Commit Graph

200 Commits

Author SHA1 Message Date
Utkarsh Tiwari 5a9fd9a95c qcam: Fix crash when switching from non existant camera
When switching to different camera we try to release the camera
previously used. But if that camera has been unplugged, then its
instance would have been destroyed. Accessing it leads to seg fault.

Fix by checking camera_ to see if it exists.

Bug: https://bugs.libcamera.org/show_bug.cgi?id=147
Signed-off-by: Utkarsh Tiwari <utkarsh02t@gmail.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-09-08 11:20:53 +03:00
Marco Felsch 5771125bfa qcam: viewfinder_gl: Fix maybe-uninitialized warnings
Commit 251f0534b7 ("qcam: viewfinder_gl: Take color space into account
for YUV rendering") introduced maybe-uninitialized warnings with gcc 11
and 12 when compiling with -O3. Both compilers warn that

../../src/qcam/viewfinder_gl.cpp: In member function ‘void ViewFinderGL::selectColorSpace(const libcamera::ColorSpace&)’:
../../src/qcam/viewfinder_gl.cpp:392:21: error: ‘offset’ may be used uninitialized in this function [-Werror=maybe-uninitialized]
  391 |         fragmentShaderDefines_.append(QString("#define YUV2RGB_Y_OFFSET %1")
      |                                       ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  392 |                 .arg(offset, 0, 'f', 1));
      |                 ~~~~^~~~~~~~~~~~~~~~~~~

Additionally, gcc 12 warns that

../../src/qcam/viewfinder_gl.cpp: In member function ‘void ViewFinderGL::selectColorSpace(const libcamera::ColorSpace&)’:
../../src/qcam/viewfinder_gl.cpp:379:36: error: ‘yuv2rgb’ may be used uninitialized [-Werror=maybe-uninitialized]
  379 |                         yuv2rgb[i] *= 255.0 / 219.0;
../../src/qcam/viewfinder_gl.cpp:330:31: note: ‘yuv2rgb’ declared here
  330 |         std::array<double, 9> yuv2rgb;
      |

While this should never happen here, the compiler isn't necessarily
wrong, as C++17 allows initializing a scoped enum from an integer using
direct-list-initialization, even if the integer value doesn't match any
of the enumerators for the scoped enum ([1]). Whether this is valid or
borderline paranoia from gcc may be debatable, but in any case it can't
be classified as blatantly wrong. Fix the warnings by adding default
cases to the switch statements in ViewFinderGL::selectColorSpace().
Which case is selected as the default doesn't matter, as this is not
meant to happen.

[1] https://en.cppreference.com/w/cpp/language/enum#enum_relaxed_init_cpp17

Bug: https://bugs.libcamera.org/show_bug.cgi?id=143
Fixes: 251f0534b7 ("qcam: viewfinder_gl: Take color space into account for YUV rendering")
Signed-off-by: Marco Felsch <m.felsch@pengutronix.de>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>

Rewrote commit message, added a default case for the encoding switch.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
2022-09-05 17:55:45 +03:00
Utkarsh Tiwari d182a99e7b qcam: Queue requests only through MainWindow::queueRequest()
Currently to request a frame, we operate the camera directly.
This approach is also scattered in two places,
MainWindow::startCapture() and MainWindow::queueRequest().
This makes it difficult to account for requests.

Centralize all the queuing to a single function queueRequest()

Rename the current queueRequest() to renderComplete().
This makes more sense as this slot is triggered when
the render is complete and we want to queue another
request.

Signed-off-by: Utkarsh Tiwari <utkarsh02t@gmail.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-09-05 12:19:50 +05:30
Utkarsh Tiwari d598e77aa5 qcam: CamSelectDialog: Display Location and Model propety of camera
The camera selection dialog currently only displays the camera Id.
Display the camera location and camera model if available.

Signed-off-by: Utkarsh Tiwari <utkarsh02t@gmail.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-09-05 12:19:00 +05:30
Utkarsh Tiwari b63519d201 qcam: MainWindow: Replace cameraCombo_ with CameraSelectorDialog
Replace the cameraCombo_ on the toolbar with a QPushButton which
displays the CameraSelectorDialog. This would allow the user to view
information about the camera when switching.

