Cameras are listed through a double indirection, first iterating over
all available pipeline handlers, and then listing the cameras they each
support. To simplify the API make the pipeline handlers register the
cameras with the camera manager directly, which lets the camera manager
easily expose the list of all available cameras.
The PipelineHandler API gets simplified as the handlers don't need to
expose the list of cameras they have created.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
The PipelineHandlerFactory::handlers() static method returns a list of
factories, not a list of handlers. Rename it accordingly.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Pipeline handler factories are register in a map indexed by their name,
and the list of names is used to expose the factories and look them up.
This is unnecessary cumbersome, we can instead store factories in a
vector and expose it directly. The pipeline factory users will still
have access to the factory names through the factory name() function.
The PipelineHandlerFactory::create() method becomes so simple that it
can be inlined in its single caller, removing the unneeded usage of the
DeviceEnumerator in the factory.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>