From 58823cbf688168baf8bdd6fc3b747e40e6da8263 Mon Sep 17 00:00:00 2001 From: Bryan O'Donoghue Date: Tue, 6 Jan 2026 17:00:43 +0000 Subject: [PATCH] libcamera: shaders: Extend bayer shaders to support swapping R and B on output We can easily facilitate swapping R and B on output. Pivot on an environment define for this purpose. Reviewed-by: Milan Zamazal Acked-by: Kieran Bingham Tested-by: Robert Mader Tested-by: Hans de Goede # ThinkPad T14s gen 6 (arm64) ov02c10 + X1c gen 12 ov08x40 Tested-by: Kieran Bingham # Lenovo X13s Signed-off-by: Bryan O'Donoghue Signed-off-by: Kieran Bingham --- src/libcamera/shaders/bayer_1x_packed.frag | 4 ++++ src/libcamera/shaders/bayer_unpacked.frag | 6 +++++- 2 files changed, 9 insertions(+), 1 deletion(-) diff --git a/src/libcamera/shaders/bayer_1x_packed.frag b/src/libcamera/shaders/bayer_1x_packed.frag index 171a928c..db8c2a0b 100644 --- a/src/libcamera/shaders/bayer_1x_packed.frag +++ b/src/libcamera/shaders/bayer_1x_packed.frag @@ -257,5 +257,9 @@ void main(void) rgb.g = (rin * ccm[1][0]) + (gin * ccm[1][1]) + (bin * ccm[1][2]); rgb.b = (rin * ccm[2][0]) + (gin * ccm[2][1]) + (bin * ccm[2][2]); +#if defined (SWAP_BLUE) + gl_FragColor = vec4(rgb.bgr, 1.0); +#else gl_FragColor = vec4(rgb, 1.0); +#endif } diff --git a/src/libcamera/shaders/bayer_unpacked.frag b/src/libcamera/shaders/bayer_unpacked.frag index c41d72f4..06d80f3d 100644 --- a/src/libcamera/shaders/bayer_unpacked.frag +++ b/src/libcamera/shaders/bayer_unpacked.frag @@ -152,5 +152,9 @@ void main(void) { rgb.g = (rin * ccm[1][0]) + (gin * ccm[1][1]) + (bin * ccm[1][2]); rgb.b = (rin * ccm[2][0]) + (gin * ccm[2][1]) + (bin * ccm[2][2]); - gl_FragColor.rgb = rgb; +#if defined (SWAP_BLUE) + gl_FragColor = vec4(rgb.bgr, 1.0); +#else + gl_FragColor = vec4(rgb, 1.0); +#endif }