The CameraHalManager starts a thread that is never stopped. This leads to the thread being destroyed while running, which causes a crash. Fix this by stopping the thread and waiting for it to finish in the destructor of the CameraHalManager. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>