Files
external_libcamera/src/libcamera/camera_manager.cpp
Schulz, Andreas 559128b1f1 Thread: Add name parameter
For debugging purposes, threads can be assigned a name, which eases
distinguishing between them in e.g. htop or gdb. This uses a
Linux-specific API for now which is limited to 15 characters (+ null
terminator), so truncation is done and names for existing thread
instantiations were chosen to be consise.

[Kieran: Apply checkstyle suggestions, rebase on proxy rework]
Signed-off-by: Schulz, Andreas <andreas.schulz2@karlstorz.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Daniel Scally <dan.scally@ideasonboard.com>
Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2025-11-05 11:31:10 +00:00

448 lines
12 KiB
C++

/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
* Copyright (C) 2018, Google Inc.
*
* Camera management
*/
#include "libcamera/internal/camera_manager.h"
#include <libcamera/base/log.h>
#include <libcamera/base/utils.h>
#include <libcamera/camera.h>
#include <libcamera/property_ids.h>
#include "libcamera/internal/camera.h"
#include "libcamera/internal/device_enumerator.h"
#include "libcamera/internal/global_configuration.h"
#include "libcamera/internal/ipa_manager.h"
#include "libcamera/internal/pipeline_handler.h"
/**
* \file libcamera/camera_manager.h
* \brief The camera manager
*/
/**
* \internal
* \file libcamera/internal/camera_manager.h
* \brief Internal camera manager support
*/
/**
* \brief Top-level libcamera namespace
*/
namespace libcamera {
LOG_DEFINE_CATEGORY(Camera)
#ifndef __DOXYGEN_PUBLIC__
CameraManager::Private::Private()
: Thread("CameraManager"), initialized_(false)
{
ipaManager_ = std::make_unique<IPAManager>(this->configuration());
}
int CameraManager::Private::start()
{
int status;
/* Start the thread and wait for initialization to complete. */
Thread::start();
{
MutexLocker locker(mutex_);
cv_.wait(locker, [&]() LIBCAMERA_TSA_REQUIRES(mutex_) {
return initialized_;
});
status = status_;
}
/* If a failure happened during initialization, stop the thread. */
if (status < 0) {
exit();
wait();
return status;
}
return 0;
}
void CameraManager::Private::run()
{
LOG(Camera, Debug) << "Starting camera manager";
int ret = init();
mutex_.lock();
status_ = ret;
initialized_ = true;
mutex_.unlock();
cv_.notify_one();
if (ret < 0) {
cleanup();
return;
}
/* Now start processing events and messages. */
exec();
cleanup();
}
int CameraManager::Private::init()
{
enumerator_ = DeviceEnumerator::create();
if (!enumerator_ || enumerator_->enumerate())
return -ENODEV;
createPipelineHandlers();
enumerator_->devicesAdded.connect(this, &Private::createPipelineHandlers);
return 0;
}
void CameraManager::Private::createPipelineHandlers()
{
/*
* \todo Try to read handlers and order from configuration
* file and only fallback on environment variable or all handlers, if
* there is no configuration file.
*/
const auto pipesList =
configuration().envListOption("LIBCAMERA_PIPELINES_MATCH_LIST",
{ "pipelines_match_list" },
",");
if (pipesList.has_value()) {
/*
* When a list of preferred pipelines is defined, iterate
* through the ordered list to match the enumerated devices.
*/
for (const auto &pipeName : pipesList.value()) {
const PipelineHandlerFactoryBase *factory;
factory = PipelineHandlerFactoryBase::getFactoryByName(pipeName);
if (!factory)
continue;
LOG(Camera, Debug)
<< "Found listed pipeline handler '"
<< pipeName << "'";
pipelineFactoryMatch(factory);
}
return;
}
const std::vector<PipelineHandlerFactoryBase *> &factories =
PipelineHandlerFactoryBase::factories();
/* Match all the registered pipeline handlers. */
for (const PipelineHandlerFactoryBase *factory : factories) {
LOG(Camera, Debug)
<< "Found registered pipeline handler '"
<< factory->name() << "'";
/*
* Try each pipeline handler until it exhaust
* all pipelines it can provide.
