Convey the fact that the CameraManager class owns the DeviceEnumerator
instance it creates by using std::unique_ptr<> to store the pointer.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
While the DeviceEnumerator::search() function doesn't modify the
instance directly, it returns a non-const pointer to a MediaEntity that
is owned by the DeviceEnumerator instance. This breaks the const
semantics. Don't mark the function as const.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Add a few debug printouts that help follow the library intialization
process: what pipeline handlers are registered, what media devices are
created, and which pipeline manager gets matches with the current
system.
The resulting output is the following, on IPU3 devices:
DBG pipeline_handler.cpp:119 Pipeline handler: "PipeHandlerVimc" registered
DBG pipeline_handler.cpp:119 Pipeline handler: "PipelineHandlerIPU3" registered
DBG device_enumerator.cpp:214 New media device: ipu3-imgu created from: /dev/media0
DBG device_enumerator.cpp:214 New media device: ipu3-cio2 created from: /dev/media1
DBG device_enumerator.cpp:255 Succesfull match for media device: ipu3-cio2
DBG device_enumerator.cpp:255 Succesfull match for media device: ipu3-imgu
DBG pipeline_handler.cpp:150 Pipeline handler: "PipelineHandlerIPU3" matched
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
The DeviceEnumerator::create() function allocates a
DeviceEnumeratorUdev and fails to delete it in the error path, causing a
memory leak. Fix it.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
The system libraries define macro's for major/minor through
<sys/types.h> on some versions of GCC/GLibc.
To prevent namespace collisions with these macros, rename our major and
minor device node accessors.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Replace usage of the DeviceInfo class with MediaDevice in the
DeviceEnumerator and remove the DeviceInfo class.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Provide a factory for DeviceEnumerator objects. Depending on which
libraries are available there will be different ways to enumerate
information in the system. This factory hides this from the rest of the
library.
Currently udev enumeration is the only supported implementation, a sysfs
implementation is another method that surely will be added in the
future.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Provide a DeviceEnumerator base class which enumerates all media devices
in the system and information about them, resolving Media Controller
data structures to paths and a method to search in all the enumerated
information.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Provide a DeviceMatch class which represents all properties of a media
device a pipeline hander can specify when searching for a device to use
in its pipeline.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Provide a DeviceInfo class which holds all information from the initial
enumeration of a media device. Not all information available at a media
device is stored, only the information needed for a pipeline handler to
find a specific device.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>