Address a long standing \todo item that suggested to implement a
read-only interface for the Request::metadata() accessor and deflect to
the internal implementation for the read-write accessor used by pipeline
handlers.
Signed-off-by: Jacopo Mondi <jacopo.mondi@ideasonboard.com>
Acked-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Daniel Scally <dan.scally@ideasonboard.com>
The control lists associated with a Request is created with the global
libcamera::controls::controls id map.
This is fine as the idmap/info map used to contruct a ControlList are not
used for any control validation purposes by the libcamera code.
However creating a ControlList with the camera ControlInfoMap has two
advantages:
1) The idmap can be extracted from the info map, but not the other way
around
2) The control list is constructed with a valid map of info to the
controls it can actually supports, instead of the global map of
libcamera controls
Initialize the ControlList part of a Request with the Camera control
info map, as the association between a Request and a Camera is permanent
and valid for the whole lifetime of a Request.
Signed-off-by: Jacopo Mondi <jacopo.mondi@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Daniel Scally <dan.scally@ideasonboard.com>
Simplify a bit by storing the `EventNotifier` objects directly in the
`std::map` instead of wrapping them in unique_ptr. An other advantage
is that it removes one allocation per fence.
Signed-off-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo.mondi@ideasonboard.com>
Take the unique pointer to the `Fence` object by rvalue reference
so that it is not destroyed if the function returns an error code
and does not take ownership of the unique pointer.
Signed-off-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Stefan Klug <stefan.klug@ideasonboard.com>
Check if the buffer has a fence before making any modifications because
otherwise it is possible for `Request::addBuffer()` to return an error code
while at the same time the buffer - for all intents and purposes - is added
to the request.
Signed-off-by: Barnabás Pőcze <pobrn@protonmail.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Barnabás Pőcze <pobrn@protonmail.com>
The *::Private classes are part of the internal API, as their name
implies. They are defined in internal headers, but implemented in the
same source file as their public counterparts. This will cause Doxygen
to complain about missing class definition when splitting the public and
internal API documents, as the internal headers won't be parsed by
Doxygen for the public API documentation.
Marking the classes with \internal isn't enough. The directive prevents
the documentation block from being included in the output, but this
occurs at the generation stage, after the documentation blocks are
parsed. Fix this by completely hidding the implementation of the
*::Private classes from Doxygen using preprocessor conditional
compilation. To do so, introduce a new macro, __DOXYGEN_PUBLIC__, that
will be defined for the public API documentation only.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Daniel Scally <dan.scally@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
The libcamera public API exposes classes that have parts considered
internal. They inherit the Extensible class, and their internal parts
are split into a Private class. Those classes are defined in public API
headers, and their Private counterparts are defined in internal headers
sharing a common file name (in a different directory). Both headers are
documented in the same source file.
For instance, include/libcamera/camera.h contains the public API of the
Camera class, and include/libcamera/internal/camera.h its internal
counterpart. Both are documented in src/libcamera/camera.cpp.
As the internal headers are not part of the public API, they need to be
hidden from the future public API builds. To prepare for doing so, mark
them with the \internal Doxygen directive. Hardcode the Doxygen
INTERNAL_DOCS option to YES to include the internal API. This will be
changed later for the public API documentation build.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Daniel Scally <dan.scally@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Source files in libcamera start by a comment block header, which
includes the file name and a one-line description of the file contents.
While the latter is useful to get a quick overview of the file contents
at a glance, the former is mostly a source of inconvenience. The name in
the comments can easily get out of sync with the file name when files
are renamed, and copy & paste during development have often lead to
incorrect names being used to start with.
Readers of the source code are expected to know which file they're
looking it. Drop the file name from the header comment block.
The change was generated with the following script:
----------------------------------------
dirs="include/libcamera src test utils"
declare -rA patterns=(
['c']=' \* '
['cpp']=' \* '
['h']=' \* '
['py']='# '
['sh']='# '
)
for ext in ${!patterns[@]} ; do
files=$(for dir in $dirs ; do find $dir -name "*.${ext}" ; done)
pattern=${patterns[${ext}]}
for file in $files ; do
name=$(basename ${file})
sed -i "s/^\(${pattern}\)${name} - /\1/" "$file"
done
done
----------------------------------------
This misses several files that are out of sync with the comment block
header. Those will be addressed separately and manually.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Daniel Scally <dan.scally@ideasonboard.com>
The Request::Private::reuse() is different from Request::reuse().
It resets the members of Request::Private to default values hence,
rename it to a more appropriate Request::Private::reset().
Update the usage and documentation accordingly.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
We now have V4L2VideoDevice ensuring that sensor sequence numbers
start from zero [1], and we desire that these should match the Request
sequence number as well.
[1] 1c9dc0fd89 ("libcamera: v4l2_videodevice: Identify non-zero stream starts")
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
With the recent addition of operator<<() in most libcamera core classes
to replace usage of the toString() function the Request class was left
behind.
Add operator<<() for the Request class and reimplement toString().
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Add a prepare() function to the Private Request representation.
