As explained in the coding style document, usage of std::lround() is
preferred over lroundf() as it picks the correct function based on
the argument type. Replace calls to lroundf() with std::lround() through
libcamera.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo.mondi@ideasonboard.com>
When constructing a ControlValue from an enum value, an explicit cast to
int32_t is needed as we use int32_t as the underlying type for all
enumerated controls. This makes users of ControlValue more complex. To
simplify them, specialize the control_type template for enum types, to
support construction of ControlValue directly without a cast.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo.mondi@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
It is possible that the maximum sensor size (returned by
CameraSensor::resolution()) is not supported by the pipeline. In such
cases, a filter function is required to filter out resolutions of the
camera sensor, which cannot be supported by the pipeline.
Introduce the filter function filterSensorResolution() in RkISP1Path
class and use it for validate() and generateConfiguration(). The
maximum sensor resolution is picked from that filtered set of
resolutions instead of CameraSensor::resolution().
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo.mondi@ideasonboard.com>
The minResolution_ and maxResolution_ limits are dynamically queried
in populateFormats() from the RkISP1Path video node. Therefore,
initializing these limits with the resizer limits in the constructor is
unnecessary.
This change allows us to remove the hard-coded max/min resolution limits
of the resizer from RkISP1Path, simplifying its constructor further.
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo.mondi@ideasonboard.com>
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Which is not only what many other pipeline handlers use, but also a good
lower limit when dealing with DRM and similar APIs. Even Mesas EGL and
Vulkan WSI implementations use for the reason outlined in mesa commit
992a2dbba80aba35efe83202e1013bd6143f0dba:
> When the compositor is directly scanning out from the application's buffer it
> may end up holding on to three buffers. These are the one that is is currently
> scanning out from, one that has been given to DRM as the next buffer to flip
> to, and one that has been attached and will be given to DRM as soon as the
> previous flip completes. When we attach a fourth buffer to the compositor it
> should replace that third buffer so we should get a release event immediately
> after that. This patch therefore also changes the number of buffer slots to 4
> so that we can accomodate that situation.
Given the popularity of this buffer number the bump should be unlikely
to cause problems. At the same time it may help with performance or
even work around glitches.
The previous number was introduced in commit
a8964c28c8 without mentioning a specific
reason against the change at hand.
Signed-off-by: Robert Mader <robert.mader@collabora.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
This is the last step to fully convert software ISP to Algorithm-based
processing.
The newly introduced frameContext.sensor parameters are set, and the
updated code moved, before calling Algorithm::process() to have the
values up-to-date in stats processing.
Resolves software ISP TODO #10.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Use the standard libcamera mechanism to report the "current" controls
rather than delaying updates by counting from the last update.
A problem is that with software ISP we cannot be sure about the sensor
delay. The original implementation simply skips exposure updates for 2
frames, which should be enough in most cases. After this change, we
assume the delay being exactly 2 frames, which may or may not be correct
and may work with outdated values if the delay is shorter.
According to Kieran, the wrong parts are also wrong on the
IPU3/RKISP1/Mali pipelines and only RPi have this correct. We need to
fix this, by correctly specifying the gains in the libipa camera sensor
helpers. The sooner the better because this change could introduce a
risk of increasing oscillations.
This patch also prepares moving exposure+gain to an algorithm module
where the original delay mechanism would be a (possibly unnecessary)
complication.
Resolves software ISP TODO #11 + #12.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
This patch adds Algorithm::queueRequest call for the defined algorithms.
As there are currently no control knobs in software ISP nor the
corresponding queueRequest call chain, the patch also introduces the
queueRequest methods and calls from the pipeline to the IPA.
This is preparation only since there are currently no Algorithm based
algorithms defined and no current software ISP algorithms support
control knobs.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Daniel Scally <dan.scally@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
This patch adds Algorithm::configure call for the defined algorithms.
This is preparation only since there are currently no Algorithm based
algorithms defined.
A part of this change is passing IPAConfigInfo instead of ControlInfoMap
to configure() calls as this is what Algorithm::configure expects.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Daniel Scally <dan.scally@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
A previous preparation patch implemented passing frame ids to stats
processing but without actual meaningful frame id value passed there.
This patch extends that by actually providing the frame id and passing
it through to the stats processor.
