libcamera: qcam: Improve colour information in DNG files
This patch improves the colour information recorded in DNG files using the ColourCorrectionMatrix metadata for the image. Note that we are not supplying a full calibration using two illuminants, nonetheless the single matrix here appears to be respected by a number of tools. Signed-off-by: David Plowman <david.plowman@raspberrypi.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Laurent Pinchart
parent
0bf1070ca8
commit
9a1555a35c
@@ -34,6 +34,97 @@ struct FormatInfo {
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unsigned int stride);
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};
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struct Matrix3d {
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Matrix3d()
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{
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}
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Matrix3d(float m0, float m1, float m2,
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float m3, float m4, float m5,
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float m6, float m7, float m8)
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{
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m[0] = m0, m[1] = m1, m[2] = m2;
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m[3] = m3, m[4] = m4, m[5] = m5;
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m[6] = m6, m[7] = m7, m[8] = m8;
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}
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Matrix3d(const Span<const float> &span)
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: Matrix3d(span[0], span[1], span[2],
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span[3], span[4], span[5],
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span[6], span[7], span[8])
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{
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}
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static Matrix3d diag(float diag0, float diag1, float diag2)
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{
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return Matrix3d(diag0, 0, 0, 0, diag1, 0, 0, 0, diag2);
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}
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static Matrix3d identity()
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{
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return Matrix3d(1, 0, 0, 0, 1, 0, 0, 0, 1);
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}
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Matrix3d transpose() const
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{
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return { m[0], m[3], m[6], m[1], m[4], m[7], m[2], m[5], m[8] };
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}
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Matrix3d cofactors() const
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{
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return { m[4] * m[8] - m[5] * m[7],
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-(m[3] * m[8] - m[5] * m[6]),
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m[3] * m[7] - m[4] * m[6],
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-(m[1] * m[8] - m[2] * m[7]),
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m[0] * m[8] - m[2] * m[6],
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-(m[0] * m[7] - m[1] * m[6]),
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m[1] * m[5] - m[2] * m[4],
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-(m[0] * m[5] - m[2] * m[3]),
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m[0] * m[4] - m[1] * m[3] };
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}
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Matrix3d adjugate() const
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{
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return cofactors().transpose();
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}
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float determinant() const
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{
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return m[0] * (m[4] * m[8] - m[5] * m[7]) -
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m[1] * (m[3] * m[8] - m[5] * m[6]) +
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m[2] * (m[3] * m[7] - m[4] * m[6]);
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}
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Matrix3d inverse() const
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{
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return adjugate() * (1.0 / determinant());
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}
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Matrix3d operator*(const Matrix3d &other) const
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{
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Matrix3d result;
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for (unsigned int i = 0; i < 3; i++) {
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for (unsigned int j = 0; j < 3; j++) {
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result.m[i * 3 + j] =
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m[i * 3 + 0] * other.m[0 + j] +
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m[i * 3 + 1] * other.m[3 + j] +
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m[i * 3 + 2] * other.m[6 + j];
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}
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}
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return result;
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}
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Matrix3d operator*(float f) const
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{
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Matrix3d result;
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for (unsigned int i = 0; i < 9; i++)
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result.m[i] = m[i] * f;
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return result;
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}
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float m[9];
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};
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void packScanlineSBGGR10P(void *output, const void *input, unsigned int width)
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{
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const uint8_t *in = static_cast<const uint8_t *>(input);
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@@ -315,6 +406,53 @@ int DNGWriter::write(const char *filename, const Camera *camera,
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TIFFSetField(tif, TIFFTAG_PLANARCONFIG, PLANARCONFIG_CONTIG);
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TIFFSetField(tif, TIFFTAG_SAMPLEFORMAT, SAMPLEFORMAT_UINT);
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/*
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* Fill in some reasonable colour information in the DNG. We supply
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* the "neutral" colour values which determine the white balance, and the
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* "ColorMatrix1" which converts XYZ to (un-white-balanced) camera RGB.
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* Note that this is not a "proper" colour calibration for the DNG,
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* nonetheless, many tools should be able to render the colours better.
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*/
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float neutral[3] = { 1, 1, 1 };
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Matrix3d wbGain = Matrix3d::identity();
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/* From http://www.brucelindbloom.com/index.html?Eqn_RGB_XYZ_Matrix.html */
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const Matrix3d rgb2xyz(0.4124564, 0.3575761, 0.1804375,
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0.2126729, 0.7151522, 0.0721750,
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0.0193339, 0.1191920, 0.9503041);
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Matrix3d ccm = Matrix3d::identity();
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/*
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* Pick a reasonable number eps to protect against singularities. It
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* should be comfortably larger than the point at which we run into
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* numerical trouble, yet smaller than any plausible gain that we might
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* apply to a colour, either explicitly or as part of the colour matrix.
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*/
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const double eps = 1e-2;
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if (metadata.contains(controls::ColourGains)) {
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Span<const float> const &colourGains = metadata.get(controls::ColourGains);
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if (colourGains[0] > eps && colourGains[1] > eps) {
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wbGain = Matrix3d::diag(colourGains[0], 1, colourGains[1]);
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neutral[0] = 1.0 / colourGains[0]; /* red */
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neutral[2] = 1.0 / colourGains[1]; /* blue */
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}
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}
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if (metadata.contains(controls::ColourCorrectionMatrix)) {
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Span<const float> const &coeffs = metadata.get(controls::ColourCorrectionMatrix);
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Matrix3d ccmSupplied(coeffs);
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if (ccmSupplied.determinant() > eps)
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ccm = ccmSupplied;
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}
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/*
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* rgb2xyz is known to be invertible, and we've ensured above that both
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* the ccm and wbGain matrices are non-singular, so the product of all
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* three is guaranteed to be invertible too.
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*/
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Matrix3d colorMatrix1 = (rgb2xyz * ccm * wbGain).inverse();
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TIFFSetField(tif, TIFFTAG_COLORMATRIX1, 9, colorMatrix1.m);
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TIFFSetField(tif, TIFFTAG_ASSHOTNEUTRAL, 3, neutral);
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/*
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* Reserve space for the SubIFD and ExifIFD tags, pointing to the IFD
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* for the raw image and EXIF data respectively. The real offsets will
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