libcamera: Switch to FrameBuffer interface
Switch to the FrameBuffer interface where all buffers are treated as external buffers and are allocated outside the camera. Applications allocating buffers using libcamera are switched to use the FrameBufferAllocator helper. Follow-up changes to this one will finalize the transition to the new FrameBuffer interface by removing code that is left unused after this change. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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@@ -187,17 +187,18 @@ void V4L2CameraProxy::querycap(std::shared_ptr<Camera> camera)
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void V4L2CameraProxy::updateBuffers()
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{
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std::vector<V4L2FrameMetadata> completedBuffers = vcam_->completedBuffers();
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for (V4L2FrameMetadata &fmd : completedBuffers) {
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struct v4l2_buffer &buf = buffers_[fmd.index()];
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std::vector<V4L2Camera::Buffer> completedBuffers = vcam_->completedBuffers();
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for (const V4L2Camera::Buffer &buffer : completedBuffers) {
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const FrameMetadata &fmd = buffer.data;
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struct v4l2_buffer &buf = buffers_[buffer.index];
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switch (fmd.status()) {
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switch (fmd.status) {
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case FrameMetadata::FrameSuccess:
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buf.bytesused = fmd.bytesused();
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buf.bytesused = fmd.planes[0].bytesused;
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buf.field = V4L2_FIELD_NONE;
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buf.timestamp.tv_sec = fmd.timestamp() / 1000000000;
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buf.timestamp.tv_usec = fmd.timestamp() % 1000000;
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buf.sequence = fmd.sequence();
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buf.timestamp.tv_sec = fmd.timestamp / 1000000000;
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buf.timestamp.tv_usec = fmd.timestamp % 1000000;
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buf.sequence = fmd.sequence;
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buf.flags |= V4L2_BUF_FLAG_DONE;
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break;
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