diff --git a/src/ipa/libipa/fixedpoint.cpp b/src/ipa/libipa/fixedpoint.cpp index b581ca84..b06ad8d2 100644 --- a/src/ipa/libipa/fixedpoint.cpp +++ b/src/ipa/libipa/fixedpoint.cpp @@ -15,28 +15,6 @@ namespace libcamera { namespace ipa { -/** - * \fn R floatingToFixedPoint(T number) - * \brief Convert a floating point number to a fixed-point representation - * \tparam I Bit width of the integer part of the fixed-point - * \tparam F Bit width of the fractional part of the fixed-point - * \tparam R Return type of the fixed-point representation - * \tparam T Input type of the floating point representation - * \param number The floating point number to convert to fixed point - * \return The converted value - */ - -/** - * \fn R fixedToFloatingPoint(T number) - * \brief Convert a fixed-point number to a floating point representation - * \tparam I Bit width of the integer part of the fixed-point - * \tparam F Bit width of the fractional part of the fixed-point - * \tparam R Return type of the floating point representation - * \tparam T Input type of the fixed-point representation - * \param number The fixed point number to convert to floating point - * \return The converted value - */ - /** * \struct libcamera::ipa::FixedPointQTraits * \brief Traits type implementing fixed-point quantization conversions diff --git a/src/ipa/libipa/fixedpoint.h b/src/ipa/libipa/fixedpoint.h index df685e85..ed8aca9f 100644 --- a/src/ipa/libipa/fixedpoint.h +++ b/src/ipa/libipa/fixedpoint.h @@ -16,55 +16,6 @@ namespace libcamera { namespace ipa { -#ifndef __DOXYGEN__ -template && - std::is_floating_point_v> * = nullptr> -#else -template -#endif -constexpr R floatingToFixedPoint(T number) -{ - static_assert(sizeof(int) >= sizeof(R)); - static_assert(I + F <= sizeof(R) * 8); - - /* - * The intermediate cast to int is needed on arm platforms to properly - * cast negative values. See - * https://embeddeduse.com/2013/08/25/casting-a-negative-float-to-an-unsigned-int/ - */ - R mask = (1 << (F + I)) - 1; - R frac = static_cast(static_cast(std::round(number * (1 << F)))) & mask; - - return frac; -} - -#ifndef __DOXYGEN__ -template && - std::is_integral_v> * = nullptr> -#else -template -#endif -constexpr R fixedToFloatingPoint(T number) -{ - static_assert(sizeof(int) >= sizeof(T)); - static_assert(I + F <= sizeof(T) * 8); - - if constexpr (std::is_unsigned_v) - return static_cast(number) / static_cast(T{ 1 } << F); - - /* - * Recreate the upper bits in case of a negative number by shifting the sign - * bit from the fixed point to the first bit of the unsigned and then right shifting - * by the same amount which keeps the sign bit in place. - * This can be optimized by the compiler quite well. - */ - int remaining_bits = sizeof(int) * 8 - (I + F); - int t = static_cast(static_cast(number) << remaining_bits) >> remaining_bits; - return static_cast(t) / static_cast(1 << F); -} - template struct FixedPointQTraits { private: @@ -97,11 +48,23 @@ public: static constexpr float toFloat(QuantizedType q) { - return fixedToFloatingPoint(q); + if constexpr (std::is_unsigned_v) + return static_cast(q) / static_cast(UT{ 1 } << F); + + /* + * Recreate the upper bits in case of a negative number by + * shifting the sign bit from the fixed point to the first bit + * of the unsigned and then right shifting by the same amount + * which keeps the sign bit in place. This can be optimized by + * the compiler quite well. + */ + unsigned int remaining_bits = sizeof(UT) * 8 - (I + F); + T t = static_cast(static_cast(q) << remaining_bits) >> remaining_bits; + return static_cast(t) / static_cast(UT{ 1 } << F); } - static constexpr float min = fixedToFloatingPoint(static_cast(qMin)); - static constexpr float max = fixedToFloatingPoint(static_cast(qMax)); + static constexpr float min = toFloat(qMin); + static constexpr float max = toFloat(qMax); static_assert(min < max, "FixedPointQTraits: Minimum must be less than maximum"); @@ -109,7 +72,13 @@ public: static QuantizedType fromFloat(float v) { v = std::clamp(v, min, max); - return floatingToFixedPoint(v); + + /* + * The intermediate cast to int is needed on arm platforms to + * properly cast negative values. See + * https://embeddeduse.com/2013/08/25/casting-a-negative-float-to-an-unsigned-int/ + */ + return static_cast(static_cast(std::round(v * (1 << F)))) & bitMask; } };