The new Thread class wraps std::thread in order to integrate it with the Object, Signal and EventDispatcher classes. By default new threads run an internal event loop, and their run() method can be overloaded to provide a custom thread loop. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
271 lines
7.6 KiB
C++
271 lines
7.6 KiB
C++
/* SPDX-License-Identifier: LGPL-2.1-or-later */
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/*
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* Copyright (C) 2018, Google Inc.
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*
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* camera_manager.h - Camera management
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*/
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#include <libcamera/camera_manager.h>
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#include <libcamera/camera.h>
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#include <libcamera/event_dispatcher.h>
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#include "device_enumerator.h"
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#include "event_dispatcher_poll.h"
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#include "log.h"
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#include "pipeline_handler.h"
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#include "thread.h"
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#include "utils.h"
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/**
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* \file camera_manager.h
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* \brief The camera manager
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*/
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namespace libcamera {
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LOG_DEFINE_CATEGORY(Camera)
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/**
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* \class CameraManager
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* \brief Provide access and manage all cameras in the system
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*
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* The camera manager is the entry point to libcamera. It enumerates devices,
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* associates them with pipeline managers, and provides access to the cameras
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* in the system to applications. The manager owns all Camera objects and
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* handles hot-plugging and hot-unplugging to manage the lifetime of cameras.
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*
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* To interact with libcamera, an application retrieves the camera manager
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* instance with CameraManager::instance(). The manager is initially stopped,
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* and shall be configured before being started. In particular a custom event
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* dispatcher shall be installed if needed with
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* CameraManager::setEventDispatcher().
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*
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* Once the camera manager is configured, it shall be started with start().
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* This will enumerate all the cameras present in the system, which can then be
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* listed with list() and retrieved with get().
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*
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* Cameras are shared through std::shared_ptr<>, ensuring that a camera will
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* stay valid until the last reference is released without requiring any special
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* action from the application. Once the application has released all the
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* references it held to cameras, the camera manager can be stopped with
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* stop().
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*
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* \todo Add interface to register a notification callback to the user to be
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* able to inform it new cameras have been hot-plugged or cameras have been
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* removed due to hot-unplug.
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*/
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CameraManager::CameraManager()
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: enumerator_(nullptr)
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{
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}
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CameraManager::~CameraManager()
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{
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}
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/**
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* \brief Start the camera manager
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*
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* Start the camera manager and enumerate all devices in the system. Once
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* the start has been confirmed the user is free to list and otherwise
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* interact with cameras in the system until either the camera manager
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* is stopped or the camera is unplugged from the system.
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*
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* \return 0 on success or a negative error code otherwise
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*/
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int CameraManager::start()
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{
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if (enumerator_)
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return -EBUSY;
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LOG(Camera, Info) << "libcamera " << version_;
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enumerator_ = DeviceEnumerator::create();
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if (!enumerator_ || enumerator_->enumerate())
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return -ENODEV;
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/*
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* TODO: Try to read handlers and order from configuration
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* file and only fallback on all handlers if there is no
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* configuration file.
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*/
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std::vector<PipelineHandlerFactory *> &factories = PipelineHandlerFactory::factories();
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for (PipelineHandlerFactory *factory : factories) {
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/*
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* Try each pipeline handler until it exhaust
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* all pipelines it can provide.
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*/
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while (1) {
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std::shared_ptr<PipelineHandler> pipe = factory->create(this);
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if (!pipe->match(enumerator_.get()))
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break;
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LOG(Camera, Debug)
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<< "Pipeline handler \"" << factory->name()
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<< "\" matched";
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pipes_.push_back(std::move(pipe));
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}
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}
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/* TODO: register hot-plug callback here */
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return 0;
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}
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/**
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* \brief Stop the camera manager
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*
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* Before stopping the camera manager the caller is responsible for making
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* sure all cameras provided by the manager are returned to the manager.
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*
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* After the manager has been stopped no resource provided by the camera
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* manager should be consider valid or functional even if they for one
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* reason or another have yet to be deleted.
