Object::deleteLater() ensures that the deletion of the Object takes place in a thread it is bound to. Deleting the Object in a different thread is a violation according to the libcamera threading model. On hot-unplug of a currently streaming camera, the last reference of Camera when dropped from the application thread (for e.g. QCam's thread), the destructor is then called from this thread. This is not allowed by the libcamera threading model. Camera is meant to be deleted in the thread it is bound to - in this case the CameraManager's thread. Signed-off-by: Umang Jain <email@uajain.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
122 lines
2.7 KiB
C++
122 lines
2.7 KiB
C++
/* SPDX-License-Identifier: LGPL-2.1-or-later */
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/*
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* Copyright (C) 2018, Google Inc.
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*
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* camera.h - Camera object interface
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*/
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#ifndef __LIBCAMERA_CAMERA_H__
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#define __LIBCAMERA_CAMERA_H__
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#include <memory>
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#include <set>
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#include <stdint.h>
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#include <string>
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#include <libcamera/controls.h>
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#include <libcamera/object.h>
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#include <libcamera/request.h>
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#include <libcamera/signal.h>
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#include <libcamera/stream.h>
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namespace libcamera {
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class FrameBuffer;
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class FrameBufferAllocator;
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class PipelineHandler;
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class Request;
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class CameraConfiguration
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{
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public:
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enum Status {
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Valid,
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Adjusted,
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Invalid,
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};
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using iterator = std::vector<StreamConfiguration>::iterator;
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using const_iterator = std::vector<StreamConfiguration>::const_iterator;
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virtual ~CameraConfiguration();
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void addConfiguration(const StreamConfiguration &cfg);
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virtual Status validate() = 0;
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StreamConfiguration &at(unsigned int index);
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const StreamConfiguration &at(unsigned int index) const;
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StreamConfiguration &operator[](unsigned int index)
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{
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return at(index);
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}
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const StreamConfiguration &operator[](unsigned int index) const
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{
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return at(index);
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}
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iterator begin();
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const_iterator begin() const;
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iterator end();
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const_iterator end() const;
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bool empty() const;
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std::size_t size() const;
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protected:
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CameraConfiguration();
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std::vector<StreamConfiguration> config_;
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};
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class Camera final : public Object, public std::enable_shared_from_this<Camera>
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{
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public:
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static std::shared_ptr<Camera> create(PipelineHandler *pipe,
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const std::string &name,
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const std::set<Stream *> &streams);
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Camera(const Camera &) = delete;
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Camera &operator=(const Camera &) = delete;
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const std::string &name() const;
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Signal<Request *, FrameBuffer *> bufferCompleted;
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Signal<Request *> requestCompleted;
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Signal<Camera *> disconnected;
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int acquire();
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int release();
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const ControlInfoMap &controls();
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const ControlList &properties();
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const std::set<Stream *> &streams() const;
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std::unique_ptr<CameraConfiguration> generateConfiguration(const StreamRoles &roles = {});
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int configure(CameraConfiguration *config);
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Request *createRequest(uint64_t cookie = 0);
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int queueRequest(Request *request);
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int start();
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int stop();
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private:
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Camera(PipelineHandler *pipe, const std::string &name,
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const std::set<Stream *> &streams);
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~Camera();
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class Private;
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std::unique_ptr<Private> p_;
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friend class PipelineHandler;
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void disconnect();
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void requestComplete(Request *request);
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friend class FrameBufferAllocator;
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int exportFrameBuffers(Stream *stream,
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std::vector<std::unique_ptr<FrameBuffer>> *buffers);
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};
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} /* namespace libcamera */
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#endif /* __LIBCAMERA_CAMERA_H__ */
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