Move test applications to src/apps/

The cam and qcam test application share code, currently through a crude
hack that references the cam source files directly from the qcam
meson.build file. To prepare for the introduction of hosting that code
in a static library, move all applications to src/apps/.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
This commit is contained in:
Laurent Pinchart
2022-10-20 00:44:55 +03:00
parent daf3f4b59f
commit 84ad104499
350 changed files with 7 additions and 4 deletions
+33
View File
@@ -0,0 +1,33 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
* Copyright (C) 2022, Ideas on Board Oy
*
* sdl_texture_yuv.cpp - SDL YUV Textures
*/
#include "sdl_texture_yuv.h"
using namespace libcamera;
#if SDL_VERSION_ATLEAST(2, 0, 16)
SDLTextureNV12::SDLTextureNV12(const SDL_Rect &rect, unsigned int stride)
: SDLTexture(rect, SDL_PIXELFORMAT_NV12, stride)
{
}
void SDLTextureNV12::update(const std::vector<libcamera::Span<const uint8_t>> &data)
{
SDL_UpdateNVTexture(ptr_, &rect_, data[0].data(), stride_,
data[1].data(), stride_);
}
#endif
SDLTextureYUYV::SDLTextureYUYV(const SDL_Rect &rect, unsigned int stride)
: SDLTexture(rect, SDL_PIXELFORMAT_YUY2, stride)
{
}
void SDLTextureYUYV::update(const std::vector<libcamera::Span<const uint8_t>> &data)
{
SDL_UpdateTexture(ptr_, &rect_, data[0].data(), stride_);
}