Commit Graph

23 Commits

Author SHA1 Message Date
Laurent Pinchart 98bd9cb8c9 libcamera: signal: Disconnect signal automatically on slot deletion
When a signal is connected to a member function slot, the slot is not
disconnected when the slot object is deleted. This can lead to calling a
member function of a deleted object if the signal isn't disconnected
manually by the slot object's destructor.

Make signal handling easier by implementing a base Object class that
tracks all connected signals and disconnects from them automatically
when the object is deleted, using template specialization resolution in
the Signal class.

As inheriting from the Object class may to a too harsh requirement for
Signal usage in applications, keep the existing behaviour working if the
slot doesn't inherit from the Object class. We may reconsider this later
and require all slot objects to inherit from the Object class.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-02-13 13:23:43 +02:00
Jacopo Mondi 5aef825764 libcamera: Provide a Request object
Implement a Request object used by applications to queue image capture
requests to a camera.

Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-02-06 07:41:51 +02:00
Jacopo Mondi 468176fa07 libcamera: Add V4L2Subdevice
Add V4L2Subdevice class that provides an interface to interact with
V4L2 defined sub-devices.

Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-02-06 07:41:50 +02:00
Jacopo Mondi 8dbc203bb2 libcamera: Add geometry.h
Add geometry-related definitions in the geometry.h internal header.

Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-02-06 07:41:48 +02:00
Kieran Bingham 83148ce8be libcamera: Add Buffer Management
Provide classes that represent frame buffers and pools of frame buffers.

An image within the system may use one or more Plane objects to track each
plane in the case of multi-planar image formats. The Buffer class manages all
of the data required to render or interpret the raw image data.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-02-06 06:49:19 +02:00
Niklas Söderlund 50e184d3f1 libcamera: stream: add initial Stream class
Add an initial Stream implementation. The idea is that once capability
support is added to the library each stream will describe its
capabilities using this class. An application will then select one or
more streams based on these capabilities and use them to configure the
camera and capture.

At this stage the Stream class is empty as capabilities are yet to be
added. The class is still useful as it will be used to communicate how
many streams a Camera object provides.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-02-01 08:11:33 +01:00
Kieran Bingham e74f3eebb4 libcamera: Add V4L2 Device object
Provide a helper V4L2 device object capable of interacting with the
V4L2 Linux Kernel APIs.

Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2019-01-17 21:55:21 +00:00
Laurent Pinchart 8356f8a6ab libcamera: Add a poll-based event dispatcher
Provide a poll-based event dispatcher implementation as convenience for
applications that don't need a custom event loop. The poll-based
dispatcher is automatically instantiated if the application doesn't
provide its own dispatcher.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-01-08 16:23:16 +02:00
Laurent Pinchart 1a57bcb8d1 libcamera: Add event notification infrastructure
Add three new classes, EventDispatcher, EventNotifier and Timer, that
define APIs for file descriptor event notification and timers. The
implementation of the EventDispatcher is meant to be provided to
libcamera by the application.

The event dispatcher is integrated twith the camera manager to implement
automatic registration of timers and events.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-01-08 16:23:16 +02:00
Laurent Pinchart d0fd42a4fd libcamera: Add signal/slot communication mechanism
Introduce a Signal class that allows connecting event sources (signals)
to event listeners (slots) without adding any boilerplate code usually
associated with the observer or listener design patterns.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-01-08 16:23:16 +02:00
Laurent Pinchart 7e9e508093 libcamera: Remove libcamera class
The class was just a placeholder, now that we have other objects
defined, remove it along with the associated test.

The libcamera/libcamera.h header is kept as a shortcut to include the
whole libcamera public API.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2019-01-02 03:28:19 +02:00
Jacopo Mondi 363824662f libcamera: Add MediaDevice class
The MediaDevice object implements handling and configuration of the media
graph associated with a media device.

The class allows enumeration of all pads, links and entities registered in
the media graph.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2018-12-31 19:00:57 +01:00
Jacopo Mondi f0e16f0389 libcamera: Add MediaObject class hierarchy
Add a class hierarcy to represent all media objects a media graph represents.
Add a base MediaObject class, which retains the global unique object id,
and define the derived MediaEntity, MediaLink and MediaPad classes.

This hierarchy will be used by the MediaDevice objects which represents and
handles the media graph.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2018-12-31 18:56:41 +01:00
Niklas Söderlund 167f751701 libcamera: pipeline: vimc: add pipeline handler for vimc
Provide a pipeline handler for the virtual vimc driver.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2018-12-31 00:58:31 +01:00
Niklas Söderlund 1c4f156332 libcamera: camera_manager: add CameraManager class
Provide a CameraManager class which will handle listing, instancing,
destruction and lifetime management of cameras.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2018-12-31 00:58:30 +01:00
Niklas Söderlund 7f8ef1bb99 libcamera: pipeline_handler: add PipelineHandler class
Provide a PipelineHandler which represents a handler for one or more
media devices and provides one or more cameras.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2018-12-31 00:58:29 +01:00
Niklas Söderlund 0eab433d05 libcamera: device_enumerator: add DeviceInfo class
Provide a DeviceInfo class which holds all information from the initial
enumeration of a media device. Not all information available at a media
device is stored, only the information needed for a pipeline handler to
find a specific device.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2018-12-31 00:58:06 +01:00
Niklas Söderlund 723a6356c8 libcamera: add dependency on libudev
The device enumeration will depend on libudev, add the dependency to the
build system. This should be turned into a optional dependency once a
device enumerator not using udev is supported.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2018-12-31 00:58:03 +01:00
Niklas Söderlund 8c10082a9e libcamera: Add Camera class
Provide a Camera class which represents our main interface to handling
camera devices. This is a rework of Kieran's initial proposal and
Laurent's documentation of the file changed to fit the device
enumerators needs.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2018-12-31 00:57:58 +01:00
Jacopo Mondi 7dc517ca6b build: Define library private include path
Separate declaration of library internal inclusion path.
This will be used by tests, developed outside of library code, that need to
include parts of the library internal APIs and can re-use the here defined
variable.

Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2018-12-19 10:30:44 +01:00
Laurent Pinchart 830031892b build: Clean up file names variables
The build system defines two variables, public_api and sources, that
store the names of the public headers and the source files respectively.
These files will need to be referenced when generating documentation
from source code, so let's make the variable names more descriptive:

- Rename public_api to libcamera_api and use the files() function
- Rename sources to libcamera_sources
- Add a libcamera_headers variable to hold the internal headers

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2018-12-11 20:28:34 +02:00
Laurent Pinchart edbd2059d8 libcamera: Add initial logger
The logger is based on the ostream API, allowing code to log messages in
a native way. It automatically logs the time stamp, severity level, file
name and line number.

Many important features are missing, such as logging to file, logging
classes, and log filtering based on the severity level, file name and
class.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2018-12-06 16:43:04 +02:00
Laurent Pinchart 913b3ee817 Overhaul the directory structure
In order to match the directory structure of traditional projects,
rename the top-level lib/ directory to src/libcamera/. Other libraries
developed as part of the project will later find a home in src/.

Split the libcamera header files in three categories: public headers
describing the public API in include/libcamera/, internal headers
describing the internal API in src/libcamera/include/, and private
headers local to one or a small number of compilation units along the
corresponding .cpp files. As no internal header exists yet the
src/libcamera/include/ directory is created empty as the build system
would fail otherwise.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2018-12-06 16:34:01 +02:00