libcamera: controls: Store control name in ControlId
The ControlId class stores a pointer to the control name. This works fine for statically-defined controls, but requires code that allocates controls dynamically (for instance based on control discovery on a V4L2 device) to keep a list of control names in separate storage. To ease usage of dynamically allocated controls, store a copy of the control name string in the ControlId class. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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@@ -232,7 +232,7 @@ bool ControlValue::operator==(const ControlValue &other) const
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*/
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/**
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* \fn ControlId::ControlId(unsigned int id, const char *name, ControlType type)
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* \fn ControlId::ControlId(unsigned int id, const std::string &name, ControlType type)
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* \brief Construct a ControlId instance
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* \param[in] id The control numerical ID
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* \param[in] name The control name
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