The frame id is taken from the request sequence number, the same as in
hardware pipelines.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Daniel Scally <dan.scally@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
This patch adds frame and bufferId arguments to stats related calls.
Although the parameters are currently unused, because frame ids are not
tracked and used and the stats buffer is passed around directly rather
than being referred by its id, they bring the internal APIs closer to
their counterparts in hardware pipelines.
It serves as a preparation for followup patches that will introduce:
- Frame number tracking in order to switch to DelayedControls
(software ISP TODO #11 + #12).
- A ring buffer for stats in order to improve passing the stats
(software ISP TODO #2).
Frame and buffer ids are unrelated for the given purposes but since they
are passed together at the same places, the change is implemented as a
single patch rather than two, basically the same, patches.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Daniel Scally <dan.scally@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Add to ControlId information about the names and values of enum, in the
event that the ControlId is an enum type. This allows applications to
query the ControlId for the names of the enum values, so that they can
be displayed on a UI, for example. Without this, it was necessary to use
macros of NameOfControlNameValueMap, which is difficult to use and is
very inflexible.
There already exists a map from name -> value in generated code. Reuse
this and pass it to the ControlId constructor, which in turn generates
the reverse map. The reverse map is then exposed to applications.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
When accessing a nonexistent key on a dict the YamlObject returns an
empty element. This element can happily be cast to a string which is
unexpected. For example the following statement:
yamlDict["nonexistent"].get<string>("default")
is expected to return "default" but actually returns "". Fix this by
introducing an empty type to distinguish between an empty YamlObject and
a YamlObject of type value containing an empty string. For completeness
add an isEmpty() function and an explicit cast to bool to be able to
test for that type.
Extend the tests accordingly.
Signed-off-by: Stefan Klug <stefan.klug@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Using `DMA_BUF_IOCTL_SYNC` is required for DMABUFs in order to ensure
correct output. Not doing so currently results in occasional tearing
and/or backlashes in GL/VK clients that use the buffers directly for
rendering.
An alternative approach to have the sync code in `MappedFrameBuffer` was
considered but rejected for now, in order to allow clients more
flexibility.
While the new helper is added to an annoymous namespace, add
timeDiff to the same namespace and remove the static definition as a
drive by.
Signed-off-by: Robert Mader <robert.mader@collabora.com>
Tested-by: Milan Zamazal <mzamazal@redhat.com> # Debix
Tested-by: Hans de Goede <hdegoede@redhat.com> # IPU6 + ov2740
Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com> # Lenovo X13s + OV5675
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Replace the two open-coded implementations of a link representation
with the operator<< overload string representation to simplify
the code and unify appearance of reporting MediaLinks.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Stefan Klug <stefan.klug@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Various parts of libcamera print the representation of a MediaLink by
inline joining the parts to make a string representation.
This repeated use case can be supported with a common helper to print
the MediaLink in a common manner using the existing toString() and
operator<< overload style to make it easier to report on MediaLink
types.
This implementation will report in the following style:
'imx283 1-001a'[0] -> 'video-mux'[0]
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Stefan Klug <stefan.klug@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
The handling for the sequence number validation within
V4L2VideoDevice::dequeueBuffer makes use of a std::optional, which can
be used as a boolean in conditional statements. This has the impact in
this use case that it can be mis-read to be interpretting the value for
firstFrame_ which is assigned as the buf.sequence.
Remove this potential for confusion by making it clear that the first
frame handling is only performed when firstFrame_ does not have a value
assigned.
Signed-off-by: Stefan Klug <stefan.klug@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
[Kieran: Rework commit message]
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
The ipa_interface.h file includes a number of headers that are not
directly used. Remove them, and add them to the source files that
include ipa_interface.h as required.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Milan Zamazal <mzamazal@redhat.com>
The LSP autoformatter doesn't like some of the current formatting, let's
make it happier. Note that not all of its suggestions were accepted
because readability is preferred and adjusting .clang-format may not be
easy or possible.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
The LSP autoformatter doesn't like some of the current formatting, let's
make it happier. Note that not all of its suggestions were accepted
because readability is preferred and adjusting .clang-format may not be
easy or possible.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
The uvcvideo pipeline handler always keeps the uvcvideo /dev/video# node
for a pipeline open after enumerating the camera.
This is a problem for uvcvideo, as keeping the /dev/video# node open
stops the underlying USB device and the USB bus controller from being
able to enter runtime-suspend causing significant unnecessary
power-usage.