*/
pipelineFactoryMatch(factory);
}
}
void CameraManager::Private::pipelineFactoryMatch(const PipelineHandlerFactoryBase *factory)
{
CameraManager *const o = LIBCAMERA_O_PTR();
/* Provide as many matching pipelines as possible. */
while (1) {
std::shared_ptr<PipelineHandler> pipe = factory->create(o);
if (!pipe->match(enumerator_.get()))
break;
LOG(Camera, Debug)
<< "Pipeline handler \"" << factory->name()
<< "\" matched";
}
}
void CameraManager::Private::cleanup()
{
enumerator_->devicesAdded.disconnect(this);
/*
* Release all references to cameras to ensure they all get destroyed
* before the device enumerator deletes the media devices. Cameras are
* destroyed via Object::deleteLater() API, hence we need to explicitly
* process deletion requests from the thread's message queue as the event
* loop is not in action here.
*/
{
MutexLocker locker(mutex_);
cameras_.clear();
}
dispatchMessages(Message::Type::DeferredDelete);
enumerator_.reset(nullptr);
}
/**
* \brief Add a camera to the camera manager
* \param[in] camera The camera to be added
*
* This function is called by pipeline handlers to register the cameras they
* handle with the camera manager. Registered cameras are immediately made
* available to the system.
*
* Device numbers from the SystemDevices property are used by the V4L2
* compatibility layer to map V4L2 device nodes to Camera instances.
*
* \context This function shall be called from the CameraManager thread.
*/
void CameraManager::Private::addCamera(std::shared_ptr<Camera> camera)
{
ASSERT(Thread::current() == this);
{
MutexLocker locker(mutex_);
for (const std::shared_ptr<Camera> &c : cameras_) {
if (c->id() == camera->id()) {
LOG(Camera, Fatal)
<< "Trying to register a camera with a duplicated ID '"
<< camera->id() << "'";
return;
}
}
cameras_.push_back(camera);
}
LOG(Camera, Info)
<< "Adding camera '" << camera->id() << "' for pipeline handler "
<< camera->_d()->pipe()->name();
/* Report the addition to the public signal */
CameraManager *const o = LIBCAMERA_O_PTR();
o->cameraAdded.emit(camera);
}
/**
* \brief Remove a camera from the camera manager
* \param[in] camera The camera to be removed
*
* This function is called by pipeline handlers to unregister cameras from the
* camera manager. Unregistered cameras won't be reported anymore by the
* cameras() and get() calls, but references may still exist in applications.
*
* \context This function shall be called from the CameraManager thread.
*/
void CameraManager::Private::removeCamera(std::shared_ptr<Camera> camera)
{
ASSERT(Thread::current() == this);
{
MutexLocker locker(mutex_);
auto iter = std::find(cameras_.begin(), cameras_.end(), camera);
if (iter == cameras_.end())
return;
cameras_.erase(iter);
}
LOG(Camera, Debug)
<< "Unregistering camera '" << camera->id() << "'";
/* Report the removal to the public signal */
CameraManager *const o = LIBCAMERA_O_PTR();
o->cameraRemoved.emit(camera);
}
/**
* \fn const GlobalConfiguration &CameraManager::Private::configuration() const
* \brief Get global configuration bound to the camera manager
*
* \return Reference to the configuration
*/
/**
* \fn CameraManager::Private::ipaManager() const
* \brief Retrieve the IPAManager
* \context This function is \threadsafe.
* \return The IPAManager for this CameraManager
*/
#endif /* __DOXYGEN_PUBLIC__ */
/**
* \class CameraManager
* \brief Provide access and manage all cameras in the system
*
* The camera manager is the entry point to libcamera. It enumerates devices,
* associates them with pipeline managers, and provides access to the cameras
* in the system to applications. The manager owns all Camera objects and
* handles hot-plugging and hot-unplugging to manage the lifetime of cameras.