The prepare() function is used by the PipelineHandler class to
prepare a Request to be queued to the hardware.
The current implementation of prepare() handles the fences associated
with the Framebuffers part of a Request. The function starts an event
notifier for each of those and emits the Request::prepared signal when
all fences have been signalled or an optional timeout has expired.
The optional timeout allows to interrupt blocked waits and notify the
Request as failed so that it can be cancelled.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Add an optional fence parameter to Request::addBuffer() to allow
associating a Fence with a FrameBuffer.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Implement the D-Pointer design pattern in the Request class to allow
changing internal data without affecting the public ABI.
Move the internal fields that are not needed to implement the public
API to the Request::Private class already. This allows to remove
the friend class declaration for the PipelineHandler class, which can
now use the Request::Private API.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
[Move all internal fields to Request::Private and remove friend declaration]
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Each Request is currently creating its own CameraControlValidator
using the Camera instance at construction.
Now that the Camera exposes its own CameraControlValidator on its
private interface, use that one on all Requests.
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Usage of 'method' to refer to member functions comes from Java. The C++
standard uses the term 'function' only. Replace 'method' with 'function'
or 'member function' through the whole code base and documentation.
While at it, fix two typos (s/backeng/backend/).
The BoundMethod and Object::invokeMethod() are left as-is here, and will
be addressed separately.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Implement the D-Pointer design pattern in the FrameBuffer class to allow
changing internal data without affecting the public ABI.
Move the request_ field and the setRequest() function to the
FrameBuffer::Private class. This allows hiding the setRequest() function
from the public API, removing one todo item. More fields may be moved
later.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Move the functionality for the following components to the new
base support library:
- BoundMethod
- EventDispatcher
- EventDispatcherPoll
- Log
- Message
- Object
- Signal
- Semaphore
- Thread
- Timer
While it would be preferable to see these split to move one component
per commit, these components are all interdependent upon each other,
which leaves us with one big change performing the move for all of them.
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Add a cancel() function to the Request class that allows to forcefully
complete the request and its associated buffers in error state.
Only pending requests can be forcefully cancelled. Enforce that
by asserting the request state to be RequestPending.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Provide a sequence number on Requests which are added by the pipeline
handler.
Each pipeline handler keeps a requestSequence per CameraData and
increments everytime a request is queued on that camera.
The sequence number is associated with the Request and can be utilised
for assisting with debugging, and printing the queueing sequence of in
flight requests.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
The FrameBuffer class is only friends with Request so that the request
can be associated with the buffers.
FrameBuffer already has a helper to setRequest(), so let's use that
directly instead.
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
The documentation of the controls() method refers to the methods
ControlList::operator[]() and ControlList::update(), which do not exist.
Instead refer to ControlList::get() and ControlList::set() to achieve a
similar documentation.
Fixes: a8c40942b9 ("libcamera: controls: Improve the API towards applications")
Signed-off-by: Marian Cichy <m.cichy@pengutronix.de>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Requests should only be completed from the RequestPending state.
Requests which are completed from the RequestCancelled, or RequestComplete
state, will indicate that a double-complete has been called on the Request,
or that it has been used internally after it has been given back to the
application.
Ensure that this can be caught early if it occurs by enforcing the state
required with an assert.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <email@uajain.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
The current logging to track the status of a Request when running the
Android camera HAL provide the following information:
When a Request is queued to libcamera:
HAL camera_device.cpp:1776 '\_SB_.PCI0.I2C2.CAM0': Queueing Request to libcamera with 1 HAL streams
When a Request completes:
Request request.cpp:268 Request has completed - cookie: 138508601719648
The queueing of a Request reports the number of streams it contains
while the completion of a Request reports the address of the associated
cookie.
This makes very hard to keep track of what Requests have completed, as
the logging associated with a queue/complete event does not allow to identify
a Request easily.
Add two more printouts to make it easier to track a Request life cycle.
To make it possible to print the Request cookie in the CameraDevice
class add a method to access it from the CameraRequest class.
The result looks like the following trace:
Request request.cpp:92 Created request - cookie: 140701719392768
HAL camera_device.cpp:1710 '\_SB_.PCI0.I2C2.CAM0': Queueing request 140701719392768 with 1 streams
HAL camera_device.cpp:1747 '\_SB_.PCI0.I2C2.CAM0': 0 - (4160x3104)[0x00000023] -> (4160x3104)[NV12] (direct)
...
Request request.cpp:268 Request has completed - cookie: 140701719392768
HAL camera_device.cpp:1800 '\_SB_.PCI0.I2C2.CAM0': Request 140701719392768 completed with 1 streams..
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Add and use tracepoints in Request. Requests are core to libcamera
operation, thus detecting delays in their processing is important, and
serves as a good usage example of tracepoints.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Allow reuse of the Request object by implementing reuse(). This means
the applications now have the responsibility of freeing the Request
objects, so make all libcamera users (cam, qcam, v4l2-compat, gstreamer,
android) do so.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
The Stream pointer just acts as a key in the Request object. There is no
good use-case to modify a stream from a pointer retrieved from the
Request, make it const. This allows pipeline handlers to better express
that the Stream pointer is retrieved in a Request should just be treated
as a key.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Declare a using directive for the map of Stream to FrameBuffer. Update
all users of Request::buffers() to use the new usage directive.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
The libcamera internal headers are located in src/libcamera/include/.
