libcamera: v4l2_videodevice: Rename exportBuffers() to allocateBuffers()

To prepare for the rework of buffer allocation that will differentiate
export and allocation, rename exportBuffers() to allocateBuffers().

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
This commit is contained in:
Laurent Pinchart
2020-03-18 19:15:18 +02:00
parent 556e03fea7
commit 46011623bc
12 changed files with 28 additions and 26 deletions
+2 -2
View File
@@ -1033,8 +1033,8 @@ int V4L2VideoDevice::requestBuffers(unsigned int count)
* \return The number of allocated buffers on success or a negative error code
* otherwise
*/
int V4L2VideoDevice::exportBuffers(unsigned int count,
std::vector<std::unique_ptr<FrameBuffer>> *buffers)
int V4L2VideoDevice::allocateBuffers(unsigned int count,
std::vector<std::unique_ptr<FrameBuffer>> *buffers)
{
if (cache_) {
LOG(V4L2, Error) << "Buffers already allocated";