libcamera: pipeline: Add FrameBuffer handlers

Extend the pipeline handlers to support the FrameBuffer API with three
new methods to handle allocation, importing and freeing of buffers. The
new methods will replace allocateBuffers() and freeBuffers().

The FrameBuffer API will use the methods on a stream level and either
allocate or import buffers for each active stream controlled from the
Camera class and an upcoming FrameBufferAllocator helper. With this new
API the implementation in pipeline handlers can be made simpler as all
streams don't need to be handled in allocateBuffers().

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
This commit is contained in:
Niklas Söderlund
2019-12-30 00:49:14 +01:00
parent 6c69bf982e
commit e9e6135d97
6 changed files with 190 additions and 0 deletions
+5
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@@ -70,6 +70,11 @@ public:
const StreamRoles &roles) = 0;
virtual int configure(Camera *camera, CameraConfiguration *config) = 0;
virtual int exportFrameBuffers(Camera *camera, Stream *stream,
std::vector<std::unique_ptr<FrameBuffer>> *buffers) = 0;
virtual int importFrameBuffers(Camera *camera, Stream *stream) = 0;
virtual void freeFrameBuffers(Camera *camera, Stream *stream) = 0;
virtual int allocateBuffers(Camera *camera,
const std::set<Stream *> &streams) = 0;
virtual int freeBuffers(Camera *camera,
+32
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@@ -210,6 +210,11 @@ public:
const StreamRoles &roles) override;
int configure(Camera *camera, CameraConfiguration *config) override;
int exportFrameBuffers(Camera *camera, Stream *stream,
std::vector<std::unique_ptr<FrameBuffer>> *buffers) override;
int importFrameBuffers(Camera *camera, Stream *stream) override;
void freeFrameBuffers(Camera *camera, Stream *stream) override;
int allocateBuffers(Camera *camera,
const std::set<Stream *> &streams) override;
int freeBuffers(Camera *camera,
@@ -616,6 +621,33 @@ int PipelineHandlerIPU3::configure(Camera *camera, CameraConfiguration *c)
return 0;
}
int PipelineHandlerIPU3::exportFrameBuffers(Camera *camera, Stream *stream,
std::vector<std::unique_ptr<FrameBuffer>> *buffers)
{
IPU3Stream *ipu3stream = static_cast<IPU3Stream *>(stream);
V4L2VideoDevice *video = ipu3stream->device_->dev;
unsigned int count = stream->configuration().bufferCount;
return video->exportBuffers(count, buffers);
}
int PipelineHandlerIPU3::importFrameBuffers(Camera *camera, Stream *stream)
{
IPU3Stream *ipu3stream = static_cast<IPU3Stream *>(stream);
V4L2VideoDevice *video = ipu3stream->device_->dev;
unsigned int count = stream->configuration().bufferCount;
return video->importBuffers(count);
}
void PipelineHandlerIPU3::freeFrameBuffers(Camera *camera, Stream *stream)
{
IPU3Stream *ipu3stream = static_cast<IPU3Stream *>(stream);
V4L2VideoDevice *video = ipu3stream->device_->dev;
video->releaseBuffers();
}
/**
* \todo Clarify if 'viewfinder' and 'stat' nodes have to be set up and
* started even if not in use. As of now, if not properly configured and
+23
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@@ -174,6 +174,11 @@ public:
const StreamRoles &roles) override;
int configure(Camera *camera, CameraConfiguration *config) override;
int exportFrameBuffers(Camera *camera, Stream *stream,
std::vector<std::unique_ptr<FrameBuffer>> *buffers) override;
int importFrameBuffers(Camera *camera, Stream *stream) override;
void freeFrameBuffers(Camera *camera, Stream *stream) override;
int allocateBuffers(Camera *camera,
const std::set<Stream *> &streams) override;
int freeBuffers(Camera *camera,
@@ -665,6 +670,24 @@ int PipelineHandlerRkISP1::configure(Camera *camera, CameraConfiguration *c)
return 0;
}
int PipelineHandlerRkISP1::exportFrameBuffers(Camera *camera, Stream *stream,
std::vector<std::unique_ptr<FrameBuffer>> *buffers)
{
unsigned int count = stream->configuration().bufferCount;
return video_->exportBuffers(count, buffers);
}
int PipelineHandlerRkISP1::importFrameBuffers(Camera *camera, Stream *stream)
{
unsigned int count = stream->configuration().bufferCount;
return video_->importBuffers(count);
}
void PipelineHandlerRkISP1::freeFrameBuffers(Camera *camera, Stream *stream)
{
video_->releaseBuffers();
}
int PipelineHandlerRkISP1::allocateBuffers(Camera *camera,
const std::set<Stream *> &streams)
{
+29
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@@ -65,6 +65,11 @@ public:
const StreamRoles &roles) override;
int configure(Camera *camera, CameraConfiguration *config) override;
int exportFrameBuffers(Camera *camera, Stream *stream,
std::vector<std::unique_ptr<FrameBuffer>> *buffers) override;
int importFrameBuffers(Camera *camera, Stream *stream) override;
void freeFrameBuffers(Camera *camera, Stream *stream) override;
int allocateBuffers(Camera *camera,
const std::set<Stream *> &streams) override;
int freeBuffers(Camera *camera,
@@ -193,6 +198,30 @@ int PipelineHandlerUVC::configure(Camera *camera, CameraConfiguration *config)
return 0;
}
int PipelineHandlerUVC::exportFrameBuffers(Camera *camera, Stream *stream,
std::vector<std::unique_ptr<FrameBuffer>> *buffers)
{
UVCCameraData *data = cameraData(camera);
unsigned int count = stream->configuration().bufferCount;
return data->video_->exportBuffers(count, buffers);
}
int PipelineHandlerUVC::importFrameBuffers(Camera *camera, Stream *stream)