The directory is added to the compiler headers search path with a meson
include_directories() directive, and internal headers are included with
(e.g. for the internal semaphore.h header)
#include "semaphore.h"
All was well, until libcxx decided to implement the C++20
synchronization library. The __threading_support header gained a
#include <semaphore.h>
to include the pthread's semaphore support. As include_directories()
adds src/libcamera/include/ to the compiler search path with -I, the
internal semaphore.h is included instead of the pthread version.
Needless to say, the compiler isn't happy.
Three options have been considered to fix this issue:
- Use -iquote instead of -I. The -iquote option instructs gcc to only
consider the header search path for headers included with the ""
version. Meson unfortunately doesn't support this option.
- Rename the internal semaphore.h header. This was deemed to be the
beginning of a long whack-a-mole game, where namespace clashes with
system libraries would appear over time (possibly dependent on
particular system configurations) and would need to be constantly
fixed.
- Move the internal headers to another directory to create a unique
namespace through path components. This causes lots of churn in all
the existing source files through the all project.
The first option would be best, but isn't available to us due to missing
support in meson. Even if -iquote support was added, we would need to
fix the problem before a new version of meson containing the required
support would be released.
The third option is thus the only practical solution available. Bite the
bullet, and do it, moving headers to include/libcamera/internal/.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Jacopo Mondi <jacopo@jmondi.org>
Switch to the FrameBuffer interface where all buffers are treated as
external buffers and are allocated outside the camera. Applications
allocating buffers using libcamera are switched to use the
FrameBufferAllocator helper.
Follow-up changes to this one will finalize the transition to the new
FrameBuffer interface by removing code that is left unused after this
change.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Move the metadata retrieved when dequeuing a V4L2 buffer into a
FrameMetadata object. This is done as a step to migrate to the
FrameBuffer interface as the functions added to Buffer around
FrameMetadata match the ones in FrameBuffer.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
In the FrameBuffer interface the stream will not be available from the
buffer object as the buffer might be allocated externally. The
application needs to explicitly state which stream the buffer is being
added for to the request.
Extend the addBuffer() function to get this information explicitly from
the caller.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
There is no need to have a private helper function to access a private
data member when a friend statement is needed anyhow. Remove the helper
function to simplify the code and make it clear that a private member of
Buffer is accessed.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
The association of buffers to a request can be done directly in
addBuffer() instead of when the request is queued to the camera. Keep
the check that a request contains buffers by moving it to
Camera::queueRequest() where prepare() was previously called.
As a bonus we can remove a friend statement in Request.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
The ControlList class has template get() and set() methods to get and
set control values. The methods require a reference to a Control
instance, which is only available when calling them with a hardcoded
control. In order to support usage of ControlList for V4L2 controls, as
well as serialisation and deserialisation of ControlList, we need a way
to get and set control values based on a control numerical ID. Add new
contains(), get() and set() overload methods to do so.
As this change prepares the ControlList to be used for other objects
than camera, update its documentation accordingly.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
A new ControlList container is needed to hold metadata coming out of
the IPA. The list of supported controls in this list is expected to
grow, so for now do not add a validator for the list.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
In addition to referencing buffer memory by index, add support to
referencing it using dmabuf file descriptors. This will be used to
reference buffer memory allocated outside of libcamera and import it.
The dmabuf file descriptors are stored in an array in the Buffer class,
and a new Stream::createBuffer() overload is added to construct a buffer
from dmabuf file descriptor.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
When stopping the stream buffers have been queued, in which case their
completion is never be notified to the user. This can lead to memory
leaks. Fix it by notifying completion of all queued buffers with the
status set to error.
As a result the base PipelineHandler implementation can be simplified,
as all requests complete as the result of stopping the stream. The
stop() method that manually completes all queued requests isn't needed
anymore.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
The Buffer class is a large beast the stores information about the
buffer memory, dynamic metadata related to the frame stored in the
buffer, and buffer reference data (in the index). In order to implement
buffer import we will need to extend this with dmabuf file descriptors,
making usage of the class even more complex.
Refactor the Buffer class by splitting the buffer memory information to
a BufferMemory class, and repurposing the Buffer class to reference a
buffer and to store dynamic metadata. The BufferMemory class becomes a
long term storage, valid and stable from the time buffer memory is
allocated to the time it is freed. The Buffer class, on the other hand,
becomes transient, is created on demand when an application requires a
buffer, is given to a request, and is deleted when the request
completes.
Buffer and BufferMemory don't need to be copied, so their copy
constructor and assignment operators are deleted.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Applications often have to map requests queued to a camera to external
resources. To make this easy, add a 64-bit integer cookie to the Request
class that is set when the request is created and can be retrieved at
any time, especially in the request completion handler. The cookie is
completely transparent for libcamera and is never modified.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>