The QPushButton text is set to the camera Id currently in use.

Signed-off-by: Utkarsh Tiwari <utkarsh02t@gmail.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-09-05 12:14:14 +05:30
Utkarsh Tiwari 923927ae45 qcam: Support Hotplug for Camera Selection Dialog
Currently if there is HotPlug event when the user is on the Camera
selection dialog, the QComboBox doesn't update to reflect the change.

Add support for hotplugging / unplugging cameras.

Signed-off-by: Utkarsh Tiwari <utkarsh02t@gmail.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-09-05 12:12:02 +05:30
Utkarsh Tiwari f03da23b56 qcam: Use QDialog for selection of cameras at startup
Currently we use QInputDialog convenience dialogs to allow the user to
select a camera. This doesn't allow adding of more information (such as
camera location, model etc).

Create a QDialog with a QFormLayout that shows a QComboBox with camera
Ids. Use a QDialogButtonBox to provide buttons for accepting and
cancelling the action.

The CameraSelectorDialog is only initialized the first time when the
MainWindow is created.

From this commit we cease to auto select the camera if only a single
camera is available to libcamera. We would always display the selection
dialog with the exception being that being if the camera is supplied on
the command line.

Signed-off-by: Utkarsh Tiwari <utkarsh02t@gmail.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-09-05 12:04:59 +05:30
Laurent Pinchart 251f0534b7 qcam: viewfinder_gl: Take color space into account for YUV rendering
Update the YUV shaders and the viewfinder_gl to correctly take the
Y'CbCr encoding and the quantization range into account when rendering
YUV formats to RGB. Support for the primaries and transfer function will
be added in a subsequent step.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Kunal Agarwal <kunalagarwal1072002@gmail.com>
2022-09-01 22:41:01 +03:00
Laurent Pinchart ee4681b7e8 qcam: Pass color space to ViewFinder::setFormat()
To prepare for color space support in the viewfinder, pass the color
space to the setFormat() function.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
2022-09-01 22:41:01 +03:00
Christian Rauch 09c1b081ba libcamera: controls: Generate and use fixed-sized Span types
Define Span types explicitly as either variable- or fixed-sized. This
introduces a new convention for defining Span dimensions in the property
and control value definitions and generates Span types as variable-sized
Span<T> or as fixed-sized Span<T,N>.

Signed-off-by: Christian Rauch <Rauch.Christian@gmx.de>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-08-09 13:53:29 +03:00
Naushir Patuck f95bae418c raspberrypi: Update Copyright statement in all Raspberry Pi source files
s/Raspberry Pi (Trading) Limited/Raspberry Pi Ltd/ to reflect the new
Raspberry Pi entity name.

Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-07-27 18:12:15 +03:00
Kunal Agarwal 5bb87f0f3a qcam: assets: shader: bayer_8.frag: Add precision
The OpenGL ES shading language has no default precision declared
implicitly for floats in fragment shaders. The lack of an explicit
default precision results in shader compilation errors.

Specify a default precision of mediump for floats. This matches the
other fragment shaders, and is guaranteed by the OpenGL ES shader
language specification to be supported by all devices, while the higher
precision highp is optional.

Signed-off-by: Kunal Agarwal <kunalagarwal1072002@gmail.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-07-22 19:44:52 +03:00
Laurent Pinchart f995ff25a3 libcamera: controls: Avoid double lookups
Now that the ControlList::get() function returns an instance of
std::optional<>, we can replace the ControlList::contains() calls with a
nullopt check on the return value of get(). This avoids double lookups
of controls through the code base.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
2022-07-19 14:23:32 +03:00
Christian Rauch 1c4d480185 libcamera: controls: Use std::optional to handle invalid control values
Previously, ControlList::get<T>() would use default constructed objects to
indicate that a ControlList does not have the requested Control. This has
several disadvantages: 1) It requires types to be default constructible,
2) it does not differentiate between a default constructed object and an
object that happens to have the same state as a default constructed object.

std::optional<T> additionally stores the information if the object is valid
or not, and therefore is more expressive than a default constructed object.

Signed-off-by: Christian Rauch <Rauch.Christian@gmx.de>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-07-19 14:21:54 +03:00
Kieran Bingham ef77e26379 qcam: viewfinder_qt: Support X RGB variants
Support the X variants of the RGB pixel formats alongside the
equivalent Alpha component based versions.

