When initializing the test reset any media links and set a know
resolutions. This is needed to put the device under test into known
state and not have the v4l2 device tests depend on that no one have
touched the device before the test is executed.
The resolution is picked purely at random and could possibly be moved to
each test case if there is a need for different resolutions for a
specific one.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Prepare for different tests which implements V4L2DeviceTest to specify
which media device and entity they wish to test. There is no functional
changes, all tests still use vivid to perform there tests.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
In preparation for adding more responsibility to MediaDevice::acquire()
remove unneeded calls to acquire() and release(), and make sure all
needed calls to acquire() are checked and acted on.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Change the variable name globally throughout the tests.
Repair the V4L2DeviceTest constructor style, as checkstyle complained.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>