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*/
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void CameraManager::stop()
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{
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/* TODO: unregister hot-plug callback here */
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/*
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* Release all references to cameras and pipeline handlers to ensure
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* they all get destroyed before the device enumerator deletes the
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* media devices.
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*/
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pipes_.clear();
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cameras_.clear();
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enumerator_.reset(nullptr);
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}
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/**
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* \fn CameraManager::cameras()
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* \brief Retrieve all available cameras
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*
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* Before calling this function the caller is responsible for ensuring that
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* the camera manger is running.
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*
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* \return List of all available cameras
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*/
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/**
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* \brief Get a camera based on name
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* \param[in] name Name of camera to get
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*
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* Before calling this function the caller is responsible for ensuring that
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* the camera manger is running.
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*
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* \return Shared pointer to Camera object or nullptr if camera not found
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*/
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std::shared_ptr<Camera> CameraManager::get(const std::string &name)
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{
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for (std::shared_ptr<Camera> camera : cameras_) {
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if (camera->name() == name)
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return camera;
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}
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return nullptr;
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}
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/**
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* \brief Add a camera to the camera manager
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* \param[in] camera The camera to be added
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*
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* This function is called by pipeline handlers to register the cameras they
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* handle with the camera manager. Registered cameras are immediately made
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* available to the system.
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*/
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void CameraManager::addCamera(std::shared_ptr<Camera> camera)
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{
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for (std::shared_ptr<Camera> c : cameras_) {
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if (c->name() == camera->name()) {
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LOG(Camera, Warning)
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<< "Registering camera with duplicate name '"
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<< camera->name() << "'";
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break;
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}
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}
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cameras_.push_back(std::move(camera));
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}
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/**
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* \brief Remove a camera from the camera manager
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* \param[in] camera The camera to be removed
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*
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* This function is called by pipeline handlers to unregister cameras from the
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* camera manager. Unregistered cameras won't be reported anymore by the
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* cameras() and get() calls, but references may still exist in applications.
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*/
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void CameraManager::removeCamera(Camera *camera)
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{
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for (auto iter = cameras_.begin(); iter != cameras_.end(); ++iter) {
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if (iter->get() == camera) {
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LOG(Camera, Debug)
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<< "Unregistering camera '"
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<< camera->name() << "'";
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cameras_.erase(iter);
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return;
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}
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}
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}
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/**
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* \brief Retrieve the camera manager instance
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*
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* The CameraManager is a singleton and can't be constructed manually. This
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* function shall instead be used to retrieve the single global instance of the
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* manager.
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*
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* \return The camera manager instance
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*/
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CameraManager *CameraManager::instance()
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{
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static CameraManager manager;
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return &manager;
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}
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/**
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* \fn const std::string &CameraManager::version()
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* \brief Retrieve the libcamera version string
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* \return The libcamera version string
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*/
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/**
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* \brief Set the event dispatcher
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* \param[in] dispatcher Pointer to the event dispatcher
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*
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* libcamera requires an event dispatcher to integrate event notification and
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* timers with the application event loop. Applications that want to provide
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* their own event dispatcher shall call this function once and only once before
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* the camera manager is started with start(). If no event dispatcher is
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* provided, a default poll-based implementation will be used.
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*
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* The CameraManager takes ownership of the event dispatcher and will delete it
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* when the application terminates.
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*/
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void CameraManager::setEventDispatcher(std::unique_ptr<EventDispatcher> dispatcher)
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{
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Thread::current()->setEventDispatcher(std::move(dispatcher));
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}
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/**
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* \brief Retrieve the event dispatcher
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*
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* This function retrieves the event dispatcher set with setEventDispatcher().
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* If no dispatcher has been set, a default poll-based implementation is created
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* and returned, and no custom event dispatcher may be installed anymore.
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*
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* The returned event dispatcher is valid until the camera manager is destroyed.
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*
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* \return Pointer to the event dispatcher
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*/
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EventDispatcher *CameraManager::eventDispatcher()
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{
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return Thread::current()->eventDispatcher();
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}
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} /* namespace libcamera */
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