libcamera: framebuffer_allocator: Lift camera restrictions on allocator
The Camera class currently requires the allocator to have no allocated buffer before the camera is reconfigured, and the allocator to be destroyed before the camera is released. There's no basis for these restrictions anymore, remove them. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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@@ -240,7 +240,7 @@ int MainWindow::startCapture()
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adjustSize();
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allocator_ = FrameBufferAllocator::create(camera_);
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allocator_ = new FrameBufferAllocator(camera_);
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ret = allocator_->allocate(stream);
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if (ret < 0) {
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std::cerr << "Failed to allocate capture buffers" << std::endl;
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