Files
external_libcamera/src/libcamera/control_serializer.cpp
Paul Elder aafa406edd libcamera: controls: Add vendor information to ControlId
Add vendor/namespace information to ControlId, so that the vendor can be
queried from it. This is expected to be used by applications either
simply to display the vendor or for it to be used for grouping in a
UI.

Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2024-10-21 00:22:56 +03:00

649 lines
19 KiB
C++

/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
* Copyright (C) 2019, Google Inc.
*
* Control (de)serializer
*/
#include "libcamera/internal/control_serializer.h"
#include <algorithm>
#include <memory>
#include <vector>
#include <libcamera/base/log.h>
#include <libcamera/base/span.h>
#include <libcamera/control_ids.h>
#include <libcamera/controls.h>
#include <libcamera/property_ids.h>
#include <libcamera/ipa/ipa_controls.h>
#include "libcamera/internal/byte_stream_buffer.h"
/**
* \file control_serializer.h
* \brief Serialization and deserialization helpers for controls
*/
namespace libcamera {
LOG_DEFINE_CATEGORY(Serializer)
/**
* \class ControlSerializer
* \brief Serializer and deserializer for control-related classes
*
* The control serializer is a helper to serialize and deserialize
* ControlInfoMap and ControlValue instances for the purpose of communication
* with IPA modules.
*
* Neither the ControlInfoMap nor the ControlList are self-contained data
* container. ControlInfoMap references an external ControlId in each of its
* entries, and ControlList references a ControlInfoMap for the purpose of
* validation. Serializing and deserializing those objects thus requires a
* context that maintains the associations between them. The control serializer
* fulfils this task.
*
* ControlInfoMap instances can be serialized on their own, but require
* ControlId instances to be provided at deserialization time. The serializer
* recreates those ControlId instances and stores them in an internal cache,
* from which the ControlInfoMap is populated.
*
* ControlList instances need to be associated with a ControlInfoMap when
* deserialized. To make this possible, the control lists are serialized with a
* handle to their ControlInfoMap, and the map is looked up from the handle at
* deserialization time. To make this possible, the serializer assigns a
* numerical handle to ControlInfoMap instances when they are serialized, and
* stores the mapping between handle and ControlInfoMap both when serializing
* (for the pipeline handler side) and deserializing (for the IPA side) them.
* This mapping is used when serializing a ControlList to include the
* corresponding ControlInfoMap handle in the binary data, and when
* deserializing to retrieve the corresponding ControlInfoMap.
*
* As independent ControlSerializer instances are used on both sides of the IPC
* boundary, and the two instances operate without a shared point of control,
* there is a potential risk of collision of the numerical handles assigned to
* each serialized ControlInfoMap. For this reason the control serializer is
* initialized with a seed and the handle is incremented by 2, so that instances
* initialized with a different seed operate on a separate numerical space,
* avoiding any collision risk.
*
* In order to perform those tasks, the serializer keeps an internal state that
* needs to be properly populated. This mechanism requires the ControlInfoMap
* corresponding to a ControlList to have been serialized or deserialized
* before the ControlList is serialized or deserialized. Failure to comply with
* that constraint results in serialization or deserialization failure of the
* ControlList.
*
* The serializer can be reset() to clear its internal state. This may be
* performed when reconfiguring an IPA to avoid constant growth of the internal
* state, especially if the contents of the ControlInfoMap instances change at
* that time. A reset of the serializer invalidates all ControlList and
* ControlInfoMap that have been previously deserialized. The caller shall thus
* proceed with care to avoid stale references.
*/
/**
* \enum ControlSerializer::Role
* \brief Define the role of the IPC component using the control serializer
*
* The role of the component that creates the serializer is used to initialize
* the handles numerical space.
*
* \var ControlSerializer::Role::Proxy
* \brief The control serializer is used by the IPC Proxy classes
*
* \var ControlSerializer::Role::Worker
* \brief The control serializer is used by the IPC ProxyWorker classes
*/
/**
* \brief Construct a new ControlSerializer
* \param[in] role The role of the IPC component using the serializer
*/
ControlSerializer::ControlSerializer(Role role)
{
/*
* Initialize the handle numerical space using the role of the
* component that created the instance.
