android: Introduce CameraBuffer interface
In order to provide support for different memory backends, move the MappedCamera3Buffer class definition outside of the CameraDevice class to its own file and rename it in CameraBuffer. The interface defined in camera_buffer.h will be implemented by different backends that will be placed in the src/android/mm subdirectory. Provide a first implementation for the 'generic android' backend which matches the existing one. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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@@ -257,36 +257,6 @@ void sortCamera3StreamConfigs(std::vector<Camera3StreamConfig> &unsortedConfigs,
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} /* namespace */
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MappedCamera3Buffer::MappedCamera3Buffer(const buffer_handle_t camera3buffer,
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int flags)
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{
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maps_.reserve(camera3buffer->numFds);
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error_ = 0;
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for (int i = 0; i < camera3buffer->numFds; i++) {
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if (camera3buffer->data[i] == -1)
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continue;
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off_t length = lseek(camera3buffer->data[i], 0, SEEK_END);
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if (length < 0) {
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error_ = -errno;
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LOG(HAL, Error) << "Failed to query plane length";
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break;
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}
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void *address = mmap(nullptr, length, flags, MAP_SHARED,
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camera3buffer->data[i], 0);
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if (address == MAP_FAILED) {
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error_ = -errno;
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LOG(HAL, Error) << "Failed to mmap plane";
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break;
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}
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maps_.emplace_back(static_cast<uint8_t *>(address),
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static_cast<size_t>(length));
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}
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}
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/*
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* \struct Camera3RequestDescriptor
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*
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@@ -1892,8 +1862,8 @@ void CameraDevice::requestComplete(Request *request)
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* separate thread.
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*/
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MappedCamera3Buffer mapped(*descriptor->buffers_[i].buffer,
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PROT_READ | PROT_WRITE);
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CameraBuffer mapped(*descriptor->buffers_[i].buffer,
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PROT_READ | PROT_WRITE);
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if (!mapped.isValid()) {
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LOG(HAL, Error) << "Failed to mmap android blob buffer";
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continue;
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