Currently, when allocating buffers, the streams of the Camera object are used. Instead the streams of the CameraConfiguration object should be used. This is because the Camera object holds all available streams while the CameraConfiguration holds only the streams associated with the current configuration. Signed-off-by: Dafna Hirschfeld <dafna.hirschfeld@collabora.com> Reviewed-by: Nicolas Dufresne <nicolas.dufresne@collabora.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
35 lines
1.1 KiB
C++
35 lines
1.1 KiB
C++
/* SPDX-License-Identifier: LGPL-2.1-or-later */
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/*
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* Copyright (C) 2020, Collabora Ltd.
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* Author: Nicolas Dufresne <nicolas.dufresne@collabora.com>
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*
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* gstlibcameraallocator.h - GStreamer Custom Allocator
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*/
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#ifndef __GST_LIBCAMERA_ALLOCATOR_H__
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#define __GST_LIBCAMERA_ALLOCATOR_H__
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#include <gst/gst.h>
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#include <gst/allocators/allocators.h>
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#include <libcamera/camera.h>
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#include <libcamera/stream.h>
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#define GST_TYPE_LIBCAMERA_ALLOCATOR gst_libcamera_allocator_get_type()
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G_DECLARE_FINAL_TYPE(GstLibcameraAllocator, gst_libcamera_allocator,
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GST_LIBCAMERA, ALLOCATOR, GstDmaBufAllocator)
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GstLibcameraAllocator *gst_libcamera_allocator_new(std::shared_ptr<libcamera::Camera> camera,
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libcamera::CameraConfiguration *config_);
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bool gst_libcamera_allocator_prepare_buffer(GstLibcameraAllocator *self,
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libcamera::Stream *stream,
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GstBuffer *buffer);
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gsize gst_libcamera_allocator_get_pool_size(GstLibcameraAllocator *allocator,
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libcamera::Stream *stream);
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libcamera::FrameBuffer *gst_libcamera_memory_get_frame_buffer(GstMemory *mem);
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#endif /* __GST_LIBCAMERA_ALLOCATOR_H__ */
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