DRM has a format for 8-bit greyscale data, DRM_FORMAT_R8. Despite the
'R' name, which comes from GL/Vulkan to mean single-channel data, the
format maps to greyscale for display. We can thus map it to
V4L2_PIX_FMT_GREY.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Failing to convert between V4L2 and DRM 4CCs indicates something is
likely wrong, but doesn't necessarily prevent the camera from being
usable. It may for instance only limit the number of supported formats.
Downgrade the related log messages from LogError to LogWarning.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Add a caps() function that exposes the V4L2 capabilities for the device.
This is useful for generic code that can't hardcode any a priori
knowledge of the device, such as in a simple pipeline handler.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
The doxygen \ref command is used to generate a reference to a function,
while adding parentheses after the function name is enough. Simplify the
documentation.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
The V4L2 subdevice API exposes ACTIVE and TRY formats, but the
V4L2Subdevice getFormat() and setFormat() operations only apply on
ACTIVE formats. Extend them to support TRY formats as well.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Add a utils::join() function to join elements of a container into a
string, with a separator and an optional conversion function if the
elements are not implicitly convertible to std::string.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
In preparation for verifying the signature of IPA modules, generate a
public key from the private signing key and embed it in the IPAManager
class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Add a new PubKey class to handle public key signature verification. The
implementation is based on the gnutls library, which is added as an
optional dependency. If gnutls is not found, signature verification will
unconditionally fail.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Load the signature from the .sign file, if available, when loading the
IPA module information and store it in the IPAModule class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
The IPAModule class passes pointers to data and the corresponding size
as thwo different variables to several functions. Tie them together in a
Span.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
While closed-source IPA modules will always be sandboxed, open-source
IPA modules may be run in the main libcamera process or be sandboxed,
depending on platform configuration. These two models exhibit very
different timings, which require extensive testing with both
configurations.
When run into the main libcamera process, IPA modules are executed in
the pipeline handler thread (which is currently a global CameraManager
thread). Time-consuming operations in the IPA may thus slow down the
pipeline handler and compromise real-time behaviour. At least some
pipeline handlers will thus likely spawn a thread to isolate the IPA,
leading to code duplication in pipeline handlers.
Solve both issues by always proxying IPA modules. For open-source IPA
modules that run in the libcamera process, a new IPAProxyThread class is
added to run the IPA in a separate thread.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
[Niklas: Move thread start/stop of thread into start()/stop()]
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Call the IPA start()/stop() functions before/after the camera is
started. This makes sure the IPA functions properly once thread
management is moved into the start/stop interface.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Call the IPA start()/stop() functions before/after the camera is
started. This makes sure the IPA functions properly once thread
management is moved into the start/stop interface.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
When the camera is stopping the helper that keeps track of which buffers
are associated with a request is not cleared. Add a clear operation and
call it when the camera is stopped.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
If the IPA has not filled in the parameters buffer still queue it to
hardware. Not queuing the buffer results in the pipeline and hardware
going out of sync.
This is not a permanent fix of the problem and a todo is added to fix it
properly. This change does not make the situation worse as the state of
the pipeline is just as unknown as if no param buffer is queued as if one
with old content in it.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Add two new operations to the IPA interface to start and stop it. The
intention is that these functions shall be used by the IPA to perform
actions when the camera is started and stopped.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
DRM fourccs look like they have a per-plane modifier, but in fact each
of them should be same. Hence instead of passing a set of modifiers for
each fourcc in PixelFormat class, we can pass just a single modifier.
So, replace the set with a single value.
Signed-off-by: Kaaira Gupta <kgupta@es.iitr.ac.in>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
[Fix compilation error in src/libcamera/pipeline/ipu3/ipu3.cpp]
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Commit 5e7c5d64a6 ("libcamera: ipu3: Do not unconditionally queue
buffers to CIO2") introduced usage of the std::queue default constructor
by using copy-list-initialization from {}. The default constructor was
explicit in C++11, which was fixed retroactively with a defect report
(http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2018/p0935r0.html).
gcc 5 and 6 are unfortunately affected, requiring explicit usage of the
constructor.
Fixes: 5e7c5d64a6 ("libcamera: ipu3: Do not unconditionally queue buffers to CIO2")
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Allow the RAW buffer cycling between CIO2 and IMGU to be memory copied
to a new FrameBuffer in a new RAW stream. This allows users to capture
the raw Bayer format coming from the sensor.