*
* Instances initialized for a different role will use a different
* numerical handle space, avoiding any collision risk when, in example,
* two instances of the ControlSerializer class are used at the IPC
* boundaries.
*
* Start counting handles from '1' as '0' is a special value used as
* place holder when serializing lists that do not have a ControlInfoMap
* associated (in example list of libcamera controls::controls).
*
* \todo This is a temporary hack and should probably be better
* engineered, but for the time being it avoids collisions on the handle
* value when using IPC.
*/
serialSeed_ = role == Role::Proxy ? 1 : 2;
serial_ = serialSeed_;
}
/**
* \brief Reset the serializer
*
* Reset the internal state of the serializer. This invalidates all the
* ControlList and ControlInfoMap that have been previously deserialized.
*/
void ControlSerializer::reset()
{
serial_ = serialSeed_;
infoMapHandles_.clear();
infoMaps_.clear();
controlIds_.clear();
controlIdMaps_.clear();
}
size_t ControlSerializer::binarySize(const ControlValue &value)
{
return sizeof(ControlType) + value.data().size_bytes();
}
size_t ControlSerializer::binarySize(const ControlInfo &info)
{
return binarySize(info.min()) + binarySize(info.max()) + binarySize(info.def());
}
/**
* \brief Retrieve the size in bytes required to serialize a ControlInfoMap
* \param[in] infoMap The control info map
*
* Compute and return the size in bytes required to store the serialized
* ControlInfoMap.
*
* \return The size in bytes required to store the serialized ControlInfoMap
*/
size_t ControlSerializer::binarySize(const ControlInfoMap &infoMap)
{
size_t size = sizeof(struct ipa_controls_header)
+ infoMap.size() * sizeof(struct ipa_control_info_entry);
for (const auto &ctrl : infoMap)
size += binarySize(ctrl.second);
return size;
}
/**
* \brief Retrieve the size in bytes required to serialize a ControlList
* \param[in] list The control list
*
* Compute and return the size in bytes required to store the serialized
* ControlList.
*
* \return The size in bytes required to store the serialized ControlList
*/
size_t ControlSerializer::binarySize(const ControlList &list)
{
size_t size = sizeof(struct ipa_controls_header)
+ list.size() * sizeof(struct ipa_control_value_entry);
for (const auto &ctrl : list)
size += binarySize(ctrl.second);
return size;
}
void ControlSerializer::store(const ControlValue &value,
ByteStreamBuffer &buffer)
{
const ControlType type = value.type();
buffer.write(&type);
buffer.write(value.data());
}
void ControlSerializer::store(const ControlInfo &info, ByteStreamBuffer &buffer)
{
store(info.min(), buffer);
store(info.max(), buffer);
store(info.def(), buffer);
}
/**
* \brief Serialize a ControlInfoMap in a buffer
* \param[in] infoMap The control info map to serialize
* \param[in] buffer The memory buffer where to serialize the ControlInfoMap
*
* Serialize the \a infoMap into the \a buffer using the serialization format
* defined by the IPA context interface in ipa_controls.h.
*
* The serializer stores a reference to the \a infoMap internally. The caller
* shall ensure that \a infoMap stays valid until the serializer is reset().
*
* \return 0 on success, a negative error code otherwise
* \retval -ENOSPC Not enough space is available in the buffer
*/
int ControlSerializer::serialize(const ControlInfoMap &infoMap,
ByteStreamBuffer &buffer)
{
if (isCached(infoMap)) {
LOG(Serializer, Debug)
<< "Skipping already serialized ControlInfoMap";
return 0;
}
/* Compute entries and data required sizes. */
size_t entriesSize = infoMap.size()
* sizeof(struct ipa_control_info_entry);
size_t valuesSize = 0;
for (const auto &ctrl : infoMap)
valuesSize += binarySize(ctrl.second);
const ControlIdMap *idmap = &infoMap.idmap();
enum ipa_controls_id_map_type idMapType;
if (idmap == &controls::controls)
idMapType = IPA_CONTROL_ID_MAP_CONTROLS;
else if (idmap == &properties::properties)
idMapType = IPA_CONTROL_ID_MAP_PROPERTIES;
else
idMapType = IPA_CONTROL_ID_MAP_V4L2;
/* Prepare the packet header. */
struct ipa_controls_header hdr;
hdr.version = IPA_CONTROLS_FORMAT_VERSION;
hdr.handle = serial_;
hdr.entries = infoMap.size();
hdr.size = sizeof(hdr) + entriesSize + valuesSize;
hdr.data_offset = sizeof(hdr) + entriesSize;
hdr.id_map_type = idMapType;
buffer.write(&hdr);
/*
* Increment the handle for the ControlInfoMap by 2 to keep the handles
* numerical space partitioned between instances initialized for a
* different role.
