The inode() function has always been a bit of an outcast in the
FileDescriptor class, as it's not related to the core feature provided
by FileDescriptor, a shared ownership wrapper around file descriptors.
As it's only used in the FrameBuffer implementation, move it to
frame_buffer.cpp as a static function.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>