As the RAW frame is memory copied queueing requests with the
StillCaptureRaw stream might impact performance.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Instead of unconditionally cycling buffers between the CIO2 and IMGU
pick a buffer when a request is queued to the pipeline. This is needed
if operations are to be applied to the buffer coming from CIO2 with
parameters coming from a Request.
The approach to pick a CIO2 buffer when a request is queued is similar
to other pipelines, where parameters and statistic buffers are picked
this way.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Add the ability to set the Request a buffer is associated with. This is
needed for buffers that live inside a pipeline handler and is
temporarily associated with a request as it's being processed inside the
pipeline.
While we are at it delete a stray semicolon.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
This method may be used to memory copy a whole FrameBuffer content
from another buffer. The operation is not fast and should not be used
without great care by pipelines.
The intended use-case is to have an option to copy out RAW buffers from
the middle of a pipeline.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Add a 'pipelines' project option that specifies which pipeline handlers
to compile in. The corresponding IPA modules are automatically selected.
The default is to compile all pipeline handlers.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Give a subdirectory to all pipeline handlers to make the structure of
the source tree more consistent. This will also simplify the
implementation of pipeline handlers selection at build time.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
The V4L2VideoDevice class implements conversion between PixelFormat and
V4L2PixelFormat for a single flavour of the 32-bit ARGB formats. Add the
three missing ones.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Extend the ControlValue class with a reserve() function to set the value
without actually copying data, and a non-const data() function that
allows writing data directly to the ControlValue storage. This allows
allocating memory directly in ControlValue, potentially removing a data
copy.
Note that this change was implemented before ByteStreamBuffer gained the
zero-copy read() variant, and doesn't actually save a copy in the
control serializer. It however still simplifies
ControlSerializer::loadControlValue().
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Replace usage of shared_ptr with unique_ptr to convey media device
ownership internally in the enumerators when creating the media device.
Once a media device has all its dependencies met, it is converted to a
shared_ptr to keep the external API unchanged.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Commit 68daa9302f ("libcamera: device_enumerator: Don't stop if one
device fails") introduced a bug in device enumeration. Previously, a
media device would only be added when all its dependencies were present,
as indicated by populateMediaDevice() returning 0. The commit changed
the logic to propagate the populateMediaDevice() return code up, but
mistakenly added the media device to the enumerator even when
dependencies were missing. This causes media devices enumerated with
missing dependencies to be added twice, once when enumerating the media
device itself, and a second time when all the dependencies are found.
Fix it by deferring addition of the media device when dependencies are
missing, and add debug messages to track this process.
Fixes: 68daa9302f ("libcamera: device_enumerator: Don't stop if one device fails")
Reported-by: Andrey Konovalov <andrey.konovalov@linaro.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
The ControlValue class size should be minimized to save space, as it can
be instantiated in large numbers. The current implementation does so by
specifying several members as bitfields, but does so too aggressively,
resulting in fields being packed in an inefficient to access way on some
platforms. For instance, on 32-bit x86, the numElements_ field is offset
by 7 bits in a 32-bit word. This additionally causes a static assert
that checks the size of the class to fail.
Relax the constraints on the isArray_ and numElements_ fields to avoid
inefficient access, and to ensure that the class size is identical
across all platforms. This will need to be revisited anyway when
stabilizing the ABI, so add a \todo comment as a reminder.
Fixes: 1fa4b43402 ("libcamera: controls: Support array controls in ControlValue")
Reported-by: Jan Engelhardt <jengelh@inai.de>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
The size of the ControlValue class is checked by a static_assert() to
avoid accidental ABI breakages. There's no need to perform the check
every time controls.h is included, move it to controls.cpp.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
String controls are stored internally as an array of char, but the
ControlValue constructor, get() and set() functions operate on an
std::string for convenience. Array of strings are thus not supported.
Unlike for other control types, the ControlInfo range reports the
minimum and maximum allowed lengths of the string (the minimum will
usually be 0), not the minimum and maximum value of each element.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
To prepare for storage of additional information in the ControlRange
structure, rename it to ControlInfo.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
To prepare for the rename of ControlRange to ControlInfo, rename all the
ControlInfoMap instance variables currently named info to infoMap. This
will help avoiding namespace clashes.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>