*
* \sa ControlSerializer::Role
*/
serial_ += 2;
/*
* Serialize all entries.
* \todo Serialize the control name too
*/
ByteStreamBuffer entries = buffer.carveOut(entriesSize);
ByteStreamBuffer values = buffer.carveOut(valuesSize);
for (const auto &ctrl : infoMap) {
const ControlId *id = ctrl.first;
const ControlInfo &info = ctrl.second;
struct ipa_control_info_entry entry;
entry.id = id->id();
entry.type = id->type();
entry.offset = values.offset();
entries.write(&entry);
store(info, values);
}
if (buffer.overflow())
return -ENOSPC;
/*
* Store the map to handle association, to be used to serialize and
* deserialize control lists.
*/
infoMapHandles_[&infoMap] = hdr.handle;
return 0;
}
/**
* \brief Serialize a ControlList in a buffer
* \param[in] list The control list to serialize
* \param[in] buffer The memory buffer where to serialize the ControlList
*
* Serialize the \a list into the \a buffer using the serialization format
* defined by the IPA context interface in ipa_controls.h.
*
* \return 0 on success, a negative error code otherwise
* \retval -ENOENT The ControlList is related to an unknown ControlInfoMap
* \retval -ENOSPC Not enough space is available in the buffer
*/
int ControlSerializer::serialize(const ControlList &list,
ByteStreamBuffer &buffer)
{
/*
* Find the ControlInfoMap handle for the ControlList if it has one, or
* use 0 for ControlList without a ControlInfoMap.
*/
unsigned int infoMapHandle;
if (list.infoMap()) {
auto iter = infoMapHandles_.find(list.infoMap());
if (iter == infoMapHandles_.end()) {
LOG(Serializer, Error)
<< "Can't serialize ControlList: unknown ControlInfoMap";
return -ENOENT;
}
infoMapHandle = iter->second;
} else {
infoMapHandle = 0;
}
const ControlIdMap *idmap = list.idMap();
enum ipa_controls_id_map_type idMapType;
if (idmap == &controls::controls)
idMapType = IPA_CONTROL_ID_MAP_CONTROLS;
else if (idmap == &properties::properties)
idMapType = IPA_CONTROL_ID_MAP_PROPERTIES;
else
idMapType = IPA_CONTROL_ID_MAP_V4L2;
size_t entriesSize = list.size() * sizeof(struct ipa_control_value_entry);
size_t valuesSize = 0;
for (const auto &ctrl : list)
valuesSize += binarySize(ctrl.second);
/* Prepare the packet header. */
struct ipa_controls_header hdr;
hdr.version = IPA_CONTROLS_FORMAT_VERSION;
hdr.handle = infoMapHandle;
hdr.entries = list.size();
hdr.size = sizeof(hdr) + entriesSize + valuesSize;
hdr.data_offset = sizeof(hdr) + entriesSize;
hdr.id_map_type = idMapType;
buffer.write(&hdr);
ByteStreamBuffer entries = buffer.carveOut(entriesSize);
ByteStreamBuffer values = buffer.carveOut(valuesSize);
/* Serialize all entries. */
for (const auto &ctrl : list) {
unsigned int id = ctrl.first;
const ControlValue &value = ctrl.second;
struct ipa_control_value_entry entry;
entry.id = id;
entry.type = value.type();
entry.is_array = value.isArray();
entry.count = value.numElements();
entry.offset = values.offset();
entries.write(&entry);
store(value, values);
}
if (buffer.overflow())
return -ENOSPC;
return 0;
}
ControlValue ControlSerializer::loadControlValue(ByteStreamBuffer &buffer,
bool isArray,
unsigned int count)
{
ControlType type;
buffer.read(&type);
ControlValue value;
value.reserve(type, isArray, count);
buffer.read(value.data());
return value;
}
ControlInfo ControlSerializer::loadControlInfo(ByteStreamBuffer &b)
{
ControlValue min = loadControlValue(b);
ControlValue max = loadControlValue(b);
ControlValue def = loadControlValue(b);
return ControlInfo(min, max, def);
}
/**
* \fn template<typename T> T ControlSerializer::deserialize(ByteStreamBuffer &buffer)
* \brief Deserialize an object from a binary buffer
* \param[in] buffer The memory buffer that contains the object
*
* This function is only valid when specialized for ControlInfoMap or
* ControlList. Any other typename \a T is not supported.