The QImage::Format_RGB32 and QImage::Format_RGBX8888 formats only
specify that the alpha component must be 0xff. While the Qt
documentation doesn't guarantee that the alpha value will be ignored by
consumers, this seems to be the implemented behaviour, at least when
rendering with QPainter::drawImage().

The existing use of QImage::Format_RGBA8888 is updated to use the
QImage::Format_RGBX8888 variant to ensure that the image data is
visible.

Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2022-07-18 23:18:13 +01:00
Kieran Bingham 24095ff765 qcam: format_converter: Support X RGB variants
Support the X variants of the RGB pixel formats
along side the equivalent Alpha component based versions.

Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2022-07-18 23:18:07 +01:00
Kieran Bingham 45f3e0b8f4 qcam: viewfinder_qt: Fix include orders
Update the header orders to match the code style as decreed by
clang-format.

Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2022-07-18 23:18:07 +01:00
Kieran Bingham 260b0e1a4c qcam: main_window: Fix include ordering
Fix the sort order of the Qt headers to match the expected
sort order from clang-format.

Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2022-07-18 23:18:03 +01:00
Laurent Pinchart 8a845ab078 libcamera: Replace toString with operator<<() for format classes
Now that format classes implement the stream formatting operator<<(),
use it instead of the toString() function.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2022-05-04 14:11:33 +03:00
Kieran Bingham 6e15cfc6b2 qcam: main_window: Fix include ordering
The libcamera coding style has libcamera headers after system headers,
and before any other library headers.

Move the libcamera headers above the QT headers accordingly.

Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
2022-01-19 11:10:00 +00:00
Kieran Bingham 4f32b0815e qcam: Convert to pragma once
Remove the verbose #ifndef/#define/#endif pattern for maintaining
header idempotency, and replace it with a simple #pragma once.

This simplifies the headers, and prevents redundant changes when
header files get moved.

Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
2021-11-24 12:18:56 +00:00
Hirokazu Honda f277590d5c qcam: Remove using namespace in header files
"using namespace" in a header file propagates the namespace to
the files including the header file. So it should be avoided.
This removes "using namespace" in header files in qcam.

Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2021-10-15 05:05:39 +03:00
Laurent Pinchart a3b1539869 qcam: viewfinder_gl: Support configurable stride in shaders
The RGB and YUV conversion doesn't take the stride into account, neither
when creating the textures, nor when sampling them. Fix it by using the
stride as the texture width, and multiplying the x coordinate in the
vertex shaders by a factor to only sample the active portion of the
image.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
2021-09-22 11:21:49 +03:00
Laurent Pinchart 5e1b7a0f68 qcam: format_converter: Add fully-planar YUV formats support
Add support for the YUV420, YVU420 and YUV422 formats supported by
libcamera. YUV420 can be produced by the Raspberry Pi pipeline handler,
being able to display it is useful for testing.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
2021-09-22 10:58:38 +03:00
Laurent Pinchart 3a4e251122 qcam: format_converter: Rename YUV and NV to YUVPacked and YUVSemiPlanar
To prepare for fully-planar YUV support, rename the existing format
families YUV and NV to YUVPacked and YUVSemiPlanar respectively.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
2021-09-22 10:58:38 +03:00
Laurent Pinchart 4abbd832fe qcam: format_converter: Add configurable stride support
Make the stride configurable to support conversion of images with
padding at the end of lines.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
2021-09-22 10:58:38 +03:00
Laurent Pinchart f3671b33d9 qcam: viewfinder: Pass stride value to viewfinder
qcam currently assumes that no padding is used at end of lines, and uses
the image width as the stride. This leads to rendering failures with
some formats on some platforms. To prepare for stride support, add a
stride parameter to the ViewFinder::setFormat() function to pass the
stride from the stream configuration to the viewfinder.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
2021-09-22 10:58:37 +03:00
Laurent Pinchart a339d055cc qcam: viewfinder_qt: Support multi-planar buffers
Now that the ViewFinderQt receives an Image, move the Converter API to
take an Image as well, and enable multi-planar buffer support.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-09-07 19:18:54 +03:00
Laurent Pinchart c20ad98c2a qcam: viewfinder_gl: Support multi-planar buffers
Now that the ViewFinderGL receives an Image, it can trivially support
multi-planar buffers.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-09-07 19:18:53 +03:00
Laurent Pinchart a13676f2bb qcam: Use Image class to access pixel data
Replace the manual implementation of frame buffer mapping with the Image
class to improve code sharing. The ViewFinder API is updated to take an
Image pointer in the render() function to prepare for multi-planar
buffer support.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-09-07 19:18:51 +03:00
Laurent Pinchart 0130843108 qcam: Print bytesused for all planes
Fix the debug message that prints frame metadata to print the number of
bytes used for each plane, not just the first one.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-09-07 19:18:48 +03:00
Laurent Pinchart 32635054bc libcamera: framebuffer: Prevent modifying the number of metadata planes
The number of metadata planes should always match the number of frame
buffer planes. Enforce this by making the vector private and providing
accessor functions.

