libcamera: signal: Support cross-thread signals

Allow signals to cross thread boundaries by posting them to the
recipient through messages instead of calling the slot directly when the
recipient lives in a different thread.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
This commit is contained in:
Laurent Pinchart
2019-07-10 14:47:30 +03:00
parent 01b930964a
commit cc3ae13d9e
5 changed files with 136 additions and 8 deletions
+26
View File
@@ -7,6 +7,10 @@
#include <libcamera/signal.h>
#include "message.h"
#include "thread.h"
#include "utils.h"
/**
* \file signal.h
* \brief Signal & slot implementation
@@ -42,8 +46,30 @@ namespace libcamera {
* to the same slot. Duplicate connections between a signal and a slot are
* allowed and result in the slot being called multiple times for the same
* signal emission.
*
* When a slot belongs to an instance of the Object class, the slot is called
* in the context of the thread that the object is bound to. If the signal is
* emitted from the same thread, the slot will be called synchronously, before
* Signal::emit() returns. If the signal is emitted from a different thread,
* the slot will be called asynchronously from the object's thread's event
* loop, after the Signal::emit() method returns, with a copy of the signal's
* arguments. The emitter shall thus ensure that any pointer or reference
* passed through the signal will remain valid after the signal is emitted.
*/
void SlotBase::activatePack(void *pack)
{
Object *obj = static_cast<Object *>(obj_);
if (Thread::current() == obj->thread()) {
invokePack(pack);
} else {
std::unique_ptr<Message> msg =
utils::make_unique<SignalMessage>(this, pack);
obj->postMessage(std::move(msg));
}
}
/**
* \fn Signal::connect(T *object, void(T::*func)(Args...))
* \brief Connect the signal to a member function slot