libcamera: framebuffer: Add offset to FrameBuffer::Plane

This adds offset to FrameBuffer::Plane. It enables representing frame
buffers that store planes in the same dmabuf at different offsets, as
for instance required by the V4L2 NV12 pixel format.

Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
This commit is contained in:
Hirokazu Honda
2021-08-26 20:25:31 +09:00
committed by Laurent Pinchart
parent a000a1f6e3
commit 86a47fdcd9
3 changed files with 22 additions and 8 deletions

View File

@@ -131,7 +131,7 @@ FrameBuffer::Private::Private()
*
* The static information describes the memory planes that make a frame. The
* planes are specified when creating the FrameBuffer and are expressed as a set
* of dmabuf file descriptors and length.
* of dmabuf file descriptors, offset and length.
*
* The dynamic information is grouped in a FrameMetadata instance. It is updated
* during the processing of a queued capture request, and is valid from the
@@ -151,18 +151,23 @@ FrameBuffer::Private::Private()
*
* Planar pixel formats use multiple memory regions to store the different
* colour components of a frame. The Plane structure describes such a memory
* region by a dmabuf file descriptor and a length. A FrameBuffer then
* contains one or multiple planes, depending on the pixel format of the
* frames it is meant to store.
* region by a dmabuf file descriptor, an offset within the dmabuf and a length.
* A FrameBuffer then contains one or multiple planes, depending on the pixel
* format of the frames it is meant to store.
*
* The offset identifies the location of the plane data from the start of the
* memory referenced by the dmabuf file descriptor. Multiple planes may be
* stored in the same dmabuf, in which case they will reference the same dmabuf
* and different offsets. No two planes may overlap, as specified by their
* offset and length.
*
* To support DMA access, planes are associated with dmabuf objects represented
* by FileDescriptor handles. The Plane class doesn't handle mapping of the
* memory to the CPU, but applications and IPAs may use the dmabuf file
* descriptors to map the plane memory with mmap() and access its contents.
*
* \todo Once we have a Kernel API which can express offsets within a plane
* this structure shall be extended to contain this information. See commit
* 83148ce8be55e for initial documentation of this feature.
* \todo Specify how an application shall decide whether to use a single or
* multiple dmabufs, based on the camera requirements.
*/
/**
@@ -170,6 +175,11 @@ FrameBuffer::Private::Private()
* \brief The dmabuf file descriptor
*/
/**
* \var FrameBuffer::Plane::offset
* \brief The plane offset in bytes
*/
/**
* \var FrameBuffer::Plane::length
* \brief The plane length in bytes