As this changes the public API, update all in-tree users accordingly.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
2021-09-07 19:18:31 +03:00
Laurent Pinchart eb5c4ead88 libcamera: Use simpler Signal::disconnect() function
When disconnecting a signal from a receiver, it is usually not necessary
to specify the receiver's slot function explicitly, as the signal is
often connected to a single slot for a given receiver. We can thus use a
simpler version of Signal::disconnect() that takes a pointer to the
receiver object only. This reduces code size, as the disconnect()
function is a template function.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
2021-09-02 01:16:44 +03:00
Hirokazu Honda 1d2263dd3d qcam: main_window: Use offset mapping FrameBuffer
FrameBuffer::Plane has offset info now. This uses the offset
in mapping FrameBuffer in MainWindow.

Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2021-08-30 18:08:02 +03:00
Laurent Pinchart 6f09680b25 qcam: Replace MappedBuffer with Span<uint8_t>
The MappedBuffer structure is a custom container that binds a data
pointer with a length. This is exactly what Span is. Use it instead.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-08-21 16:20:46 +03:00
Laurent Pinchart c615807bc4 qcam: Support OpenGL ES 2.0
The GL_RG and GL_RED texture formats are not supported in OpenGL ES
prior to 3.0. In order to be compatible with OpenGL ES 2.0, use
GL_LUMINANCE_ALPHA and GL_LUMINANCE instead. The shader code needs to be
updated accordingly for GL_RG, as the second component is now stored in
the alpha component instead of the green component. Usage of the red
component is fine, the luminance value is stored in the red, green and
blue components.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Andrey Konovalov <andrey.konovalov@linaro.org>
2021-08-03 23:37:39 +03:00
Laurent Pinchart 6a31a8d8e2 libcamera: buffer: Rename buffer.h to framebuffer.h
libcamera names header files based on the classes they define. The
buffer.h file is an exception. Rename it to framebuffer.h.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-07-11 17:42:02 +03:00
Andrey Konovalov 43fd7d0fc8 qcam: viewfinder_gl: Add support for RAW8 Bayer formats
This integrates the vertex and the fragment shaders by Morgan McGuire
into qcam.

Signed-off-by: Andrey Konovalov <andrey.konovalov@linaro.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2021-06-30 04:09:10 +03:00
Andrey Konovalov e4be72d0ca qcam: viewfinder_gl: Set the vertex shader file name in selectFormat()
In preparation to extend the supported formats, make it possible
to use different vertex fragment files depending on the format.
Make "identity.vert" the default choice.

Signed-off-by: Andrey Konovalov <andrey.konovalov@linaro.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2021-06-30 04:08:10 +03:00
Andrey Konovalov babb5a4c8b qcam: viewfinder_gl: Use SPDX-License-Identifier in bayer_8.* shaders
bayer_8.* vertex and fragment shaders carry the copy of the 2-Clause
BSD License. Replace it with the SPDX-License-Identifier.

Signed-off-by: Andrey Konovalov <andrey.konovalov@linaro.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2021-06-30 04:08:04 +03:00
Andrey Konovalov 12ad227efa qcam: viewfinder_gl: Fix wrong comment in bayer_8.frag
Fetching into value[2] corresponds to E0, and fetching into value[3] - to
F0. The fetch()-es themselves are correct, but the comments were not.