*/
/**
* \brief Deserialize a ControlInfoMap from a binary buffer
* \param[in] buffer The memory buffer that contains the serialized map
*
* Re-construct a ControlInfoMap from a binary \a buffer containing data
* serialized using the serialize() function.
*
* \return The deserialized ControlInfoMap
*/
template<>
ControlInfoMap ControlSerializer::deserialize<ControlInfoMap>(ByteStreamBuffer &buffer)
{
const struct ipa_controls_header *hdr = buffer.read<decltype(*hdr)>();
if (!hdr) {
LOG(Serializer, Error) << "Out of data";
return {};
}
auto iter = infoMaps_.find(hdr->handle);
if (iter != infoMaps_.end()) {
LOG(Serializer, Debug) << "Use cached ControlInfoMap";
return iter->second;
}
if (hdr->version != IPA_CONTROLS_FORMAT_VERSION) {
LOG(Serializer, Error)
<< "Unsupported controls format version "
<< hdr->version;
return {};
}
/*
* Use the ControlIdMap corresponding to the id map type. If the type
* references a globally defined id map (such as controls::controls
* or properties::properties), use it. Otherwise, create a local id map
* that will be populated with dynamically created ControlId instances
* when deserializing individual ControlInfoMap entries.
*/
const ControlIdMap *idMap = nullptr;
ControlIdMap *localIdMap = nullptr;
switch (hdr->id_map_type) {
case IPA_CONTROL_ID_MAP_CONTROLS:
idMap = &controls::controls;
break;
case IPA_CONTROL_ID_MAP_PROPERTIES:
idMap = &properties::properties;
break;
case IPA_CONTROL_ID_MAP_V4L2:
controlIdMaps_.emplace_back(std::make_unique<ControlIdMap>());
localIdMap = controlIdMaps_.back().get();
idMap = localIdMap;
break;
default:
LOG(Serializer, Error)
<< "Unknown id map type: " << hdr->id_map_type;
return {};
}
ByteStreamBuffer entries = buffer.carveOut(hdr->data_offset - sizeof(*hdr));
ByteStreamBuffer values = buffer.carveOut(hdr->size - hdr->data_offset);
if (buffer.overflow()) {
LOG(Serializer, Error) << "Out of data";
return {};
}
ControlInfoMap::Map ctrls;
for (unsigned int i = 0; i < hdr->entries; ++i) {
const struct ipa_control_info_entry *entry =
entries.read<decltype(*entry)>();
if (!entry) {
LOG(Serializer, Error) << "Out of data";
return {};
}
ControlType type = static_cast<ControlType>(entry->type);
/* If we're using a local id map, populate it. */
if (localIdMap) {
/**
* \todo Find a way to preserve the control name for
* debugging purpose.
