libcamera: pipeline_handler: Decouple buffer import and export
Use the V4L2 buffer orphaning feature, exposed through V4L2VideoDevice::exportBuffers(), to decouple buffer import and export. The PipelineHandler::importFrameBuffers() function is now called for all streams regardless of whether exportFrameBuffers() has been called or not. This simplifies the Camera implementation slightly, and opens the door to additional simplifications. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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@@ -113,7 +113,6 @@ private:
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friend class FrameBufferAllocator;
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int exportFrameBuffers(Stream *stream,
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std::vector<std::unique_ptr<FrameBuffer>> *buffers);
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int freeFrameBuffers(Stream *stream);
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/* \todo Remove allocator_ from the exposed API */
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FrameBufferAllocator *allocator_;
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};
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