libcamera: Rename V4L2Device to V4L2VideoDevice

In preparation of creating a new V4L2Device base class, rename
V4L2Device to V4L2VideoDevice.

This is a project wide rename without any intended functional change.

Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
This commit is contained in:
Jacopo Mondi
2019-06-12 13:09:57 +01:00
parent 20807a8c17
commit 3a6c4bd146
19 changed files with 130 additions and 129 deletions
+3 -3
View File
@@ -16,7 +16,7 @@
#include "media_device.h"
#include "pipeline_handler.h"
#include "utils.h"
#include "v4l2_device.h"
#include "v4l2_videodevice.h"
namespace libcamera {
@@ -37,7 +37,7 @@ public:
void bufferReady(Buffer *buffer);
V4L2Device *video_;
V4L2VideoDevice *video_;
Stream stream_;
};
@@ -250,7 +250,7 @@ bool PipelineHandlerUVC::match(DeviceEnumerator *enumerator)
/* Locate and open the default video node. */
for (MediaEntity *entity : media->entities()) {
if (entity->flags() & MEDIA_ENT_FL_DEFAULT) {
data->video_ = new V4L2Device(entity);
data->video_ = new V4L2VideoDevice(entity);
break;
}
}