{
UVCCameraData *data = cameraData(camera);
unsigned int count = stream->configuration().bufferCount;
return data->video_->importBuffers(count);
}
void PipelineHandlerUVC::freeFrameBuffers(Camera *camera, Stream *stream)
{
UVCCameraData *data = cameraData(camera);
data->video_->releaseBuffers();
}
int PipelineHandlerUVC::allocateBuffers(Camera *camera,
const std::set<Stream *> &streams)
{
+29
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@@ -82,6 +82,11 @@ public:
const StreamRoles &roles) override;
int configure(Camera *camera, CameraConfiguration *config) override;
int exportFrameBuffers(Camera *camera, Stream *stream,
std::vector<std::unique_ptr<FrameBuffer>> *buffers) override;
int importFrameBuffers(Camera *camera, Stream *stream) override;
void freeFrameBuffers(Camera *camera, Stream *stream) override;
int allocateBuffers(Camera *camera,
const std::set<Stream *> &streams) override;
int freeBuffers(Camera *camera,
@@ -259,6 +264,30 @@ int PipelineHandlerVimc::configure(Camera *camera, CameraConfiguration *config)
return 0;
}
int PipelineHandlerVimc::exportFrameBuffers(Camera *camera, Stream *stream,
std::vector<std::unique_ptr<FrameBuffer>> *buffers)
{
VimcCameraData *data = cameraData(camera);
unsigned int count = stream->configuration().bufferCount;
return data->video_->exportBuffers(count, buffers);
}
int PipelineHandlerVimc::importFrameBuffers(Camera *camera, Stream *stream)
{
VimcCameraData *data = cameraData(camera);
unsigned int count = stream->configuration().bufferCount;
return data->video_->importBuffers(count);
}
void PipelineHandlerVimc::freeFrameBuffers(Camera *camera, Stream *stream)
{
VimcCameraData *data = cameraData(camera);
data->video_->releaseBuffers();
}
int PipelineHandlerVimc::allocateBuffers(Camera *camera,
const std::set<Stream *> &streams)
{
+72
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@@ -289,6 +289,78 @@ const ControlInfoMap &PipelineHandler::controls(Camera *camera)
* \return 0 on success or a negative error code otherwise
*/
/**
* \fn PipelineHandler::exportFrameBuffers()
* \brief Allocate buffers for \a stream
* \param[in] camera The camera
* \param[in] stream The stream to allocate buffers for
* \param[out] buffers Array of buffers successfully allocated
*
* This method allocates buffers for the \a stream from the devices associated
* with the stream in the corresponding pipeline handler. Those buffers shall be
* suitable to be added to a Request for the stream, and shall be mappable to
* the CPU through their associated dmabufs with mmap().
*
* The method may only be called after the Camera has been configured and before
* it gets started, or after it gets stopped. It shall be called only for
* streams that are part of the active camera configuration, and at most once
* per stream until buffers for the stream are freed with freeFrameBuffers().
*
* exportFrameBuffers() shall also allocate all other resources required by
* the pipeline handler for the stream to prepare for starting the Camera. This
* responsibility is shared with importFrameBuffers(), and one and only one of
* those two methods shall be called for each stream until the buffers are
* freed. The pipeline handler shall support all combinations of
* exportFrameBuffers() and importFrameBuffers() for the streams contained in
* any camera configuration.
*
* The only intended caller is the FrameBufferAllocator helper.
*
* \return 0 on success or a negative error code otherwise
*/
/**
* \fn PipelineHandler::importFrameBuffers()
* \brief Prepare \a stream to use external buffers
* \param[in] camera The camera
* \param[in] stream The stream to prepare for import
*
* This method prepares the pipeline handler to use buffers provided by the
* application for the \a stream.
*
* The method may only be called after the Camera has been configured and before
* it gets started, or after it gets stopped. It shall be called only for
* streams that are part of the active camera configuration, and at most once
* per stream until buffers for the stream are freed with freeFrameBuffers().
*
* importFrameBuffers() shall also allocate all other resources required by the
* pipeline handler for the stream to prepare for starting the Camera. This
* responsibility is shared with exportFrameBuffers(), and one and only one of
* those two methods shall be called for each stream until the buffers are
* freed. The pipeline handler shall support all combinations of
* exportFrameBuffers() and importFrameBuffers() for the streams contained in
* any camera configuration.
*
* The only intended caller is Camera::start().
*
* \return 0 on success or a negative error code otherwise
*/
/**
* \fn PipelineHandler::freeFrameBuffers()
* \brief Free buffers allocated from the stream
* \param[in] camera The camera
* \param[in] stream The stream to free buffers for
*
* This method shall free all buffers and all other resources allocated for the
* \a stream by exportFrameBuffers() or importFrameBuffers(). It shall be
* called only after a successful call to either of these two methods, and only
* once per stream.
*
* The only intended callers are Camera::stop() and the FrameBufferAllocator
* helper.
*/
/**
* \fn PipelineHandler::allocateBuffers()
* \brief Allocate buffers for a stream