {
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LOG(Camera, Fatal)
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<< "Trying to register a camera with a duplicated ID '"
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<< camera->id() << "'";
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return;
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}
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}
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cameras_.push_back(camera);
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}
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LOG(Camera, Info)
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<< "Adding camera '" << camera->id() << "' for pipeline handler "
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<< camera->_d()->pipe()->name();
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/* Report the addition to the public signal */
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CameraManager *const o = LIBCAMERA_O_PTR();
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o->cameraAdded.emit(camera);
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}
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/**
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* \brief Remove a camera from the camera manager
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* \param[in] camera The camera to be removed
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*
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* This function is called by pipeline handlers to unregister cameras from the
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* camera manager. Unregistered cameras won't be reported anymore by the
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* cameras() and get() calls, but references may still exist in applications.
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*
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* \context This function shall be called from the CameraManager thread.
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*/
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void CameraManager::Private::removeCamera(std::shared_ptr<Camera> camera)
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{
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ASSERT(Thread::current() == this);
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{
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MutexLocker locker(mutex_);
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auto iter = std::find(cameras_.begin(), cameras_.end(), camera);
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if (iter == cameras_.end())
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return;
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cameras_.erase(iter);
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}
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LOG(Camera, Debug)
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<< "Unregistering camera '" << camera->id() << "'";
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/* Report the removal to the public signal */
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CameraManager *const o = LIBCAMERA_O_PTR();
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o->cameraRemoved.emit(camera);
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}
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/**
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* \fn const GlobalConfiguration &CameraManager::Private::configuration() const
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* \brief Get global configuration bound to the camera manager
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*
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* \return Reference to the configuration
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*/
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/**
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* \fn CameraManager::Private::ipaManager() const
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* \brief Retrieve the IPAManager
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* \context This function is \threadsafe.
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* \return The IPAManager for this CameraManager
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*/
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#endif /* __DOXYGEN_PUBLIC__ */
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/**
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* \class CameraManager
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* \brief Provide access and manage all cameras in the system
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*
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* The camera manager is the entry point to libcamera. It enumerates devices,
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* associates them with pipeline managers, and provides access to the cameras
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* in the system to applications. The manager owns all Camera objects and
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* handles hot-plugging and hot-unplugging to manage the lifetime of cameras.
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*
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* To interact with libcamera, an application starts by creating a camera
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* manager instance. Only a single instance of the camera manager may exist at
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* a time. Attempting to create a second instance without first deleting the
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* existing instance results in undefined behaviour.
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*
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* The manager is initially stopped, and shall be started with start(). This
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* will enumerate all the cameras present in the system, which can then be
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* listed with list() and retrieved with get().
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*
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* Cameras are shared through std::shared_ptr<>, ensuring that a camera will
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* stay valid until the last reference is released without requiring any special
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* action from the application. Once the application has released all the
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* references it held to cameras, the camera manager can be stopped with
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* stop().
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*/
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CameraManager *CameraManager::self_ = nullptr;
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CameraManager::CameraManager()
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: Extensible(std::make_unique<CameraManager::Private>())
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{
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if (self_)
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LOG(Camera, Fatal)
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<< "Multiple CameraManager objects are not allowed";
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self_ = this;
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}
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/**
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* \brief Destroy the camera manager
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*
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* Destroying the camera manager stops it if it is currently running.
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*/
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CameraManager::~CameraManager()
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{
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stop();
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self_ = nullptr;
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}
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/**
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* \brief Start the camera manager
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*
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* Start the camera manager and enumerate all devices in the system. Once
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* the start has been confirmed the user is free to list and otherwise
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* interact with cameras in the system until either the camera manager
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* is stopped or the camera is unplugged from the system.
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*
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* \return 0 on success or a negative error code otherwise
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*/
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int CameraManager::start()
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{
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LOG(Camera, Info) << "libcamera " << version_;
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int ret = _d()->start();
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if (ret)
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LOG(Camera, Error) << "Failed to start camera manager: "
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<< strerror(-ret);
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return ret;
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}
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/**
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* \brief Stop the camera manager
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*
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* Before stopping the camera manager the caller is responsible for making
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* sure all cameras provided by the manager are returned to the manager.
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*
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* After the manager has been stopped no resource provided by the camera
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* manager should be consider valid or functional even if they for one
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* reason or another have yet to be deleted.
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*/
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void CameraManager::stop()
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{
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Private *const d = _d();
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d->exit();
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d->wait();
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}
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/**
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* \fn CameraManager::cameras()
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* \brief Retrieve all available cameras
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*
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* Before calling this function the caller is responsible for ensuring that
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* the camera manager is running.
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*
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* \context This function is \threadsafe.
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*
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* \return List of all available cameras
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*/
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std::vector<std::shared_ptr<Camera>> CameraManager::cameras() const
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{
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const Private *const d = _d();
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MutexLocker locker(d->mutex_);
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return d->cameras_;
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}
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/**
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* \brief Get a camera based on ID
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* \param[in] id ID of camera to get
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*
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* Before calling this function the caller is responsible for ensuring that
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* the camera manager is running.
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*
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* \context This function is \threadsafe.
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*
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* \return Shared pointer to Camera object or nullptr if camera not found
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*/
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std::shared_ptr<Camera> CameraManager::get(std::string_view id)
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{
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Private *const d = _d();
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MutexLocker locker(d->mutex_);
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for (const std::shared_ptr<Camera> &camera : d->cameras_) {
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if (camera->id() == id)
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return camera;
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}
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return nullptr;
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}
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/**
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* \var CameraManager::cameraAdded
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* \brief Notify of a new camera added to the system
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*
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* This signal is emitted when a new camera is detected and successfully handled
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* by the camera manager. The notification occurs alike for cameras detected
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* when the manager is started with start() or when new cameras are later
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* connected to the system. When the signal is emitted the new camera is already
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* available from the list of cameras().
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*
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* The signal is emitted from the CameraManager thread. Applications shall
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* minimize the time spent in the signal handler and shall in particular not
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* perform any blocking operation.
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*/
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/**
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* \var CameraManager::cameraRemoved
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* \brief Notify of a new camera removed from the system
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*
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* This signal is emitted when a camera is removed from the system. When the
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* signal is emitted the camera is not available from the list of cameras()
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* anymore.
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*
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* The signal is emitted from the CameraManager thread. Applications shall
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* minimize the time spent in the signal handler and shall in particular not
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* perform any blocking operation.
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*/
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/**
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* \fn const std::string &CameraManager::version()
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* \brief Retrieve the libcamera version string
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* \context This function is \a threadsafe.
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* \return The libcamera version string
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*/
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} /* namespace libcamera */
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