*
* To interact with libcamera, an application starts by creating a camera
* manager instance. Only a single instance of the camera manager may exist at
* a time. Attempting to create a second instance without first deleting the
* existing instance results in undefined behaviour.
*
* The manager is initially stopped, and shall be started with start(). This
* will enumerate all the cameras present in the system, which can then be
* listed with list() and retrieved with get().
*
* Cameras are shared through std::shared_ptr<>, ensuring that a camera will
* stay valid until the last reference is released without requiring any special
* action from the application. Once the application has released all the
* references it held to cameras, the camera manager can be stopped with
* stop().
*/
CameraManager *CameraManager::self_ = nullptr;
CameraManager::CameraManager()
: Extensible(std::make_unique<CameraManager::Private>())
{
if (self_)
LOG(Camera, Fatal)
<< "Multiple CameraManager objects are not allowed";
self_ = this;
}
/**
* \brief Destroy the camera manager
*
* Destroying the camera manager stops it if it is currently running.
*/
CameraManager::~CameraManager()
{
stop();
self_ = nullptr;
}
/**
* \brief Start the camera manager
*
* Start the camera manager and enumerate all devices in the system. Once
* the start has been confirmed the user is free to list and otherwise
* interact with cameras in the system until either the camera manager
* is stopped or the camera is unplugged from the system.
*
* \return 0 on success or a negative error code otherwise
*/
int CameraManager::start()
{
LOG(Camera, Info) << "libcamera " << version_;
int ret = _d()->start();
if (ret)
LOG(Camera, Error) << "Failed to start camera manager: "
<< strerror(-ret);
return ret;
}
/**
* \brief Stop the camera manager
*
* Before stopping the camera manager the caller is responsible for making
* sure all cameras provided by the manager are returned to the manager.
*
* After the manager has been stopped no resource provided by the camera
* manager should be consider valid or functional even if they for one
* reason or another have yet to be deleted.
*/
void CameraManager::stop()
{
Private *const d = _d();
d->exit();
d->wait();
}
/**
* \fn CameraManager::cameras()
* \brief Retrieve all available cameras
*
* Before calling this function the caller is responsible for ensuring that
* the camera manager is running.
*
* \context This function is \threadsafe.
*
* \return List of all available cameras
*/
std::vector<std::shared_ptr<Camera>> CameraManager::cameras() const
{
const Private *const d = _d();
MutexLocker locker(d->mutex_);
return d->cameras_;
}
/**
* \brief Get a camera based on ID
* \param[in] id ID of camera to get
*
* Before calling this function the caller is responsible for ensuring that
* the camera manager is running.
*
* \context This function is \threadsafe.
*
* \return Shared pointer to Camera object or nullptr if camera not found
*/
std::shared_ptr<Camera> CameraManager::get(std::string_view id)
{
Private *const d = _d();
MutexLocker locker(d->mutex_);
for (const std::shared_ptr<Camera> &camera : d->cameras_) {
if (camera->id() == id)
return camera;
}
return nullptr;
}
/**
* \var CameraManager::cameraAdded
* \brief Notify of a new camera added to the system
*
* This signal is emitted when a new camera is detected and successfully handled
* by the camera manager. The notification occurs alike for cameras detected
* when the manager is started with start() or when new cameras are later
* connected to the system. When the signal is emitted the new camera is already
* available from the list of cameras().
*
* The signal is emitted from the CameraManager thread. Applications shall
* minimize the time spent in the signal handler and shall in particular not
* perform any blocking operation.
*/
/**
* \var CameraManager::cameraRemoved
* \brief Notify of a new camera removed from the system
*
* This signal is emitted when a camera is removed from the system. When the
* signal is emitted the camera is not available from the list of cameras()
* anymore.
*
* The signal is emitted from the CameraManager thread. Applications shall
* minimize the time spent in the signal handler and shall in particular not
* perform any blocking operation.
*/
/**
* \fn const std::string &CameraManager::version()
* \brief Retrieve the libcamera version string
* \context This function is \a threadsafe.
* \return The libcamera version string
*/
} /* namespace libcamera */