Signed-off-by: Andrey Konovalov <andrey.konovalov@linaro.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2021-06-30 04:07:58 +03:00
Andrey Konovalov 831b3f8132 qcam: viewfinder_gl: Copy the shaders for RAW8 Bayer format from motmot
This commit copies the shaders from:

https://github.com/motmot/libcamiface/commit/e36d51580510c211afc0430141085eb7a77d811b

Signed-off-by: Andrey Konovalov <andrey.konovalov@linaro.org>
Acked-by: Paul Elder <paul.elder@ideasonboard.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2021-06-30 04:07:58 +03:00
Andrey Konovalov 6424e86407 qcam: viewfinder_gl: Add support for RAW12 packed formats
All the four Bayer orders are supported.
The 4 LS bits of the 12-bit colour values are dropped as the RGBA
format we convert into has only 8 bits per colour.

Signed-off-by: Andrey Konovalov <andrey.konovalov@linaro.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2021-06-30 04:07:58 +03:00
Andrey Konovalov c4259493dc qcam: viewfinder_gl: Add shader to render packed RAW10 formats
The shader supports all 4 packed RAW10 variants.
Simple bi-linear Bayer interpolation of nearest pixels is implemented.
The 2 LS bits of the 10-bit colour values are dropped as the RGBA
format we convert into has only 8 bits per colour.

The texture coordinates passed to the fragment shader are adjusted
to point to the nearest pixel in the image. This prevents artifacts
when the image is scaled from the frame resolution to the window size.

Signed-off-by: Andrey Konovalov <andrey.konovalov@linaro.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2021-06-30 04:07:58 +03:00
Andrey Konovalov fa52c0f22f qcam: viewfinder_gl: Change uniform float tex_stepx to vec2 tex_step
In preparation to extend the supported formats, extend the tex_stepx
uniform to cover the steps between texels in both horizontal and
vertical directions.

Signed-off-by: Andrey Konovalov <andrey.konovalov@linaro.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2021-06-30 04:07:54 +03:00
Kieran Bingham 5c01d54120 libcamera: rename public libcamera dependency
Now that we have a libcamera_private, make the public only dependency
libcamera_public so that it is clear which interface is being linked.

Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-06-25 16:11:11 +01:00
Fabrice Fontaine 59de56f42a qcam: Add libatomic dependency
Add libatomic dependency due to std::shared_ptr which is used by qcam
since its addition in commit 97e8b3a2eb:
https://en.cppreference.com/w/cpp/memory/shared_ptr.

This will avoid the following build failure:

/srv/storage/autobuild/run/instance-0/output-1/host/opt/ext-toolchain/bin/../lib/gcc/sparc-buildroot-linux-uclibc/9.3.0/../../../../sparc-buildroot-linux-uclibc/bin/ld: src/qcam/qcam.p/main_window.cpp.o: undefined reference to symbol '__atomic_fetch_add_4@@LIBATOMIC_1.0'

Fixes:
 - http://autobuild.buildroot.org/results/d0726b2253f1f3d006e057f3b32c646c4b9b5f7a

Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2021-06-03 00:23:39 +03:00
Laurent Pinchart b68721608a meson: Summarize which applications and adaptation layers are built
Add the application and adaptation layers being built to the meson
summary. The summary now prints

libcamera 0.0.0

  Configuration
         Enabled pipelines: ipu3
                            raspberrypi
                            rkisp1
                            simple
                            uvcvideo
                            vimc

           Android support: True
         GStreamer support: True
    V4L2 emulation support: True
           cam application: True
          qcam application: True
                Unit tests: True

  Subprojects
                    libyuv: YES

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
2021-03-28 01:47:26 +02:00
Laurent Pinchart 976e01d59b meson: Use subdir_done() to reduce indentation
Reduce the indentation in the gstreamer and qcam meson.build with
subdir_done(). This follows similar patterns in cam and v4l2.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-03-23 19:15:44 +02:00
Laurent Pinchart db27029ce4 meson: Fix coding style when declaring arrays
The meson.build files mix array declarations with and without a space
after the opening and before the closing square bracket. The vast
majority of cases don't use spaces, so standardize on that.

While it it, fix indentation in a few places.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-02-11 18:20:22 +02:00