Implement acquireDevice() + releaseDevice(), openening /dev/video# on
acquire and closing it on release to fix this.
And make validate do a local video_->open() + close() around validate()
when not open yet, to keep validate() working on unacquired cameras.
Bug: https://bugs.libcamera.org/show_bug.cgi?id=168
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
The uvcvideo driver needs to open / close its /dev/video# node from
pipe_->acquireDevices() / pipe_->releaseDevices().
V4L2VideoDevice::open() creates an EventNotifier and this notifier needs
to be created from the CameraManager thread.
Use invokeMethod() for pipe_->acquire() and pipe_->release() so that the
EventNotifiers are created from the CameraManager thread context.
Running pipe_->acquire() and pipe_->release() from the CameraManager
thread context serializes all calls to them. Drop PipelineHandler::lock_
this now is no longer necessary and update the "\context" part of the
documentation for acquire[Device]() and release[Device]() to match.
Note the delayed opening of /dev/video# is a special case because the
kernel uvcvideo driver powers on the USB device as soon as /dev/video#
is opened. This behavior should *not* be copied by other pipeline
handlers.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
libcamera always keeps all /dev/video# and /dev/v4l2_subdev# nodes for a
pipeline open after enumerating the camera.
This is a problem for the uvcvideo pipeline handler. Keeping /dev/video#
open stops the UVC USB device from being able to enter runtime-suspend
causing significant unnecessary power-usage.
Add a stub acquireDevice() function to the PipelineHandler class which
pipeline handlers can override.
The uvcvideo pipeline handler will use this to delay opening /dev/video#
until the device is acquired. This is a special case because the kernel
uvcvideo driver powers on the USB device as soon as /dev/video# is
opened. This behavior should *not* be copied by other pipeline handlers.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Harvey Yang <chenghaoyang@chromium.org>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Now that the IPA module supports the extensible parameters format,
switch to it when available. If the kernel driver doesn't support the
new format, setFormat() will adjust paramFormat to the legacy format,
which will be passed to the IPA module, preserving backward
compatibility.
Signed-off-by: Jacopo Mondi <jacopo.mondi@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo.mondi@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
The ISP parameters buffer currently has a fixed payload size, which is
hardcoded in the pipeline handler. To prepare for support of the
extensible parameters format that has a variable payload size, pass the
size from the IPA module to the pipeline handler explicitly. Keep the
size hardcoded to sizeof(struct rkisp1_params_cfg) for now, this will be
udpated later.
Signed-off-by: Jacopo Mondi <jacopo.mondi@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo.mondi@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
The rkisp1 driver supports two formats for the ISP parameters buffer,
the legacy fixed format and the new extensible format. In preparation of
support for the new format, pass the parameters buffer format from the
pipeline handler to the IPA module and store it.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo.mondi@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
It is better / more logical to call releaseDevice() before unlocking the
devices. At the moment the only pipeline handler implementing
releaseDevice() is the rpi pipeline handler which releases buffers from
its releaseDevice() implementation.
Releasing buffers before unlocking the media devices is ok to do
and arguably it is better to release the buffers before unlocking.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Harvey Yang <chenghaoyang@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
PipelineHandler::acquire() only locks the media devices when the first
camera is acquired. If a second camera of a pipeline is acquired only
useCount_ is increased and nothing else is done.
When releasing cameras PipelineHandler::release() should only unlock
the media devices when the last camera is released. But the old code
unlocked on every release().
Fix PipelineHandler::release() to only release the media devices when
the last camera is released.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Harvey Yang <chenghaoyang@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
The control descriptions from YAML files are extracted to generate
Doxygen documentation blocks for the controls, which are then compiled
to HTML. The extraction script uses the first line of the description
as the Doxygen \brief, and preserves blank lines to keep paragraphs.
The control descriptions in the YAML files have however not all been
written with this in mind. Many description elements are not formatted
as block string scalars, in the first place, so blank lines are lost
when parsing YAML. Furthermore, they often start with a long initial
paragraph, making the \brief description very long.
Improve the documentation formatting by marking all multiline
descriptions as block string scalars, and try to provide a short
one-line first paragraph to be used as a \brief. While at it, reflow the
documentation to the 80 columns limit.
The draft controls are left as-is, as they should evolve to non-draft
controls eventually (and ideally sooner than later).
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>