*/
controlIds_.emplace_back(std::make_unique<ControlId>(entry->id,
"", "local", type));
(*localIdMap)[entry->id] = controlIds_.back().get();
}
const ControlId *controlId = idMap->at(entry->id);
ASSERT(controlId);
if (entry->offset != values.offset()) {
LOG(Serializer, Error)
<< "Bad data, entry offset mismatch (entry "
<< i << ")";
return {};
}
/* Create and store the ControlInfo. */
ctrls.emplace(controlId, loadControlInfo(values));
}
/*
* Create the ControlInfoMap in the cache, and store the map to handle
* association.
*/
infoMaps_[hdr->handle] = ControlInfoMap(std::move(ctrls), *idMap);
ControlInfoMap &map = infoMaps_[hdr->handle];
infoMapHandles_[&map] = hdr->handle;
return map;
}
/**
* \brief Deserialize a ControlList from a binary buffer
* \param[in] buffer The memory buffer that contains the serialized list
*
* Re-construct a ControlList from a binary \a buffer containing data
* serialized using the serialize() function.
*
* \return The deserialized ControlList
*/
template<>
ControlList ControlSerializer::deserialize<ControlList>(ByteStreamBuffer &buffer)
{
const struct ipa_controls_header *hdr = buffer.read<decltype(*hdr)>();
if (!hdr) {
LOG(Serializer, Error) << "Out of data";
return {};
}
if (hdr->version != IPA_CONTROLS_FORMAT_VERSION) {
LOG(Serializer, Error)
<< "Unsupported controls format version "
<< hdr->version;
return {};
}
ByteStreamBuffer entries = buffer.carveOut(hdr->data_offset - sizeof(*hdr));
ByteStreamBuffer values = buffer.carveOut(hdr->size - hdr->data_offset);
if (buffer.overflow()) {
LOG(Serializer, Error) << "Out of data";
return {};
}
/*
* Retrieve the ControlIdMap associated with the ControlList.
*
* The idmap is either retrieved from the list's ControlInfoMap when
* a valid handle has been initialized at serialization time, or by
* using the header's id_map_type field for lists that refer to the
* globally defined libcamera controls and properties, for which no
* ControlInfoMap is available.
*/
const ControlIdMap *idMap;
if (hdr->handle) {
auto iter = std::find_if(infoMapHandles_.begin(), infoMapHandles_.end(),
[&](decltype(infoMapHandles_)::value_type &entry) {
return entry.second == hdr->handle;
});
if (iter == infoMapHandles_.end()) {
LOG(Serializer, Error)
<< "Can't deserialize ControlList: unknown ControlInfoMap";
return {};
}
const ControlInfoMap *infoMap = iter->first;
idMap = &infoMap->idmap();
} else {
switch (hdr->id_map_type) {
case IPA_CONTROL_ID_MAP_CONTROLS:
idMap = &controls::controls;
break;
case IPA_CONTROL_ID_MAP_PROPERTIES:
idMap = &properties::properties;
break;
case IPA_CONTROL_ID_MAP_V4L2:
default:
LOG(Serializer, Fatal)
<< "A list of V4L2 controls requires an ControlInfoMap";
return {};
}
}
/*
* \todo When available, initialize the list with the ControlInfoMap
* so that controls can be validated against their limits.
* Currently no validation is performed, so it's fine relying on the
* idmap only.
*/
ControlList ctrls(*idMap);
for (unsigned int i = 0; i < hdr->entries; ++i) {
const struct ipa_control_value_entry *entry =
entries.read<decltype(*entry)>();
if (!entry) {
LOG(Serializer, Error) << "Out of data";
return {};
}
if (entry->offset != values.offset()) {
LOG(Serializer, Error)
<< "Bad data, entry offset mismatch (entry "
<< i << ")";
return {};
}
ctrls.set(entry->id,
loadControlValue(values, entry->is_array, entry->count));
}
return ctrls;
}
/**
* \brief Check if a ControlInfoMap is cached
* \param[in] infoMap The ControlInfoMap to check
*
* The ControlSerializer caches all ControlInfoMaps that it has (de)serialized.
* This function checks if \a infoMap is in the cache.
*
* \return True if \a infoMap is in the cache or false otherwise
*/
bool ControlSerializer::isCached(const ControlInfoMap &infoMap)
{
return infoMapHandles_.count(&infoMap);
}
} /* namespace libcamera */